Guide Introduction
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Heya, few words before you start
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It's Kopek, creator of vocation guides on wiki.
Keep in mind I created these having unexperienced players in mind, under level 200.
These guides are not made to show all or even the best possibilities out there.
I tried to show a path that is both comfortable and easy to follow for a newcomer.
The game has much more to offer than stuff listed below, go explore and have fun!
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General Information
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Vocation Choice
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Archer is a distance vocation with both good physical and magic abillities.
Even that you should keep your distance, the health pool is big enough to not be scared of being hit by strong monsters.
Best choice for new players, especially for these with solo playstyle.
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Vocation Statistics
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Each level up Archer gains:
• 10 health points
• 15 mana points
• 20 oz. capacity
Health regeneration: 1 hp per 8 sec
After Promotion: 1 hp per 4 sec
Mana regeneration: 1 mana per 4 sec
After Promotion: 1 mana per 3 sec
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Pros and Cons
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Pros
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• Double the health and capacity gain per level compared to other distance vocations.
• Access to Ultimate Healing spell, that can be put on hotkey.
• Abillity to solo most of the game content.
• Elemental DoT weapons that makes hunting on lower levels fast and cheap.
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Cons
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• Requires heavy ammunition to shoot.
• Spears require picking them up after each hit.
• Lesser rune damage than the magic vocations.
• No offensive spells.
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Tips
Spells
The whole list of Archer's spells you can find here, this is the list of the most important ones:
Equipment
Usual path of upgrading your equipment, keep in mind that sometimes you can find
Attributed items that are better than these listed below.
Attributes are luxury, not necessity. It's great to have attributes on your equipment, but getting money for runes should always be your priority.
Helmets
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Name
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Stats
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Description
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Avg. price
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Deer Hide Helmet
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Arm 3, 18 oz.
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Starter helmet
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Free
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Steel Helmet
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Arm 6, 46 oz.
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Very common item, possible to purchase from NPC Jeyden
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600gp
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Crown Helmet
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Arm 7, 29.5 oz.
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Obtainable from Noble Armor Quest (35lvl)
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2.5-3k
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Crusader Helmet
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Arm 8, 52 oz.
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Obtainable from Crusader Helmet Quest (35lvl), lighter alternative to Warrior Helmet
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6-8k
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Royal Helmet
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Arm 9, 48 oz.
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Cheap and easily obtainable compared to better helmets
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30-35k
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Demon Helmet
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Arm 10, 29.5 oz.
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Obtainable from Demon Helmet Quest, which is very hard and usually requires a team
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50k
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Helmet of the Fallen King
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Arm 13, 28.6 oz.
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Obtaintable by combining Helmet of the Fallen King with Soul Emerald, provides light.
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Armors
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Name
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Stats
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Description
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Avg. price
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Deer Hide Armor
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Arm 6, 35 oz.
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Starter armor
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Free
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Plate Armor
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Arm 10, 120 oz.
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Possible to purchase from NPC Jeyden for 1500gp.
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1k
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Blue Robe
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Arm 11, 22 oz.
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Great and basically weightless armor that can serve you for a long time.
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10-12k
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Light Armor
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Arm 12, 24 oz.
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Better version of Blue Robe, a bit more expensive and less common.
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13-20k
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Crown Armor
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Arm 13, 99 oz.
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12-14k
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Demonbone Armor
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Arm 15, 35 oz.
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2% poison damage resistance
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40-50k
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Magic Plate Armor
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Arm 17, 85 oz.
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Way to go if you often tank damage.
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200-220
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Watcher Armor
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Arm 17, 89 oz.
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+1 distance fighting skill
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Legs
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Name
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Stats
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Description
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Avg. price
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Deer Hide Legs
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Arm 3, 24 oz.
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Starter legs
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Free
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Plate Legs
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Arm 7, 50 oz.
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Common item purchasable from players
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500gp
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Knight Legs
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Arm 8, 70 oz.
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Alternative to lighter but more expensive Crown Legs
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5-6k
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Golden Legs
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Arm 9, 56 oz.
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More accessible and lighter than Ancient Legs
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50-60k
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Magic Plate Legs
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Arm 9, 50 oz.
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Small upgrade to Golden Legs, provides 1% fire, poison, energy and ice resistance
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120k+
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Hellforged Legs
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Arm 10, 180 oz.
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Heavy legs, provides 1% physical resistance property
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300k+
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Boots
Shields
Weapons
Throwables
Bows
Crossbows
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Name
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Hit%+
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Weight
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DoT type
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DoT works with
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Description
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Avg Price
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Crossbow
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0%
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40.0 oz.
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-
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Regular Crossbow, has no DoT (damage over time)
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500gp
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Envenomed Crossbow
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2%
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58.0 oz.
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Poison
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Dot starting at 15, dealing a total of 120 damage.
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65-80
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Crystallized Crossbow
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2%
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53.0 oz.
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Ice
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Dot starting at 10, dealing a total of 55 damage.
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55-70k
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Blazing Crossbow
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2%
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58.0 oz.
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Fire
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Dot starting at 15, dealing a total of 120 damage.
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70-100k
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Ancient Crossbow
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3%
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76.0 oz.
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Death
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Dot twice for 10, dealing a total of 20 damage.
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Hunting Spots
Level 8+
Trolls
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[[|link= [[|link=
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Location
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Method
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Notes
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Bee
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Location
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Method
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Notes
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Level 12+
Bee
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Location
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Method
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Notes
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Dwarf
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Location
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Method
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Notes
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Larva
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Location
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Method
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Notes
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Level 15+
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Larva
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Location
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Method
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Notes
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Ghoul
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Location
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Method
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Notes
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Level 20+
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Ghoul
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Location
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Method
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Notes
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Level 30+
Ghoul
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Location
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Method
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Notes
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Level 40+
Ghoul
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Location
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Method
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Notes
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Mummy
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Location
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Method
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Notes
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Level 50+
Ghoul
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Location
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Method
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Notes
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Level 60+
Level 70+
Level 80+
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Hero
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Location
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Method
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Notes
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Level 90+
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Hero
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Location
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Method
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Notes
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Level 110+
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Hero
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Location
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Method
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Notes
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Level 120+
Level 130+
Hero
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Location
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Method
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Notes
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Level 150+