Difference between revisions of "Temple"
From Medivia Online Wiki
(Created page with "A '''temple''' is a PZ (protection zone) where players are sent to when they have died or are teleported. Every major city has such a temple. Rookgaar...") |
|||
(8 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
---- | |||
'''The Temple''' is a [[Protection Zone|protection zone]] where players are sent to when they have died or when they have been teleported.<br><br> | |||
Every | Every major city's temple has a portal which allows you to become a citizen of that city. Then, when you die, you will respawn in that Temple.<br><br> | ||
In addition, every temple has | In addition, every temple has a priest that will heal players that are below 50 health. They also remove poison, burning, freezing, electrification, paralysis, curse effects or any other similar statuses from players. | ||
---- | |||
{| class="wikitable sortable" | {| class="wikitable sortable" style="width:75%" | ||
! City !! | ! style="width:15%" | City !! style="width:60%" | Druid !! | ||
|- | |- | ||
| [[ | | '''[[Arak]]''' || style="text-align:center"| [[Andrei]] || style="text-align:center"| [[File:Andrei.png]] | ||
|- | |- | ||
| [[ | | '''[[Eschen]]''' || style="text-align:center"| [[Asia]] || style="text-align:center"| [[File:Asia.png]] | ||
|- | |- | ||
| [[ | | '''[[Garrogat]]''' || style="text-align:center"| [[Celan]] || style="text-align:center"| [[File:Celan.png]] | ||
|- | |- | ||
| [[ | | '''[[Icenhaal]]''' || style="text-align:center"| [[Spooks]] || style="text-align:center"| [[File:Spooks.png|x50px]] | ||
|- | |- | ||
| [[ | | '''[[Lucindel]]''' || style="text-align:center"| [[Mirthal]] || style="text-align:center"| [[File:Mirthal.png]] | ||
|- | |- | ||
| [[ | | '''[[Mittenhoff]]''' || style="text-align:center"| [[Aggat]] || style="text-align:center"| [[File:Aggat.png]] | ||
|- | |- | ||
| [[ | | '''[[Osaris]]''' || style="text-align:center"| [[Halfadir]] || style="text-align:center"| [[File:Halfadir.png|x50px]] | ||
|- | |- | ||
| [[ | | '''[[Thoris]]''' || style="text-align:center"| [[Adalbert]] || style="text-align:center"| [[File:Adalbert.png]] | ||
|- | |||
| '''[[Yehsha]]''' || style="text-align:center"| [[Sabri]] || style="text-align:center"| [[File:Sabri.png]] | |||
|} | |} |
Latest revision as of 16:10, 18 November 2022
The Temple is a protection zone where players are sent to when they have died or when they have been teleported.
Every major city's temple has a portal which allows you to become a citizen of that city. Then, when you die, you will respawn in that Temple.
In addition, every temple has a priest that will heal players that are below 50 health. They also remove poison, burning, freezing, electrification, paralysis, curse effects or any other similar statuses from players.
City | Druid | |
---|---|---|
Arak | Andrei | |
Eschen | Asia | |
Garrogat | Celan | |
Icenhaal | Spooks | |
Lucindel | Mirthal | |
Mittenhoff | Aggat | |
Osaris | Halfadir | |
Thoris | Adalbert | |
Yehsha | Sabri |