Difference between revisions of "Armors"
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| style="text-align: center" | 12 | | style="text-align: center" | 12 | ||
| style="text-align: center" | 21.0 oz | | style="text-align: center" | 21.0 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (7),<br> 10% [[Properties#Mana drain Resistance| | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (7),<br> 10% [[Properties#Mana drain Resistance|manadrain resistance]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Resistance (Elements, 2%)| | name_1=Resistance (Elements, 2%)| | ||
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| style="width: 1px; text-align: center" | 14 | | style="width: 1px; text-align: center" | 14 | ||
| style="text-align: center" | 19.0 oz | | style="text-align: center" | 19.0 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> 4% [[Properties#Mana drain Resistance| | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10),<br> 4% [[Properties#Mana drain Resistance|manadrain resistance]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Presence of Mind (1)| | name_1=Presence of Mind (1)| | ||
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shard_4=0.38| | shard_4=0.38| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(1)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(13)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:White dress new.png|White Dress]] | | style="text-align: center" | [[File:White dress new.png|White Dress]] | ||
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shard_4=0.45| | shard_4=0.45| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(10)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(3%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] <small>(13)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:29964.png|center|Green Robe]] | | style="text-align: center" | [[File:29964.png|center|Green Robe]] | ||
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| style="text-align: center" | 13 | | style="text-align: center" | 13 | ||
| style="text-align: center" | 17.5 oz | | style="text-align: center" | 17.5 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14),<br> 6% [[Properties#Mana drain Resistance| | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (14),<br> 6% [[Properties#Mana drain Resistance|manadrain resistance]],<br> +10 [[Properties#Health Increase Properties|health]],<br> +30 [[Properties#Mana Increase Properties|mana]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Resistance (Death, 4%)| | name_1=Resistance (Death, 4%)| | ||
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shard_5=0.25| | shard_5=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Streamlined|{{#tip-text: Streamlined| Increases or decreases your movement speed. }}]] <small>(15)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Intelligence|{{#tip-text:Intelligence| Increases intelligence (mages and druids only). }}]] <small>(18)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Arcane Tunic.png]] | | style="text-align: center" | [[File:Arcane Tunic.png]] | ||
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| style="width: 1px; text-align: center" | 15 | | style="width: 1px; text-align: center" | 15 | ||
| style="text-align: center" | 33.0 oz | | style="text-align: center" | 33.0 oz | ||
| style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (16),<br> 4% [[Properties#Mana drain Resistance| | | style="text-align: center" | [[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (16),<br> 4% [[Properties#Mana drain Resistance|manadrain resistance]] | ||
| style="text-align: center" | {{Attributes| | | style="text-align: center" | {{Attributes| | ||
name_1=Presence of Mind (2)| | name_1=Presence of Mind (2)| | ||
Line 814: | Line 814: | ||
shard_4=0.25| | shard_4=0.25| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(19)</small>,<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(8%)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Terra Robe.png]] | | style="text-align: center" | [[File:Terra Robe.png]] | ||
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shard_5=0.16| | shard_5=0.16| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Curse, 2%)</small>,<br> [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(21)</small>,<br> [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(5%)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Dreadweave Robe.png]] | | style="text-align: center" | [[File:Dreadweave Robe.png]] | ||
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shard_4=0.14| | shard_4=0.14| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>(Fire, 3%)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(24)</small>, <br>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>,<br> [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]],<br> [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(6%)</small> | ||
|- | |- | ||
| style="text-align: center" | [[File:Robe of Agony.png]] | | style="text-align: center" | [[File:Robe of Agony.png]] | ||
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shard_5=0.08| | shard_5=0.08| | ||
}} | }} | ||
| style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against | | style="text-align: center" | [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] <small>(2)</small>, <br>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(29)</small>, <br>[[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] <small>(7%)</small>, <br>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] <small>[{{#tip-text: Elements | Fire, Poison, Energy and Ice}}, 2%]</small>, <br>[[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] | ||
|- | |- | ||
| style="text-align: center" | [[File:Nocturne Robe.gif|Noc<br>Robe]] | | style="text-align: center" | [[File:Nocturne Robe.gif|Noc<br>Robe]] |
Revision as of 23:34, 6 December 2023
Armors are an essential part of any player's equipment, much like Helmets, Legs and Boots they usually provide Armor, Properties and can often be enchanted with Attributes.
This page will split armors into different lists depending on which vocation they're intended for, based on whether they give Intelligence, Dexterity or Strength. However, any vocation can technically use any equipment item, they will just not benefit from the vocation-specific properties and attributes. Some items also provide vocation-specific stats for more than one vocation (e.g. Demonbone Armor).
Most items also have an Item Rank which defines the 'power level' of an equipment item or weapon relative to other equipment or weapons. The item rank determines what player level is required to gain the full stat bonuses (Int/Dex/Str) of an item (usually roughly 80% of item rank) unless the item has a quest or faction requirement.
Non-specific Armors
Image: | Name: | Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|
Ball Gown | 0 | 2.0 oz | - | - | - | |
Housewife's Dress | 0 | 20.0 oz | - | - | - | |
Royal Dress | 0 | 35.0 oz | - | - | - | |
Cape | 1 | 32.0 oz | - | - | - | |
Coat | 1 | 27.0 oz | - | - | - | |
Green Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Green Tunic | 1 | 9.3 oz | - | - | - | |
Jacket | 1 | 24.0 oz | - | - | - | |
Purple Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Red Christmas Sweater | 1 | 13.0 oz | - | - | - | |
Simple Dress | 1 | 24.0 oz | - | - | - | |
Doublet | 2 | 25.0 oz | - | - | - | |
Red Tunic | 2 | 12.0 oz | - | - | - | |
Red Tunic | 2 | N/A oz | - | - | - | |
Leather Armor | 4 | 60.0 oz | - | - | - | |
Studded Armor | 5 | 71.0 oz | - | - | - | |
Chain Armor | 6 | 100.0 oz | - | - | - | |
Deer Hide Armor | 6 | 35.0 oz | - | - | - | |
Brass Armor | 8 | 80.0 oz | - | - | - | |
Scale Armor | 9 | 105.0 oz | - | Superior (1), Lean (-60), Streamlined (3), Fortitude (+? HP per ? ticks) | ||
Dark Armor | 10 | 120.0 oz | - | - | - | |
Plate Armor | 10 | 120.0 oz | - | - | - | |
Noble Armor | 11 | 120.0 oz | - | - | - | |
Bone Armor | 11 | 67.0 oz | - | - | - | |
Spider Silk Armor | 11 | 48.0 oz | - | Superior (3), Fortitude (+? HP per ? ticks), Streamlined (5), Vitality (40/30/20) |
Mage & Druid Armors
Knight Armors
Image: | Name: | Item rank: |
Arm: | Weight: | Properties: | Att % | Attributes: |
---|---|---|---|---|---|---|---|
Knight Armor | 50 | 12 | 120.0 oz | Strength (2) | Superior (2), Fortitude (+1 HP per 4 ticks), Vitality (28/21/14), Vast Grip (3) | ||
Imperial Soldier Armor | 80 | 12 | 110.0 oz | Dexterity (3), Strength (3) |
Superior (1), Fortitude (+1 HP per 12 ticks), Vitality (25/19/13), {Precise (4) + Vast Grip (4)} | ||
Unholy Plate Armor | 90 | 14 | 245.0 oz | Strength (4) | Superior (2), Resistance (Death, 3%), Lean (-50), Vast Grip (4) | ||
Golden Armor | 100 | 14 | 80.0 oz | Dexterity (4), Strength (4), Intelligence (3) |
Superior (1), Fortitude (+1 HP per 2 ticks), Lean (-30), Resistance (Energy, 2%), {Vast Grip (5) + Precise (4) + Precise (4)} | ||
Dragon Scale Mail | 110 | 15 | 114.0 oz | Strength (5) | Superior (2), Resistance (Fire, 2%), Vitality (45/34/23), Vast Grip (6) | ||
Royal Plate Armor | 120 | 15 | 90.0 oz | Strength (5) | Superior (1), Resistance (Physical, 1%), Vitality (45/34/23), Vast Grip (7) | ||
Ancient Armor | 130 | 16 | 185.0 oz | Strength (6) | Superior (1), Resistance (Physical, 1%), Vitality (50/38/25), Vast Grip (7) | ||
Skeleton Armor | 150 | 15 | 98.0 oz | Strength (6), 3% lifedrain resistance |
Superior (1), Resistance (Lifedrain, 1%), Vitality (40/30/20), Vast Grip (8) | ||
Elite Knight Armor | 180 | 16 | 112.0 oz | Strength (8) | Resistance (Physical, 1%), Superior (1), Vast Grip (9), Vitality (60/45/30) | ||
Magic Plate Armor | 200 | 17 | 85.0 oz | Dexterity (9), Strength (9) |
Superior (1), Resistance [Elements, 2%], Vitality (75/57/38), {Precise (10) + Vast Grip (10)} | ||
Revenant Armor | 200 | 15 | 123.0 oz | Strength (9), ? |
Superior (?), Resistance (Lifedrain, 1%), Vitality (40/30/20), Vast Grip (10) | ||
Demon Armor | 230 | 16 | 42.0 oz | Intelligence (10), Dexterity (10), Strength (10) |
Resistance (Fire, 3%), Superior (1), {Intelligence (12) + Precise (12) + Vast Grip (12)} | ||
Vanadinite Armor | 240 | 16 | 162.0 oz | Strength (10), 3% fire resistance |
Superior (1), Resistance (Fire, 1%), Vitality (60/45/30), Vast Grip (13) | ||
Icebound Armor | 240 | 17 | 187.0 oz | Strength (10), 3% ice resistance |
Superior (1), Resistance (Ice, 1%), Resistance (Physical, 1%), Vitality (60/45/30), Vast Grip (13) | ||
Red Scale Armor | 250 | 17 | 105.0 oz | Strength (11) | Resistance (Fire, 3%), Superior (1), Vast Grip (13) | ||
Sulphira's Scale Mail | 260 | 16 | 75.0 oz | Strength (11) | Superior (2), Resistance (Fire, 3%), Vitality (75/57/38), Dragon's Breath, Vast Grip (14) | ||
Dwarven Armor | 270 | 15 | 130.0 oz | Strength (12), 2% physical resistance |
Superior (1), Resistance (Physical, 1%), Vitality (75/57/38), Vast Grip (14) | ||
Agavan Armor | 330 | 17 | 175.0 oz | Strength (14), 2% physical resistance |
Superior (1), Resistance (Lifedrain, 1%), Resistance (Physical, 1%), Vast Grip (17) | ||
Virulent Armor | 330 | 17 | 85.0 oz | Strength (14), 4% poison resistance |
Superior (1), Resistance (Poison, 2%), Resistance (Physical, 1%), Vitality (70/53/35), Vast Grip (17) | ||
Hellforged Armor | Hellforged Armor | 350 | 18 | 270.0 oz | Strength (15), 3% physical resistance |
Superior (1), {Resistance (Fire, 5%) + Resistance (Death, 3%)}, Vitality (100/75/50), Resistance (Physical, 1%), Vast Grip (19) | |
Angelic Platemail | 360 | 18 | 290.0 oz | Strength (16), 4% holy resistance, 6% lifedrain resistance |
Superior (1), Vitality (100/75/50), Fortitude (+1 HP per 3 ticks), Resistance (Holy, 4%), Resistance (Death, 3%), Vast Grip (19) | ||
Mephitic Armor | 380 | 17 | 92.0 oz | Strength (16), 4% poison resistance, 1% physical resistance |
Superior (1), Resistance (Poison, 2%), Resistance (Physical, 1%), Vitality (70/53/35), Vast Grip (20) | ||
Umbral Platemail | 400 | 18 | 165.0 oz | Strength (17), 4% death resistance, 4% curse resistance |
Superior (1), Vitality (100/75/50), Resistance (Curse, 4%), Resistance (Physical, 3%), Vast Grip (21) | ||
Armor of Suffering | 500 | 19 | 280.0 oz | Strength (24), 3% physical resistance |
Superior (1), Vitality (110/83/55), Resistance (Physical, 2%), Resistance [Elements, 2%], Vast Grip (29) | ||
Nocturne Platemail | 600 | ? | ? oz | Strength (27), ? |
? | Strength (32), ? |
Archer Armors
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