Difference between revisions of "Archer Guide"
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<div style="text-align: center"> Usual path of upgrading your equipment, keep in mind that sometimes you can find [[Attributes|Attributed]] items that are better than these listed below. <br> Attributes are luxury, not necessity. It's great to have attributes on your equipment, but getting money for runes should always be your priority.</div> | <div style="text-align: center"> Usual path of upgrading your equipment, keep in mind that sometimes you can find [[Attributes|Attributed]] items that are better than these listed below. <br> Attributes are luxury, not necessity. It's great to have attributes on your equipment, but getting money for runes should always be your priority.</div> | ||
<div style="font-size: xx-large; text-align: center"> Helmets </div> | |||
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<div style="font-size: xx-large; text-align: center"> Armors </div> | |||
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<div style="font-size: xx-large; text-align: center"> Legs </div> | |||
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<div style="font-size: xx-large; text-align: center"> Boots </div> | |||
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<div style="font-size: xx-large; text-align: center"> Shields </div> | |||
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<div style="font-size: xx-large; text-align: center"> Throwables </div> | |||
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<div style="font-size: xx-large; text-align: center"> Bows </div> | |||
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<div style="font-size: xx-large; text-align: center"> Crossbows</div> | |||
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Revision as of 00:04, 18 May 2022
Guide Introduction
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General Information
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Tips
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Spells
The whole list of Archer's spells you can find here, this is the list of the most important ones:
Image: | ML: | Incantation: | Spell: | Mana Cost: | Charges: | Price: | Premium(y/n): |
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0 | Ancreo Lux | 20 | - | default spell | no | ||
0 | Invenio " | 20 | - | 80 gp | no | ||
0 | Increo Nutri | 30 | - | default spell | no | ||
1 | Inima Tera | 20 | - | default spell | no | ||
1 | Incuro | 25 | - | default spell | no | ||
1 | Incuro Vex | 30 | - | default spell | no | ||
1 | Inima Amplio | 50 | - | 500 gp | yes | ||
2 | Increo Amu | 40 | 15 | default spell | no | ||
3 | Ancreo Magni Lux | 60 | - | 500 gp | no | ||
4 | Aneva Vita | 50 | - | 450 gp | no | ||
4 | Anima Amplio | 60 | - | 600 gp | yes | ||
6 | Enthar Mer | 60 | 3 | 700 gp | no | ||
8 | Incuro Vita | 80 | - | 1000 gp | no | ||
8 | Enthar Tera | 100 | 3 | 900 gp | yes | ||
10 | Increo Amu Ignis | 120 | 5 | 1000 gp | yes | ||
15 | Antar Vid | 210 | - | 1000 gp | no | ||
18 | Antar Magni Vid | 40 | - | - | yes |
Spells
Equipment
Attributes are luxury, not necessity. It's great to have attributes on your equipment, but getting money for runes should always be your priority.
Name | Stats | Description | Avg. price | |
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Deer Hide Helmet | Arm 3, 18 oz. | Starter helmet | Free | |
Steel Helmet | Arm 6, 46 oz. | Very common item, possible to purchase from NPC Jeyden | 600gp | |
Crown Helmet | Arm 7, 29.5 oz. | Obtainable from Noble Armor Quest (35lvl) | 2.5-3k | |
Crusader Helmet | Arm 8, 52 oz. | Obtainable from Crusader Helmet Quest (35lvl), lighter alternative to Warrior Helmet | 6-8k | |
Royal Helmet | Arm 9, 48 oz. | Cheap and easily obtainable compared to better helmets | 30-35k | |
Demon Helmet | Arm 10, 29.5 oz. | Obtainable from Demon Helmet Quest, which is very hard and usually requires a team | 50k | |
Helmet of the Fallen King | Arm 13, 28.6 oz. | Obtaintable by combining Helmet of the Fallen King with Soul Emerald, provides light. | - |
Name | Stats | Description | Avg. price | |
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Deer Hide Armor | Arm 6, 35 oz. | Starter armor | Free | |
Plate Armor | Arm 10, 120 oz. | Possible to purchase from NPC Jeyden for 1500gp. | 1k | |
Blue Robe | Arm 11, 22 oz. | Great and basically weightless armor that can serve you for a long time. | 10-12k | |
Light Armor | Arm 12, 24 oz. | Better version of Blue Robe, a bit more expensive and less common. | 13-20k | |
Crown Armor | Arm 13, 99 oz. | 12-14k | ||
Demonbone Armor | Arm 15, 35 oz. | 2% poison damage resistance | 40-50k | |
Magic Plate Armor | Arm 17, 85 oz. | Way to go if you often tank damage. | 200-220 | |
Watcher Armor | Arm 17, 89 oz. | +1 distance fighting skill | - |
Name | Stats | Description | Avg. price | |
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Deer Hide Legs | Arm 3, 24 oz. | Starter legs | Free | |
Plate Legs | Arm 7, 50 oz. | Common item purchasable from players | 500gp | |
Knight Legs | Arm 8, 70 oz. | Alternative to lighter but more expensive Crown Legs | 5-6k | |
Golden Legs | Arm 9, 56 oz. | More accessible and lighter than Ancient Legs | 50-60k | |
Magic Plate Legs | Arm 9, 50 oz. | Small upgrade to Golden Legs, provides 1% fire, poison, energy and ice resistance | 120k+ | |
Hellforged Legs | Arm 10, 180 oz. | Heavy legs, provides 1% physical resistance property | 300k+ |
Name | Stats | Description | Avg. price | |
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Deer Hide Boots | Arm 1, 6 oz. | Starter boots | Free | |
Boots of Haste | Arm 0, 7.5 oz. | +40 movement speed | 30-35K | |
Quicksand Boots | Arm 1, 10 oz. | +40 movement speed, +220 on quicksand | - |
Name | Stats | Description | Avg. price | |
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Cowhide Shield | Def 22, 37 oz. | Starter shield | Free | |
Dwarven Shield | Def 26, 55 oz. | Common and cheap shield | 500gp | |
Vampire Shield | Def 34, 38 oz. | Obtainable from Vampire Shield Quest (70lvl) | 15-17k | |
Demon Shield | Def 35, 26 oz. | Obtainable from Titan Quest (80lvl) and Demon Helmet Quest (100lvl), both of these quest are hard and require a team | 30-35k | |
Mastermind Shield | Def 37, 57 oz. | Very good shield that will last you for a long time | 50-55k |
Weapons
Name | Attack | Weight | Notes | |
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Spear | 30 | 15.0 oz. | One handed distance weapon, usually in pair with shield. Need to be picked off floor after each shot. Never breaks. | |
Headhunter Spear | 35 | 15.0 oz. | Stronger version of regular Spear. Need to be picked off floor after each shot. Has small chance to break on hit. | |
Ethereal Spear | 5 | 5.0 oz. | This item's only purpose is for training. |
Name | Hit%+ | Weight | DoT type | DoT works with | Description | Avg Price | |
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Bow | 0% | 31.0 oz. | - | - | Regular bow, has no DoT (damage over time) | 400gp | |
Ignited Bow | 0% | 34.0 oz. | Fire | Dot starting at 8, dealing a total of 36 damage. | 5-6k | ||
Shakirian Bow | 1% | 30.0 oz. | Energy | Dot twice for 10, dealing a total of 20 damage. | 32-50k | ||
Poisoned Bow | 1% | 30.0 oz. | Poison | Dot starting at 15, dealing a total of 120 damage. | 16-20k | ||
Flaming Bow | 1% | 28.0 oz. | Fire | Dot starting at 15, dealing a total of 120 damage. | 18-20k | ||
Crystallized Bow | 2% | 46.0 oz. | Ice | Dot starting at 10, dealing a total of 55 damage. | 40k+ | ||
Fiery Bow | 2% | 38.0 oz. | Fire | Dot starting at 15, dealing a total of 120 damage. | 46k+ |
Name | Hit%+ | Weight | DoT type | DoT works with | Description | Avg Price | |
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Crossbow | 0% | 40.0 oz. | - | - | Regular Crossbow, has no DoT (damage over time) | 500gp | |
Envenomed Crossbow | 2% | 58.0 oz. | Poison | Dot starting at 15, dealing a total of 120 damage. | 65-80 | ||
Crystallized Crossbow | 2% | 53.0 oz. | Ice | Dot starting at 10, dealing a total of 55 damage. | 55-70k | ||
Blazing Crossbow | 2% | 58.0 oz. | Fire | Dot starting at 15, dealing a total of 120 damage. | 70-100k | ||
Ancient Crossbow | 3% | 76.0 oz. | Death | Dot twice for 10, dealing a total of 20 damage. | - |
Hunting Spots
Level 8+
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Level 12+
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Level 15+
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Level 20+
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Level 30+
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Level 40+
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Level 50+
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Level 60+
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Level 70+
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Level 80+
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Level 90+
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Level 110+
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Level 120+
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Level 130+
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Level 150+
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