Difference between revisions of "Properties"

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= Properties =
Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the <small>SHIFT</small> button at the same time. These come in the form of [[Strength]], [[Dexterity]], [[Intelligence]] (these are listed on item lists e.g. [[Armors]]), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.<br>Properties are similar to [[Attributes]], but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every [[Demonbone Armor]] naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.
__TOC__
<br><br><br>


Equipment items and weapons sometimes have hidden 'active' or 'passive' effects which can come in the form of damage reduction, skill bonuses, light, speed, special attacks and more.<br>We call these effects properties, some of them are shown in the description of the item while some are ''hidden'' and can only be discovered through testing or spoilers.<br>They are similar to [[Attributes]], but differ in the way that properties are inherently part of the item (''e.g. every [[Demonbone Armor]] naturally has a 2% poison resistance property''), while attributes need to be added onto an item or have a chance to be on an item when looted.
==<div style="text-align:center"> Speed </div>==


== Damage Reduction Properties ==
Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).<br>
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).<br><br>


Damage reduction properties (or at least their numeric values) are ''always'' hidden on items and can only be discovered through testing.
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items which increase a player's movement speed as a property.


=== Physical Resistance ===
{| class="wikitable sortable"
|-
! Image:
! Name:
! Speed increase:
|-
| style="text-align: center" | [[File:Sylvan Leafband.png|32px]]
| [[Sylvan Leafband]]
| +2 Speed
|-
| style="text-align: center" | [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Necklace.png|32px]]
| [[Falcon Necklace]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| +4 Speed
|-
| style="text-align: center" | [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| +40 Speed
|-
| style="text-align: center" | [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Pharaoh Ring.png]]
| [[Pharaoh Ring]]
| +50 Speed ''on sand''
|-
| style="text-align: center" | [[File:Snow Boots.png]]
| [[Snow Boots]]
| +100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Tortoise boots.png]]
| [[Tortoise Boots]]
| +120 Speed ''on flooded floor tiles''
|-
| style="text-align: center" | [[File:Torn quicksand boots.png]]
| [[Torn Quicksand Boots]]
| +220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Sweet puffer meal.png]]
| [[Sweet Puffer Meal]]
| +10 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png]]
| [[Exquisite Sweet Puffer Meal]]
| +30 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png]]
| [[Exquisite Sweet Puffer Feast]]
| +50 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Time Ring1.png]]
| [[Time Ring]]
| +30 Speed (''for 10 minutes'')
|-
| style="text-align: center" | [[File:Bag of Goodies.png|RTENOTITLE]]
| [[Bag of Goodies]]
| +10 Speed (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Enchanted witch broom.png|RTENOTITLE]]
| [[Enchanted Witches Broom]]
| +40 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| +3 Speed (''for 150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Ring.png|RTENOTITLE]]
| [[Emberwake Ring]]
| +10 Speed (''150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Tunic.png|RTENOTITLE]]
| [[Emberwake Tunic]]
| +3 Speed
|-
| style="text-align: center" | [[File:Roc feather.png|RTENOTITLE]]
| [[Roc Feather]]
| +4 Speed
|-
| style="text-align: center" | [[File:Great Quiver.png|RTENOTITLE]]
| [[Great Quiver]]
| +4 Speed
|-
| style="text-align: center" | [[File:Ent Legs.png|RTENOTITLE]]
| [[Ent Legs]]
| +5 Speed
|-
| style="text-align: center" | [[File:Helmet of Torment.png|RTENOTITLE]]
| [[Helmet of Torment]]
| +5 Speed
|-
| style="text-align: center" | [[File:Blessed Amulet.gif|RTENOTITLE]]
| [[Blessed Amulet]]
| +6 Speed
|-
| style="text-align: center" | [[File:Adventurer Boots.png|RTENOTITLE]]
| [[Adventurer Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Magician Boots.png|RTENOTITLE]]
| [[Magician Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Panther Helmet.png|RTENOTITLE]]
| [[Panther Helmet]]
| +10 Speed
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| [[Angelic Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png|RTENOTITLE]]
| [[Umbral Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.gif|RTENOTITLE]]
| [[Nocturne Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Legs of Torment.png|RTENOTITLE]]
| [[Legs of Torment]]
| +10 Speed
|-
| style="text-align: center" | [[File:Armor of torment.png|RTENOTITLE]]
| [[Armor of Torment]]
| +15 Speed
|-
| style="text-align: center" | [[File:Skeleton Boots.png|RTENOTITLE]]
| [[Skeleton Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Golden Boots.png|RTENOTITLE]]
| [[Golden Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Ent Boots.png|RTENOTITLE]]
| [[Ent Boots]]
| +25 Speed
|-
| style="text-align: center" | [[File:Grimboots.png|RTENOTITLE]]
| [[Grim Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Revenant Boots.png|RTENOTITLE]]
| [[Revenant Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Magic Plate Boots.png|RTENOTITLE]]
| [[Magic Plate Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Webcrawler Boots.png|RTENOTITLE]]
| [[Webcrawler Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:White dress new.png|RTENOTITLE]]
| [[White Dress]]
| +30 Speed
|-
| style="text-align: center" | [[File:Boots of Torment.png|RTENOTITLE]]
| [[Boots of Torment]]
| +30 Speed
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| [[Norae's Ritual Dress]]
| +35 Speed
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of haste.png|RTENOTITLE]]
| [[Boots of Haste]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of suffering.png|RTENOTITLE]]
| [[Boots of Suffering]]
| +40 Speed
|-
| style="text-align: center" | [[File:Deepshadow Boots.png|RTENOTITLE]]
| [[Deepshadow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Santa's Boots.png|RTENOTITLE]]
| [[Santa's Boots]]
| +40 Speed<br>+100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Quicksand boots.png|RTENOTITLE]]
| [[Quicksand Boots]]
| +40 Speed<br>+220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Virulent Clawboots.png|RTENOTITLE]]
| [[Virulent Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Mephitic Clawboots.png|RTENOTITLE]]
| [[Mephitic Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Angelic boots.png|RTENOTITLE]]
| [[Angelic Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Umbral Boots.png|RTENOTITLE]]
| [[Umbral Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Nocturne Boots.gif|RTENOTITLE]]
| [[Nocturne Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| [[Watcher Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Patched boots.png|RTENOTITLE]]
| [[Patched Boots]]
| +50 Speed
|-
| style="text-align: center" | [[File:Boots of Agony.png|RTENOTITLE]]
| [[Boots of Agony]]
| +50 Speed
|}
 
<br><br><br>
==<div style="text-align:center"> Damage Resistance </div>==
Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:<br>
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg<br>
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.
===<div style="text-align:center"> All Damage Resistance </div>===
----
----
Physical damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Physical)]] [[Attributes|Attribute]].
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Physical Res %:'''
! '''All Damage Res %:'''
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| [[Barbel Feast]]
| style="text-align: left"| 10% for 10 seconds after consumption
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% for 10 seconds after consumption
|-
| style="text-align: center"| [[File:Might Ring.png]]
| [[Might Ring]]
| style="text-align: left"| 20% for 20 charges or hits
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| style="text-align: left" | 1% for 150 minutes (rechargeable)
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% for 1 minute (druid active ability with 4 min cooldown)
|-
| style="text-align: center"| [[File:The Dawnbringer.gif]]
| [[The Dawnbringer]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Lightbane.gif]]
| [[The Lightbane]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Twilight.gif]]
| [[The Twilight]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Apocalypse.gif]]
| [[The Apocalypse]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Armageddon.gif]]
| [[The Armageddon]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Calamity.gif]]
| [[The Calamity]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6%
|}
 
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Elven amulet.png]]
| [[Elven Amulet]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 5% for 50 charges or hits against all damage '''except''' curse, lifedrain and manadrain
|}
<br><br>
===<div style="text-align:center"> Physical Resistance </div>===
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing physical damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Physical) Attribute]]
| [[Might Ring]]
|}
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Physical Res %:'''
|-
|-
| style="text-align: center"| [[File:Stone skin amulet.png]]
| style="text-align: center"| [[File:Stone skin amulet.png]]
| [[Stone Skin Amulet]]
| [[Stone Skin Amulet]]
| style="text-align: left"| 80% (''5 charges/hits'')
| style="text-align: left"| 80% for 5 charges or hits
|-
| style="text-align: center"| [[File:Deepshadow Amulet.png]]
| [[Deepshadow Amulet]]
| style="text-align: left"| 40% for 3 charges or hits, recharges after 5 minutes
|-
|-
| style="text-align: center"| [[File:Protection amulet.png]]
| style="text-align: center"| [[File:Protection amulet.png]]
| [[Protection Amulet]]
| [[Protection Amulet]]
| style="text-align: left"| 6% (''200 charges/hits'')
| style="text-align: left" | 6% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png|RTENOTITLE]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Sapphire amulet new.png]]
| [[Sapphire Amulet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Warlord Helmet.png]]
| [[Warlord Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 1% 
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Blessed Amulet]]
| [[Golden Boots]]
| style="text-align: left"| 6% (infinite)
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Hellforged legs.png]]
| style="text-align: center"| [[File:Hellforged legs.png]]
| [[Hellforged Legs]]
| [[Hellforged Legs]]
| style="text-align: left"| 1%  
| style="text-align: left"| 1%  
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Agavan Legs.png]]
| [[Agavan Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Flaming Aegis]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Infernoscale Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| [[Shield of the Ancients]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Infernoscale Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Boots of suffering.png]]
| [[Boots of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Helmet of Suffering.png]]
| [[Helmet of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Legs of Suffering.png]]
| [[Legs of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Dwarven armor.png]]
| [[Dwarven Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Agavan Armor.png]]
| [[Agavan Armor]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Hellforged helmet.png]]
| style="text-align: center"| [[File:Hellforged helmet.png]]
Line 45: Line 458:
| style="text-align: left"| 2%  
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Hellforged armor.png]]
| style="text-align: center"| [[File:4785.png]]
| [[Dwarven Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Imagemissing.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Hellforged Armor.png]]
| [[Hellforged Armor]]
| [[Hellforged Armor]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| style="text-align: center" | [[File:Umbral Legs.png|RTENOTITLE]]
| [[Shield of the Ancients]]
| [[Umbral Legs]]
| style="text-align: left"| 2%  
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Nocturne Legs.gif|RTENOTITLE]]
| [[Nocturne Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Angeliclegs.png]]
| [[Angelic Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Armor of Suffering.png]]
| [[Armor of Suffering]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 3%
|}
|}
 
<br><br>
=== Fire Resistance ===
===<div style="text-align:center"> Fire Resistance </div>===
----
----
Fire damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Fire) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Fire]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing fire damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Fire) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]  
|-
| style="text-align: center"| [[File:Aneva ignis par.png|32px]] [[Elemental Shield: Fire]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 64: Line 511:
! '''Fire Res %:'''
! '''Fire Res %:'''
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Dragon necklace.png]]
| [[Elven Amulet]]
| [[Dragon Necklace]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png|RTENOTITLE]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pyroweave Mask.png|32px]]
| [[Pyroweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Emberwake Tunic.png]]
| [[Emberwake Tunic]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Infernoscale Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Might Ring]]
| [[Infernoscale Legs]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Dragon necklace.png]]
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Dragon Necklace]]
| [[Flaming Aegis]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
Line 82: Line 573:
| style="text-align: center"| [[File:Vanadinite Legs.gif]]
| style="text-align: center"| [[File:Vanadinite Legs.gif]]
| [[Vanadinite Legs]]
| [[Vanadinite Legs]]
| style="text-align: left"| ?%  
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Vanadinite Armor.gif]]
| style="text-align: center"| [[File:Vanadinite Armor.gif]]
| [[Vanadinite Armor]]
| [[Vanadinite Armor]]
| style="text-align: left"| 4%  
| style="text-align: left"| 3%  
|-
|-
| style="text-align: center"| [[File:Sunfire robe.gif]]
| style="text-align: center"| [[File:Sunfire robe.gif]]
| [[Sunfire Robe]]
| [[Sunfire Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Imagemissing.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 3%  
| style="text-align: left"| 3%  
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Dreadweave Robe.png]]
| [[Blessed Amulet]]
| [[Dreadweave Robe]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Sigil of Isingoma.png]]
| [[Isingoma Sigil]]
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== Energy Resistance ===
===<div style="text-align:center"> Energy Resistance </div>===
----
----
Energy damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Energy) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Energy]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing energy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Energy) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
| style="text-align: center"| [[File:Aneva virtus par.png|32px]] [[Elemental Shield: Energy]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 110: Line 623:
! '''Name:'''
! '''Name:'''
! '''Energy Res %:'''
! '''Energy Res %:'''
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| [[Might Ring]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
|-
|-
| style="text-align: center"| [[File:Strange talisman.png]]
| style="text-align: center"| [[File:Strange talisman.png]]
| [[Strange Talisman]]
| [[Strange Talisman]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 10% for 200 charges or hits
|-
|-
| style="text-align: center"| [[File:Isingoma skirt.png]]
| style="text-align: center"| [[File:Isingoma skirt.png]]
| [[Isingoma Skirt]]
| [[Isingoma Skirt]]
| style="text-align: left"| 1%   
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Fluxweave Mask.png|32px]]
| [[Fluxweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Zephyr Wand]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Falcon Bow.png|32px]]
| [[Falcon Bow]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Wand.png|32px]]
| [[Falcon Wand]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"| [[File:Isingoma robe.png]]
| style="text-align: center"| [[File:Isingoma robe.png]]
| [[Isingoma Robe]]
| [[Isingoma Robe]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Falcon Necklace.png|32px]]
| [[Blessed Amulet]]
| [[Falcon Necklace]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== Poison Resistance ===
===<div style="text-align:center"> Poison Resistance </div>===
----
----
Poison damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Poison) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield: Poison]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing poison damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Poison) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
| style="text-align: center"| [[File:Aneva vex par.png|32px]] [[Elemental Shield: Poison]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 150: Line 729:
! '''Poison Res %:'''
! '''Poison Res %:'''
|-
|-
| style="text-align: center"|  [[File:Elven amulet.png]]
| style="text-align: center"|  [[File:Silver amulet.png]]
| [[Elven Amulet]]
| [[Silver Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center"|  [[File:Ent Mask.png]]
| [[Ent Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Ent Armor.png]]
| [[Ent Armor]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Ent Legs.png]]
| [[Ent Legs]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Ent Boots.png]]
| [[Ent Boots]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"|  [[File:Plaguespreader robe.png]]
| [[Plaguespreader Robe]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Virulent Clawboots.png]]
| [[Virulent Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Might Ring]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Silver amulet.png]]
| style="text-align: center"|  [[File:Fungi Shield.png|32px]]
| [[Silver Amulet]]
| [[Fungi Shield]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Demonbone armor.png]]
| style="text-align: center"|  [[File:Demonbone armor.png]]
Line 178: Line 797:
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"|  [[File:Blessed Amulet.gif]]
| style="text-align: center"|  [[File:Observer Helmet.png]]
| [[Blessed Amulet]]
| [[Observer Helmet]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Soulstealer Armor.png|RTENOTITLE]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Virulent Legs.png]]
| [[Virulent Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Terra Mask.png]]
| [[Terra Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Virulent Helmet.png]]
| [[Virulent Helmet]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"|  [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"|  [[File:Webcrawler Shield.png]]
| [[Webcrawler Shield]]
| style="text-align: left"| 3% 
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Terra Robe.png]]
| [[Terra Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Virulent Armor.png]]
| [[Virulent Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"|  [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"| [[File:Corrupted Staff.png]]
| [[Corrupted Staff]]
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== Ice Resistance ===
===<div style="text-align:center"> Ice Resistance </div>===
----
----
Ice damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Ice) and Resistance (Elements)]] [[Attributes]].<br>It can also be reduced by [[Cleric|Druids]] using the [[Elemental Shield Ice]] spell.
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing ice damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Ice) Attribute]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Elements) Attribute]]
|-
| style="text-align: center"| [[File:Aneva glaci par.png|32px]] [[Elemental Shield: Ice]] (druid spell)
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 199: Line 876:
| style="text-align: center"| [[File:Permafrost robe.png]]
| style="text-align: center"| [[File:Permafrost robe.png]]
| [[Permafrost Robe]]  
| [[Permafrost Robe]]  
| style="text-align: left"| 1?%
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Zephyr Wand]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Hydroweave Mask.png|32px]]
| [[Hydroweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Icebound Helmet.png]]
| [[Icebound Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Frostbind Legs.png|32px]]
| [[Frostbind Legs]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Icebound Legs.png]]
| [[Icebound Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Icebound Armor.png]]
| [[Icebound Armor]]
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Snow-ravager-amulet.png]]
| [[Blessed Amulet]]
| [[Snow Ravager Amulet]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Tidal Amulet.png|32px]]
| [[Tidal Amulet]]
| style="text-align: left"| 15%
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| style="text-align: left"| 20% after completing [[Enhancing the Amulet Quest]]
|}
|}
 
<br><br>
=== Death Resistance ===
===<div style="text-align:center"> Death Resistance </div>===
----
----
Death damage is also reduced by wearing items with the [[Attributes#Resistance|Resistance (Death)]] [[Attributes|Attribute]].
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing death damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Death) Attribute]]
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 216: Line 955:
! '''Death Res %:'''
! '''Death Res %:'''
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Deepshadow Boots.png]]
| [[Blessed Amulet]]
| [[Deepshadow Boots]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Voodoo Wand.png|32px]]
| [[Voodoo Wand]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Deepshadow Legs.png]]
| [[Deepshadow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Soulstealer Armor.png|RTENOTITLE]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png|RTENOTITLE]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Deepshadow Mask.png]]
| [[Deepshadow Mask]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png|RTENOTITLE]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Deepshadow Robe.png]]
| [[Deepshadow Robe]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Umbral Platemail]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Nocturne Helmet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Lich Grimoire.png]]
| [[Lich Grimoire]]
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Nocturne Platemail]]
| style="text-align: left"| 6%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 6%
|}
<br><br>
===<div style="text-align:center"> Holy Resistance </div>===
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing holy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Holy) Attribute]]
|}
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Holy Res %:'''
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Angelic boots.png]]
| [[Angelic Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Angelic helmet.png]]
| [[Angelic Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Angelic Plate Armor.png]]
| [[Angelic Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Angeliclegs.png]]
| [[Angelic Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Mirror Shield.png]]
| [[Mirror Shield]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Angelic platemail.png]]
| [[Angelic Platemail]]
| style="text-align: left"| 4%
|}
|}
 
<br><br>
=== Mana-drain Resistance ===
===<div style="text-align:center"> Curse Resistance </div>===
----
----
Mana-drain is also reduced by wearing items with the [[Attributes#Amplify_Magic_Shield|Amplify Magic Shield]] [[Attributes|Attribute]].
{| class="wikitable sortable"
 
|-
! '''Other ways of reducing curse damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Curse) Attribute]]
|-
| style="text-align: center"| [[File:Divine Flame.gif]] [[Divine Flame]] <br><small>When used on a player it increases their curse resistance by 15% (or 25% after completing the [[White Light Faction]]) for 30 seconds with a 60 second cooldown (''30 second downtime'').
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Mana-drain Res %:'''
! '''Curse Res %:'''
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png|RTENOTITLE]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png|RTENOTITLE]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Tome of Shadows.png]]
| [[Tome of Shadows]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Umbral Platemail]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Bronze amulet.png]]
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Bronze Amulet]]
| [[Nocturne Helmet]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Grim Legs.png]]
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Grim Legs]]
| [[Nocturne Platemail]]
| style="text-align: left"| ?%
| style="text-align: left"| 6%
|-
|-
| style="text-align: center"| [[File:Magic cloak new.png]]
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Magic Cloak]]
| [[Artifact of Penance]]
| style="text-align: left"| 10%
| style="text-align: left"| 9%
|}
|}
 
<br><br>
=== Life-drain Resistance ===
===<div style="text-align:center"> Lifedrain Resistance </div>===
----
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing lifedrain damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Lifedrain) Attribute]]
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 252: Line 1,188:
! '''Life-drain Res %:'''
! '''Life-drain Res %:'''
|-
|-
| style="text-align: center"|  [[File:Garlick necklace.png]]
| style="text-align: center"|  [[File:Garlic Necklace.png]]
| [[Garlic Necklace]]
| [[Garlic Necklace]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 20% for 200 charges or hits
|-
| style="text-align: center" | [[File:Skeleton Legs.png|RTENOTITLE]]
| [[Skeleton Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center" | [[File:Revenant Legs.png|RTENOTITLE]]
| [[Blessed Amulet]]
| [[Revenant Legs]]
| style="text-align: left"| 6% (''infinite'')
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Skeleton Boots.png|RTENOTITLE]]
| [[Skeleton Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Revenant Boots.png|RTENOTITLE]]
| [[Revenant Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Skeleton Mask.png|RTENOTITLE]]
| [[Skeleton Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Revenant Mask.png|RTENOTITLE]]
| [[Revenant Mask]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Angelic boots.png]]
| [[Angelic Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Pharaoh Boots.png]]
| [[Pharaoh Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Skeleton Armor.png]]
| [[Skeleton Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Revenant Armor.png]]
| [[Revenant Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Pharaoh Helmet.png]]
| [[Pharaoh Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Angelic helmet.png]]
| [[Angelic Helmet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"|  [[File:Pumpkin armor.png]]
| [[Pumpkin Armor]]
| style="text-align: left"| 5%
|-
| style="text-align: center"|  [[File:Emerald Mask.png]]
| [[Emerald Mask]]
| style="text-align: left"| 5%
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 5%
|-
| style="text-align: center"|  [[File:Angelic platemail.png]]
| [[Angelic Platemail]]
| style="text-align: left"| 6%
|-
| style="text-align: center"|  [[File:Necromantic Bloodkilt.png]]
| [[Necromantic Bloodkilt]]
| style="text-align: left"| 6%
|-
| style="text-align: center"|  [[File:Pharaoh Armor.png]]
| [[Pharaoh Armor]]
| style="text-align: left"| 8%
|-
|-
| style="text-align: center"|  [[File:Necromantic Bloodrobe.gif]]
| style="text-align: center"|  [[File:Necromantic Bloodrobe.gif]]
Line 264: Line 1,268:
| style="text-align: left"| 10%  
| style="text-align: left"| 10%  
|}
|}
<br><br>
===<div style="text-align:center"> Manadrain Resistance </div>===
----
----
== Skill Increase Properties ==
Skill increase properties (or at least their numeric values) are ''usually'' hidden on items.<br>These increase your [[Magic Level]], [[Distance Fighting]] and [[Melee Skills]].
=== Magic Level ===
----
Mages can also increase their [[Magic Level]] by wearing equipment with the [[Attributes#Intelligence|Intelligence]] [[Attributes|Attribute]] ('''does not work for knights or rangers''').<br>The [[Pharaoh Robe]] also does not work for knights or rangers, but the wands and staves listed below do.
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Image:
! '''Other ways of reducing manadrain:'''
! Name:
! ML increase:
|-
| style="text-align: center" | [[File:Elven Wand.gif|RTENOTITLE]]
| [[Magic Wand]]
| +1 ML
|-
| style="text-align: center" | [[File:Ritual wand.png|RTENOTITLE]]
| [[Ritual Wand]]
| +1 ML
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| [[Magician's Staff]]
| +1 ML
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
| [[Staff of the Primordial Fire]]
| +1 ML
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center"| [[Attributes#Amplify Magic Shield|Amplify Magic Shield Attribute]]
| [[Pharaoh Robe]]
| +2 ML
|}
|}
=== Distance Fighting ===
----
Players can also increase their [[Distance Fighting]] by wearing equipment with the [[Attributes#Precise|Precise]] [[Attributes|Attribute]].
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Image:
! '''Image:'''
! Name:
! '''Name:'''
! Distance increase:
! '''Manadrain Res %:'''
|-
|-
| style="text-align: center" | [[File:Sweet Maris Feast.png|RTENOTITLE]]
| style="text-align: center"| [[File:Bronze amulet.png]]
| [[Sweet Maris Feast]]
| [[Bronze Amulet]]
| +3 Distance Fighting (''for 2 hours'')
| style="text-align: left"| 20% for 200 charges or hits
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Shoes.png]]
| [[Bow of the Primordial Fire]]
| [[Arcane Shoes]]
| +1 Distance Fighting
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Watcher Armor.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Watcher Armor]]
| [[Faeryglow Shoes]]
| +1 Distance Fighting
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Kilt.png]]
| [[Angelic Plate Armor]]
| [[Arcane Kilt]]
| +3 Distance Fighting
| style="text-align: left"| 2%
|}
 
=== Sword Fighting ===
----
Players can also increase their [[Melee Skills|Sword Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center"| [[File:Arcane Cowl.png]]
! Name:
| [[Arcane Cowl]]
! Sword increase:
| style="text-align: left"| 3%
|-
|-
| style="text-align: center" | [[File:Cheesy Maris Feast.png|RTENOTITLE]]
| style="text-align: center"| [[File:Fungi Shield.png|32px]]
| [[Cheesy Maris Feast]]
| [[Fungi Shield]]
| +3 Sword Fighting (''for 2 hours'')
| style="text-align: left"| 3%
|-
|-
| style="text-align: center" | [[File:Sword Ring1.png|RTENOTITLE]]
| style="text-align: center"| [[File:Grimboots.png]]
| [[Sword Ring]]
| [[Grim Boots]]
| +4 Sword Fighting (''for 30 minutes'')
| style="text-align: left"| 3%
|-
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Robe.png]]
| [[Watcher Legs]]
| [[Arcane Robe]]
| +1 to Melee Skills
| style="text-align: left"| 4%
|}
 
=== Axe Fighting ===
----
Players can also increase their [[Melee Skills|Axe Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center"| [[File:Grim Legs.png]]
! Name:
| [[Grim Legs]]
! Axe increase:
| style="text-align: left"| 5%
|-
|-
| style="text-align: center" | [[File:Spicy Maris Feast.png|RTENOTITLE]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Spicy Maris Feast]]
| [[Celestial Veil]]
| +3 Axe Fighting (''for 2 hours'')
| style="text-align: left"| 5%
|-
|-
| style="text-align: center" | [[File:Axe Ring1.png|RTENOTITLE]]
| style="text-align: center"| [[File:Pharaoh Robe.png]]
| [[Axe Ring]]
| [[Pharaoh Robe]]
| +4 Axe Fighting (''for 30 minutes'')
| style="text-align: left"| 6%
|-
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| style="text-align: center"| [[File:Magic cloak new.png]]
| [[Watcher Legs]]
| [[Magic Cloak]]
| +1 to Melee Skills
| style="text-align: left"| 10%
|}
|}
<br><br><br>


=== Club Fighting ===
==<div style="text-align:center"> Magic Level </div>==
----
----
Players can also increase their [[Melee Skills|Club Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
Only 2 items can be used to increase your [[Magic Level]], the 2 wands below are actually 0 Def shields and work for all vocations.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 382: Line 1,343:
! Image:
! Image:
! Name:
! Name:
! Club increase:
! ML increase:
|-
|-
| style="text-align: center" | [[File:Bitter Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Elven Wand.gif|RTENOTITLE]]
| [[Bitter Maris Feast]]
| [[Magic Wand]]
| +3 Club Fighting (''for 2 hours'')
| +1 ML
|-
|-
| style="text-align: center" | [[File:Club Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ritual wand.png|RTENOTITLE]]
| [[Club Ring]]
| [[Ritual Wand]]
| +4 Club Fighting (''for 30 minutes'')
| +1 ML
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| [[Watcher Legs]]
| +1 to Melee Skills
|}
|}
----
<br><br>
==<div style="text-align:center"> Health Increase </div>==


== Health Increase Properties ==
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total HP.
 
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total HP.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 408: Line 1,364:
! HP increase:
! HP increase:
|-
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Legs.png]]
| [[Magician's Staff]]
| [[Magician Legs]]
| +50 HP
| +5 HP
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Hood.png]]
| [[Staff of the Primordial Fire]]
| [[Magician Hood]]
| +50 HP
| +5 HP
|-
|-
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Necromantic Bloodrobe]]
| [[Falcon Wand]]
| +10 HP
| +10 HP
|}
----
== Mana Increase Properties ==
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total MP.
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Necromantic Bloodkilt.png]]
! Name:
| [[Necromantic Bloodkilt]]
! MP increase:
| +10 HP
|-
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif]]
| [[Watcher Boots]]
| [[Necromantic Bloodrobe]]
| +30 MP
| +10 HP
|}
----
 
== Speed Increase Properties ==
 
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your player speed.
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Pharaoh Robe.png]]
! Name:
| [[Pharaoh Robe]]
! Speed increase:
| +10 HP
|-
|-
| style="text-align: center" | [[File:Pharaoh Ring.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Mask.png]]
| [[Pharaoh Ring]]
| [[Revenant Mask]]
| +50 Speed ''on sand''
| +10 HP
|-
|-
| style="text-align: center" | [[File:Snow Boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Armor.png]]
| [[Snow Boots]]
| [[Revenant Armor]]
| +100 Speed ''on snow''
| +15 HP
|-
|-
| style="text-align: center" | [[File:Tortoise boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Legs.png]]
| [[Tortoise Boots]]
| [[Revenant Legs]]
| +120 Speed ''on flooded floor tiles''
| +10 HP
|-
|-
| style="text-align: center" | [[File:Torn quicksand boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Torn Quicksand Boots]]
| [[Revenant Boots]]
| +220 Speed ''on quicksand''
| +10 HP
|-
|-
| style="text-align: center" | [[File:Sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician's Staff.gif]]
| [[Sweet Puffer Meal]]
| [[Magician's Staff]]
| +10 Speed (''for 10 minutes'')
| +50 HP
|-
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Exquisite Sweet Puffer Meal]]
| [[Staff of the Primordial Fire]]
| +30 Speed (''for 10 minutes'')
| +50 HP
|-
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Blazefrost Scepter.png|32px]]
| [[Exquisite Sweet Puffer Feast]]
| [[Blazefrost Scepter]]
| +50 Speed (''for 10 minutes'')
| +55 HP
|}
<br><br>
==<div style="text-align:center"> Mana Increase </div>==
 
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total Mana.
 
{| class="wikitable sortable"
|-
|-
| style="text-align: center" | [[File:Time Ring1.png|RTENOTITLE]]
! Image:
| [[Time Ring]]
! Name:
| +30 Speed (''for 10 minutes'')
! Mana<br>increase:
|-
|-
| style="text-align: center" | [[File:Enchanted witch broom.png|RTENOTITLE]]
| style="text-align: center" | [[File:Grimboots.png]]
| [[Enchanted Witch Broom]]
| [[Grim Boots]]
| +40 Speed (''for 20 minutes'')
| +30 mana
|-
|-
| style="text-align: center" | [[File:Roc feather.png|RTENOTITLE]]
| style="text-align: center" | [[File:Watcher Boots.gif]]
| [[Roc Feather]]
| [[Watcher Boots]]
| +4 Speed
| +30 mana
|-
|-
| style="text-align: center" | [[File:Blessed Amulet.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Blessed Amulet]]
| [[Pharaoh Robe]]
| +6 Speed
| +30 mana
|-
|-
| style="text-align: center" | [[File:White dress new.png|RTENOTITLE]]
| style="text-align: center" | [[File:Grim Legs.png]]
| [[White Dress]]
| [[Grim Legs]]
| +30 Speed
| +50 mana
|-
|-
| style="text-align: center" | [[File:Boots of haste.png|RTENOTITLE]]
| style="text-align: center" | [[File:Boots of Agony.png]]
| [[Boots of Haste]]
| [[Boots of Agony]]
| +40 Speed
| +50 mana
|-
|-
| style="text-align: center" | [[File:Quicksand boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Helmet of Agony.png]]
| [[Quicksand Boots]]
| [[Helmet of Agony]]
| +40 Speed<br>+220 Speed ''on quicksand''
| +75 mana
|-
|-
| style="text-align: center" | [[File:Angelic boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Angelic Boots]]
| [[Faeryglow Shoes]]
| +45 Speed
| +100 mana
|-
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Watcher Boots]]
| [[Falcon Wand]]
| +45 Speed
| +300 mana
|-
|-
| style="text-align: center" | [[File:Patched boots.png|RTENOTITLE]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Patched Boots]]
| [[Celestial Veil]]
| +50 Speed
| +500 mana
|}
|}
----
<br><br><br>
==<div style="text-align:center"> Other Properties </div>==


== Damaging Properties ==
These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.


There are a number of [[Attributes]] which provide special damaging and active effects.<br>This list will display items which have such effects naturally.
===<div style="text-align:center"> Other Passive Properties </div>===
----


=== Passive Damage Properties ===
The following [[Attributes]] provide similar effects to passive damage properties:
*[[Attributes#Reflect|Reflect]] - some physical dmg reflected back (some shields)
*[[Attributes#Gouge|Gouge]] - chance to deal additional physical dmg over time (some melee weapons)
*[[Attributes#Vampirism|Vampirism]] - chance to deal additional life-drain damage and heal yourself (some swords)
*[[Attributes#Blood Worm|Blood Worm]] - chance to deal additional physical and life-drain damage over time ([[Blood Mace]])
*[[Attributes#Plague|Plague]] - chance to deal additional poison damage over time (some melee weapons)
*[[Attributes#Cursed|Cursed]] - chance to deal additional death damage on hit (some melee weapons)
*[[Attributes#Frost Strike|Frost Strike]] - chance to deal additional ice damage on hit (some melee weapons)
*[[Attributes#Flame Strike|Flame Strike]] - chance to deal additional fire damage on hit (some melee weapons)
*[[Attributes#Electrified|Electrified]] - chance to deal additional energy damage on hit (some melee weapons)
<br>
These items have such properties naturally:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 531: Line 1,491:
| style="text-align: center" | [[File:Poisoned Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Poisoned Bow.png|RTENOTITLE]]
| [[Poisoned Bow]]
| [[Poisoned Bow]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Envenomed_Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Envenomed_Crossbow.png|RTENOTITLE]]
| [[Envenomed Crossbow]]
| [[Envenomed Crossbow]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:The Sky Piercer.png|RTENOTITLE]]
| [[The Sky Piercer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greataxe.png|RTENOTITLE]]
| [[Venom Greataxe]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greathammer.png|RTENOTITLE]]
| [[Venom Greathammer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greatsword.png|RTENOTITLE]]
| [[Venom Greatsword]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Crossbow.png|RTENOTITLE]]
| [[Venom Crossbow]]
| '''Poison''' - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 ''poison'' damage
|-
| style="text-align: center" | [[File:Frostwind.png|RTENOTITLE]]
| [[Frostwind]]
| '''Frost''' - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
|-
|-
| style="text-align: center" | [[File:Shakirian Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Shakirian Bow.gif|RTENOTITLE]]
| [[Shakirian Bow]]
| [[Shakirian Bow]]
| '''Electrify''' - inflicts an electrifying effect on your target when using [[Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
| '''Electrify''' - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
|-
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| style="text-align: center" | [[File:Chaos shield.gif|RTENOTITLE]]
| [[Meteorite Axe]]
| [[Chaos Shield]]
| '''Energy Strike''' - ?% chance on a blood hit to deal an additional ?-100+? energy damage
| '''Curse''' - 10% chance to trigger when a creature '''blood-hits''' you with a physical attack, deals 5-60 '''curse''' damage to the creature (does not work on players)
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| [[Meteorite Hammer]]
| '''Energy Strike''' - ?% chance on a blood hit to deal an additional ?-100+? energy damage
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| [[Meteorite Sword]]
| '''Energy Strike''' - ?% chance on a blood hit to deal an additional ?-100+? energy damage
|-
|-
| style="text-align: center" | [[File:Thunder Hammer.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Thunder Hammer.gif|RTENOTITLE]]
| [[Thunder Hammer]]
| [[Thunder Hammer]]
| '''Energy Strike''' - 10% chance on hit to deal an additional 35-100~ energy damage  
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]])
|-
|-
| style="text-align: center" | [[File:Ignitedbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Ignitedbow.gif|RTENOTITLE]]
| [[Ignited Bow]]
| [[Ignited Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 8 damage and counting down, for a total of 36 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Flaming Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Flaming Bow.gif|RTENOTITLE]]
| [[Flaming Bow]]
| [[Flaming Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif|RTENOTITLE]]
Line 571: Line 1,547:
| style="text-align: center" | [[File:Fiery Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Fiery Bow.gif|RTENOTITLE]]
| [[Fiery Bow]]
| [[Fiery Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| [[Bow of the Primordial Fire]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''fire'' damage
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| [[Sword of the Primordial Fire]]
| '''Flame Strike''' - ?% chance on a blood hit to deal an additional ?-? fire damage  
|-
|-
| style="text-align: center" | [[File:Crystallized Crossbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Crystallized Crossbow.gif|RTENOTITLE]]
| [[Crystallized Crossbow]]
| [[Crystallized Crossbow]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Bolt]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
|-
| style="text-align: center" | [[File:Crystallized Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Crystallized Bow.png|RTENOTITLE]]
| [[Crystallized Bow]]
| [[Crystallized Bow]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
| style="text-align: center" | [[File:Vampiric Bow.gif|RTENOTITLE]]
| [[Vampiric Bow]]
| '''Lifedrain Shot''' - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.<br>-<br>'''Vampiric Shot''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Axe.gif|RTENOTITLE]]
| [[Vampiric Axe]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Mace.gif|RTENOTITLE]]
| [[Vampiric Mace]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Sword.gif|RTENOTITLE]]
| [[Vampiric Sword]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Ancient Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Ancient Crossbow.png|RTENOTITLE]]
| [[Ancient Crossbow]]
| [[Ancient Crossbow]]
| '''Curse''' - inflicts a cursed effect on your target when using [[Bolt]]s or [[Hunting Bolt]]s, dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
| '''Death''' - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| [[Sword of the Primordial Fire]]
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| [[Axe of the Primordial Fire]]
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| [[Mace of the Primordial Fire]]
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| [[Bow of the Primordial Fire]]
| '''Fast Hand''' - 2% chance to hit twice in one turn.<br>'''Sharpshooter''' - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.<br>'''Primordial Burn''' - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| [[Meteorite Axe]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| [[Meteorite Hammer]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| [[Meteorite Sword]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
| style="text-align: center" | [[File:Meteorite Crossbow.png|RTENOTITLE]]
| [[Meteorite Crossbow]]
| '''Lightning Strike''' - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
|-
| style="text-align: center" | [[File:Bow of Judgement.png|RTENOTITLE]]
| [[Bow of Judgement]]
| '''Holy Strike''' -  Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
|-
| style="text-align: center" | [[File:Triangle Star Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Triangle Star Bow.png|RTENOTITLE]]
| [[Triangle Star Bow]]
| [[Triangle Star Bow]]
| '''Holy Condition''' - deals an additional 1-30~ holy damage on hit (''works with [[Hunting Arrow]]s'')<br>'''Double Strike''' - ?% chance to hit twice in one turn (''works with [[Hunting Arrow]]s'')
| '''Fast Hand''' - 5% chance to hit twice in one turn.<br>'''Holy Strike''' - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see [[Distance Skill]] for formulas)
|-
| style="text-align: center" | [[File:Shadowfall Crossbow.png|RTENOTITLE]]
| [[Shadowfall Crossbow]]
| '''Death Strike''' - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
|-
| style="text-align: center" | [[File:Sacred Arbalest.gif|RTENOTITLE]]
| [[Sacred Arbalest]]
| '''Holy Strike''' - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
| style="text-align: center" | [[File:The Annihilator.gif|RTENOTITLE]]
| [[The Annihilator]]
| '''Fast Hand''' - 10% chance to hit twice in one turn.<br>'''Piercing''' - This weapon's attacks ignore the target's armor.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Calamity.gif|RTENOTITLE]]
| [[The Calamity]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Apocalypse.gif|RTENOTITLE]]
| [[The Apocalypse]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Armageddon.gif|RTENOTITLE]]
| [[The Armageddon]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:Ward of Oblivion.gif|RTENOTITLE]]
| [[Ward of Oblivion]]
| '''Demonic Wrath''' - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.<br><br>''This weapon can only be used by knights who have completed the [[Demonic Faction]].''
|}
|}
<br><br>
===<div style="text-align:center"> Active Effects or Abilities </div>===
----


=== Active Effects/Abilities ===
The following [[Attributes]] provide similar effects to active properties:
*[[Attributes#Dragon's Breath|Dragon's Breath]] - casts a [[Fire Wave]] in front of the caster, 5 minute cooldown (''right-click item'')
*[[Attributes#Thunder Swing|Thunder Swing]] - [[Explosion]]-shaped energy damage attack, 8 minute cooldown (''right-click weapon and left-click target'')
<br>
These items have such properties naturally:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Image:
! Image:
! Name:
! Name:
! HP increase:
! Effect:
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| [[Bow of the Primordial Fire]]
| 'Primordial Fire Missile' -  [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Heavy Magic Missile]] damage)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| '''Mage's Active Effect''':  'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Sudden Death Rune]] damage)<br>-<br>'''Druid's Active Effect''':  'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage <br><br>''Only players who have completed the [[Archini Faction]] can use these properties!''
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| [[Sword of the Primordial Fire]]
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| [[Axe of the Primordial Fire]]
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" |  
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
|  
| [[Mace of the Primordial Fire]]
|  
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
 
| style="text-align: center" | [[File:The Doomcaller.gif|RTENOTITLE]]
work in progress
| [[The Doomcaller]]
| '''Hellfire''' - [3 minute cooldown] <br>'''One-handed version:''' Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>'''Two-handed version:''' Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|}

Latest revision as of 21:34, 18 April 2024

Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the SHIFT button at the same time. These come in the form of Strength, Dexterity, Intelligence (these are listed on item lists e.g. Armors), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.
Properties are similar to Attributes, but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every Demonbone Armor naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.




Speed

Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).

Players can increase their speed by wearing equipment with the Streamlined Attribute.
This list will show items which increase a player's movement speed as a property.

Image: Name: Speed increase:
Sylvan Leafband.png Sylvan Leafband +2 Speed
Pegasus Helmet.png Pegasus Helmet +3 Speed
Falcon Helmet.png Falcon Helmet +3 Speed
Faeryglow Legs.png Faeryglow Legs +3 Speed
Falcon Armor.png Falcon Armor +5 Speed
Falcon Ring.png Falcon Ring +5 Speed
Falcon Necklace.png Falcon Necklace +5 Speed
Falcon Legs.png Falcon Legs +4 Speed
Faeryglow Boots.png Faeryglow Boots +40 Speed
Faeryglow Shoes.png Faeryglow Shoes +40 Speed
Falcon Boots.png Falcon Boots +45 Speed
Tempest Boots.png Tempest Boots +45 Speed
Pharaoh Ring.png Pharaoh Ring +50 Speed on sand
Snow Boots.png Snow Boots +100 Speed on snow
Tortoise boots.png Tortoise Boots +120 Speed on flooded floor tiles
Torn quicksand boots.png Torn Quicksand Boots +220 Speed on quicksand
Sweet puffer meal.png Sweet Puffer Meal +10 Speed (for 20 minutes)
Exquisite sweet puffer meal.png Exquisite Sweet Puffer Meal +30 Speed (for 20 minutes)
Exquisite sweet puffer feast.png Exquisite Sweet Puffer Feast +50 Speed (for 20 minutes)
Time Ring1.png Time Ring +30 Speed (for 10 minutes)
RTENOTITLE Bag of Goodies +10 Speed (for 30 minutes)
RTENOTITLE Enchanted Witches Broom +40 Speed (for 20 minutes)
RTENOTITLE Ring of Purity +3 Speed (for 150 minutes, rechargeable)
RTENOTITLE Emberwake Ring +10 Speed (150 minutes, rechargeable)
RTENOTITLE Emberwake Tunic +3 Speed
RTENOTITLE Roc Feather +4 Speed
RTENOTITLE Great Quiver +4 Speed
RTENOTITLE Ent Legs +5 Speed
RTENOTITLE Helmet of Torment +5 Speed
RTENOTITLE Blessed Amulet +6 Speed
RTENOTITLE Adventurer Boots +10 Speed
RTENOTITLE Magician Boots +10 Speed
RTENOTITLE Panther Helmet +10 Speed
RTENOTITLE Angelic Plate Armor +10 Speed
RTENOTITLE Umbral Plate Armor +10 Speed
RTENOTITLE Nocturne Plate Armor +10 Speed
RTENOTITLE Legs of Torment +10 Speed
RTENOTITLE Armor of Torment +15 Speed
RTENOTITLE Skeleton Boots +20 Speed
RTENOTITLE Golden Boots +20 Speed
RTENOTITLE Ent Boots +25 Speed
RTENOTITLE Grim Boots +30 Speed
RTENOTITLE Revenant Boots +30 Speed
RTENOTITLE Magic Plate Boots +30 Speed
RTENOTITLE Webcrawler Boots +30 Speed
RTENOTITLE White Dress +30 Speed
RTENOTITLE Boots of Torment +30 Speed
RTENOTITLE Norae's Ritual Dress +35 Speed
Agavan Boots.png Agavan Boots +40 Speed
RTENOTITLE Boots of Haste +40 Speed
RTENOTITLE Boots of Suffering +40 Speed
RTENOTITLE Deepshadow Boots +40 Speed
RTENOTITLE Santa's Boots +40 Speed
+100 Speed on snow
RTENOTITLE Quicksand Boots +40 Speed
+220 Speed on quicksand
RTENOTITLE Virulent Clawboots +40 Speed
RTENOTITLE Mephitic Clawboots +40 Speed
RTENOTITLE Angelic Boots +45 Speed
RTENOTITLE Umbral Boots +45 Speed
RTENOTITLE Nocturne Boots +45 Speed
RTENOTITLE Watcher Boots +45 Speed
RTENOTITLE Patched Boots +50 Speed
RTENOTITLE Boots of Agony +50 Speed




Damage Resistance

Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.

All Damage Resistance


Image: Name: All Damage Res %:
Barbel Feast.png Barbel Feast 10% for 10 seconds after consumption
Exquisite Barbel Feast.png Exquisite Barbel Feast 25% for 10 seconds after consumption
Might Ring.png Might Ring 20% for 20 charges or hits
RTENOTITLE Ring of Purity 1% for 150 minutes (rechargeable)
Staff of the Primordial Fire.gif Staff of the Primordial Fire 10% for 1 minute (druid active ability with 4 min cooldown)
The Dawnbringer.gif The Dawnbringer 1%
The Lightbane.gif The Lightbane 1%
The Twilight.gif The Twilight 1%
The Apocalypse.gif The Apocalypse 1%
The Armageddon.gif The Armageddon 1%
The Calamity.gif The Calamity 1%
Blessed Amulet.gif Blessed Amulet 6%
Elven amulet.png Elven Amulet 5% for 50 charges or hits against all damage except curse, lifedrain and manadrain



Physical Resistance


Other ways of reducing physical damage:
Items with all damage resistance property.
Resistance (Physical) Attribute
Image: Name: Physical Res %:
Stone skin amulet.png Stone Skin Amulet 80% for 5 charges or hits
Deepshadow Amulet.png Deepshadow Amulet 40% for 3 charges or hits, recharges after 5 minutes
Protection amulet.png Protection Amulet 6% for 200 charges or hits
RTENOTITLE Emberwake Ring 3% for 150 minutes, rechargeable
Sapphire amulet new.png Sapphire Amulet 4%
Warlord Helmet.png Warlord Helmet 1%
Infernoscale Helmet.png Infernoscale Helmet 1%
Golden Boots.png Golden Boots 1%
Hellforged legs.png Hellforged Legs 1%
Agavan Boots.png Agavan Boots 1%
Agavan Legs.png Agavan Legs 1%
Mephitic Helmet.png Mephitic Helmet 1%
Mephitic Armor.png Mephitic Armor 1%
Mephitic Legs.png Mephitic Legs 1%
Mephitic Clawboots.png Mephitic Clawboots 1%
Flaming Aegis.gif Flaming Aegis 1%
Ward of Oblivion.gif Ward of Oblivion 1%
Infernoscale Legs.png Infernoscale Legs 1%
Shield of the ancients.png Shield of the Ancients 2%
Infernoscale Armor.png Infernoscale Armor 2%
Falcon Shield.png Falcon Shield 2%
Boots of suffering.png Boots of Suffering 2%
Helmet of Suffering.png Helmet of Suffering 2%
Legs of Suffering.png Legs of Suffering 2%
Dwarven armor.png Dwarven Armor 2%
Agavan Armor.png Agavan Armor 2%
Hellforged helmet.png Hellforged Helmet 2%
4785.png Dwarven Legs 3%
Imagemissing.png Infernal Scaleplate 3%
Hellforged Armor.png Hellforged Armor 3%
RTENOTITLE Umbral Legs 3%
RTENOTITLE Nocturne Legs 3%
Angeliclegs.png Angelic Legs 3%
Armor of Suffering.png Armor of Suffering 3%
Artifact of Penance.png Artifact of Penance 3%



Fire Resistance


Other ways of reducing fire damage:
Items with all damage resistance property.
Resistance (Fire) Attribute
Resistance (Elements) Attribute
Aneva ignis par.png Elemental Shield: Fire (druid spell)
Image: Name: Fire Res %:
Dragon necklace.png Dragon Necklace 10% for 200 charges or hits
RTENOTITLE Emberwake Ring 3% for 150 minutes, rechargeable
Golden Boots.png Golden Boots 1%
Pyroweave Mask.png Pyroweave Mask 1%
Blazefrost Scepter.png Blazefrost Scepter 1%
Infernoscale Helmet.png Infernoscale Helmet 1%
Celestial Veil.png Celestial Veil 1%
Magic Plate Legs.png Magic Plate Legs 1%
Emberwake Tunic.png Emberwake Tunic 2%
Trinity Mask.png Trinity Mask 2%
Infernoscale Armor.png Infernoscale Armor 2%
Shield of unseen forces.png Shield of Unseen Forces 2%
Infernoscale Legs.png Infernoscale Legs 2%
Flaming Aegis.gif Flaming Aegis 2%
Vanadinite Helmet.gif Vanadinite Helmet 2%
Vanadinite Legs.gif Vanadinite Legs 2%
Vanadinite Armor.gif Vanadinite Armor 3%
Sunfire robe.gif Sunfire Robe 3%
Imagemissing.png Infernal Scaleplate 3%
Ward of Oblivion.gif Ward of Oblivion 3%
Dreadweave Robe.png Dreadweave Robe 4%
Sigil of Isingoma.png Isingoma Sigil 4%
Amulet of the Elements.gif Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Energy Resistance


Other ways of reducing energy damage:
Items with all damage resistance property.
Resistance (Energy) Attribute
Resistance (Elements) Attribute
Aneva virtus par.png Elemental Shield: Energy (druid spell)
Image: Name: Energy Res %:
Strange talisman.png Strange Talisman 10% for 200 charges or hits
Isingoma skirt.png Isingoma Skirt 1%
Fluxweave Mask.png Fluxweave Mask 1%
Tempest Boots.png Tempest Boots 1%
Zephyr Wand.png Zephyr Wand 1%
Celestial Veil.png Celestial Veil 1%
Falcon Ring.png Falcon Ring 1%
Golden Boots.png Golden Boots 1%
Falcon Helmet.png Falcon Helmet 1%
Falcon Boots.png Falcon Boots 1%
Falcon Bow.png Falcon Bow 1%
Magic Plate Legs.png Magic Plate Legs 1%
Shield of unseen forces.png Shield of Unseen Forces 2%
Trinity Mask.png Trinity Mask 2%
Falcon Armor.png Falcon Armor 2%
Falcon Legs.png Falcon Legs 2%
Falcon Wand.png Falcon Wand 2%
Falcon Shield.png Falcon Shield 2%
Isingoma robe.png Isingoma Robe 2%
Falcon Necklace.png Falcon Necklace 4%
Amulet of the Elements.gif Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Poison Resistance


Other ways of reducing poison damage:
Items with all damage resistance property.
Resistance (Poison) Attribute
Resistance (Elements) Attribute
Aneva vex par.png Elemental Shield: Poison (druid spell)
Image: Name: Poison Res %:
Silver amulet.png Silver Amulet 10% for 200 charges or hits
Ent Mask.png Ent Mask 1%
Celestial Veil.png Celestial Veil 1%
Ent Armor.png Ent Armor 1%
Ent Legs.png Ent Legs 1%
Ent Boots.png Ent Boots 1%
Plaguespreader robe.png Plaguespreader Robe 1%
Virulent Clawboots.png Virulent Clawboots 1%
Mephitic Clawboots.png Mephitic Clawboots 1%
Golden Boots.png Golden Boots 1%
Magic Plate Legs.png Magic Plate Legs 1%
Shield of unseen forces.png Shield of Unseen Forces 2%
Fungi Shield.png Fungi Shield 2%
Demonbone armor.png Demonbone Armor 2%
Demonbone boots.png Demonbone Boots 2%
Demonbone helmet.png Demonbone Helmet 2%
Demonbone legs.png Demonbone Legs 2%
Observer Helmet.png Observer Helmet 2%
RTENOTITLE Soulstealer Armor 2%
Virulent Legs.png Virulent Legs 2%
Mephitic Legs.png Mephitic Legs 2%
Terra Mask.png Terra Mask 2%
Virulent Helmet.png Virulent Helmet 3%
Mephitic Helmet.png Mephitic Helmet 3%
Webcrawler Shield.png Webcrawler Shield 3%
RTENOTITLE Norae's Ritual Dress 3%
Terra Robe.png Terra Robe 3%
Virulent Armor.png Virulent Armor 4%
Mephitic Armor.png Mephitic Armor 4%
Corrupted Staff.png Corrupted Staff 5%
Amulet of the Elements.gif Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Ice Resistance


Other ways of reducing ice damage:
Items with all damage resistance property.
Resistance (Ice) Attribute
Resistance (Elements) Attribute
Aneva glaci par.png Elemental Shield: Ice (druid spell)
Image: Name: Ice Res %:
Permafrost robe.png Permafrost Robe 1%
Celestial Veil.png Celestial Veil 1%
Zephyr Wand.png Zephyr Wand 1%
Blazefrost Scepter.png Blazefrost Scepter 1%
Hydroweave Mask.png Hydroweave Mask 1%
Golden Boots.png Golden Boots 1%
Magic Plate Legs.png Magic Plate Legs 1%
Icebound Helmet.png Icebound Helmet 1%
Shield of unseen forces.png Shield of Unseen Forces 2%
Frostbind Legs.png Frostbind Legs 2%
Trinity Mask.png Trinity Mask 2%
Icebound Legs.png Icebound Legs 2%
Icebound Armor.png Icebound Armor 3%
Snow-ravager-amulet.png Snow Ravager Amulet 5%
Tidal Amulet.png Tidal Amulet 15%
Amulet of the Elements.gif Amulet of the Elements 20% after completing Enhancing the Amulet Quest



Death Resistance


Other ways of reducing death damage:
Items with all damage resistance property.
Resistance (Death) Attribute
Image: Name: Death Res %:
Deepshadow Boots.png Deepshadow Boots 1%
Umbral Robe.png Umbral Robe 1%
Pegasus Helmet.png Pegasus Helmet 2%
Voodoo Wand.png Voodoo Wand 2%
Deepshadow Legs.png Deepshadow Legs 2%
RTENOTITLE Soulstealer Armor 2%
Umbral Plate Armor.png Umbral Plate Armor 2%
RTENOTITLE Umbral Boots 2%
Nocturne Robe.gif Nocturne Robe 2%
Deepshadow Mask.png Deepshadow Mask 3%
RTENOTITLE Umbral Legs 3%
Umbral Helmet.png Umbral Helmet 3%
Nocturne Boots.gif Nocturne Boots 3%
Nocturne Plate Armor.gif Nocturne Plate Armor 3%
Deepshadow Robe.png Deepshadow Robe 4%
Umbral Platemail.png Umbral Platemail 4%
Nocturne Helmet.gif Nocturne Helmet 4%
Nocturne Legs.gif Nocturne Legs 4%
Lich Grimoire.png Lich Grimoire 5%
Nocturne Platemail.gif Nocturne Platemail 6%
Artifact of Penance.png Artifact of Penance 6%



Holy Resistance


Other ways of reducing holy damage:
Items with all damage resistance property.
Resistance (Holy) Attribute
Image: Name: Holy Res %:
Celestial Veil.png Celestial Veil 1%
Angelic boots.png Angelic Boots 1%
Faeryglow Shoes.png Faeryglow Shoes 1%
Angelic helmet.png Angelic Helmet 2%
Faeryglow Legs.png Faeryglow Legs 2%
Faeryglow Boots.png Faeryglow Boots 2%
Angelic Plate Armor.png Angelic Plate Armor 2%
Angeliclegs.png Angelic Legs 3%
Mirror Shield.png Mirror Shield 3%
Angelic platemail.png Angelic Platemail 4%



Curse Resistance


Other ways of reducing curse damage:
Items with all damage resistance property.
Resistance (Curse) Attribute
Divine Flame.gif Divine Flame
When used on a player it increases their curse resistance by 15% (or 25% after completing the White Light Faction) for 30 seconds with a 60 second cooldown (30 second downtime).
Image: Name: Curse Res %:
Umbral Robe.png Umbral Robe 1%
Nocturne Robe.gif Nocturne Robe 2%
Umbral Plate Armor.png Umbral Plate Armor 2%
RTENOTITLE Umbral Boots 2%
Nocturne Boots.gif Nocturne Boots 3%
RTENOTITLE Umbral Legs 3%
Umbral Helmet.png Umbral Helmet 3%
Tome of Shadows.png Tome of Shadows 3%
Nocturne Plate Armor.gif Nocturne Plate Armor 3%
Umbral Platemail.png Umbral Platemail 4%
Nocturne Helmet.gif Nocturne Helmet 4%
Nocturne Legs.gif Nocturne Legs 4%
Nocturne Platemail.gif Nocturne Platemail 6%
Artifact of Penance.png Artifact of Penance 9%



Lifedrain Resistance


Other ways of reducing lifedrain damage:
Items with all damage resistance property.
Resistance (Lifedrain) Attribute
Image: Name: Life-drain Res %:
Garlic Necklace.png Garlic Necklace 20% for 200 charges or hits
RTENOTITLE Skeleton Legs 1%
RTENOTITLE Revenant Legs 1%
RTENOTITLE Skeleton Boots 1%
RTENOTITLE Revenant Boots 1%
RTENOTITLE Skeleton Mask 2%
RTENOTITLE Revenant Mask 2%
Angelic boots.png Angelic Boots 2%
Pharaoh Boots.png Pharaoh Boots 2%
Skeleton Armor.png Skeleton Armor 3%
Revenant Armor.png Revenant Armor 3%
Pharaoh Helmet.png Pharaoh Helmet 3%
Angelic helmet.png Angelic Helmet 4%
Pumpkin armor.png Pumpkin Armor 5%
Emerald Mask.png Emerald Mask 5%
RTENOTITLE Norae's Ritual Dress 5%
Angelic platemail.png Angelic Platemail 6%
Necromantic Bloodkilt.png Necromantic Bloodkilt 6%
Pharaoh Armor.png Pharaoh Armor 8%
Necromantic Bloodrobe.gif Necromantic Bloodrobe 10%



Manadrain Resistance


Other ways of reducing manadrain:
Items with all damage resistance property.
Amplify Magic Shield Attribute
Image: Name: Manadrain Res %:
Bronze amulet.png Bronze Amulet 20% for 200 charges or hits
Arcane Shoes.png Arcane Shoes 1%
Faeryglow Shoes.png Faeryglow Shoes 1%
Arcane Kilt.png Arcane Kilt 2%
Arcane Cowl.png Arcane Cowl 3%
Fungi Shield.png Fungi Shield 3%
Grimboots.png Grim Boots 3%
Arcane Robe.png Arcane Robe 4%
Grim Legs.png Grim Legs 5%
Celestial Veil.png Celestial Veil 5%
Pharaoh Robe.png Pharaoh Robe 6%
Magic cloak new.png Magic Cloak 10%




Magic Level


Only 2 items can be used to increase your Magic Level, the 2 wands below are actually 0 Def shields and work for all vocations.

Image: Name: ML increase:
RTENOTITLE Magic Wand +1 ML
RTENOTITLE Ritual Wand +1 ML



Health Increase

Players can increase their health pool size by wearing equipment with the Vitality Attribute.
This list will show items with properties which increase your total HP.

Image: Name: HP increase:
Magician Legs.png Magician Legs +5 HP
Magician Hood.png Magician Hood +5 HP
Falcon Wand.png Falcon Wand +10 HP
Necromantic Bloodkilt.png Necromantic Bloodkilt +10 HP
Necromantic Bloodrobe.gif Necromantic Bloodrobe +10 HP
Pharaoh Robe.png Pharaoh Robe +10 HP
Revenant Mask.png Revenant Mask +10 HP
Revenant Armor.png Revenant Armor +15 HP
Revenant Legs.png Revenant Legs +10 HP
Revenant Boots.png Revenant Boots +10 HP
Magician's Staff.gif Magician's Staff +50 HP
Staff of the Primordial Fire.gif Staff of the Primordial Fire +50 HP
Blazefrost Scepter.png Blazefrost Scepter +55 HP



Mana Increase

Players can increase their mana pool size by wearing equipment with the Intellect Attribute.
This list will show items with properties which increase your total Mana.

Image: Name: Mana
increase:
Grimboots.png Grim Boots +30 mana
Watcher Boots.gif Watcher Boots +30 mana
Pharaoh Robe.png Pharaoh Robe +30 mana
Grim Legs.png Grim Legs +50 mana
Boots of Agony.png Boots of Agony +50 mana
Helmet of Agony.png Helmet of Agony +75 mana
Faeryglow Shoes.png Faeryglow Shoes +100 mana
Falcon Wand.png Falcon Wand +300 mana
Celestial Veil.png Celestial Veil +500 mana




Other Properties

These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.

Other Passive Properties


The following Attributes provide similar effects to passive damage properties:

  • Reflect - some physical dmg reflected back (some shields)
  • Gouge - chance to deal additional physical dmg over time (some melee weapons)
  • Vampirism - chance to deal additional life-drain damage and heal yourself (some swords)
  • Blood Worm - chance to deal additional physical and life-drain damage over time (Blood Mace)
  • Plague - chance to deal additional poison damage over time (some melee weapons)
  • Cursed - chance to deal additional death damage on hit (some melee weapons)
  • Frost Strike - chance to deal additional ice damage on hit (some melee weapons)
  • Flame Strike - chance to deal additional fire damage on hit (some melee weapons)
  • Electrified - chance to deal additional energy damage on hit (some melee weapons)


These items have such properties naturally:

Image: Name: Effect:
RTENOTITLE Poisoned Bow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Envenomed Crossbow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE The Sky Piercer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Greataxe Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Greathammer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Greatsword Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Crossbow Poison - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 poison damage
RTENOTITLE Frostwind Frost - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
RTENOTITLE Shakirian Bow Electrify - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 energy damage
RTENOTITLE Chaos Shield Curse - 10% chance to trigger when a creature blood-hits you with a physical attack, deals 5-60 curse damage to the creature (does not work on players)
RTENOTITLE Thunder Hammer Energy Strike - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula)
RTENOTITLE Ignited Bow Burn - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 fire damage
RTENOTITLE Flaming Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
RTENOTITLE Blazing Crossbow Burn - inflicts a burning effect on your target when using Bolts, starting at 15 damage and counting down, for a total of 120 fire damage
RTENOTITLE Fiery Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
RTENOTITLE Crystallized Crossbow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
RTENOTITLE Crystallized Bow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
RTENOTITLE Vampiric Bow Lifedrain Shot - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.
-
Vampiric Shot - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Vampiric Axe Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Vampiric Mace Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Vampiric Sword Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Ancient Crossbow Death - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 death damage
RTENOTITLE Sword of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Axe of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Mace of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Bow of the Primordial Fire Fast Hand - 2% chance to hit twice in one turn.
Sharpshooter - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.
Primordial Burn - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Meteorite Axe Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
RTENOTITLE Meteorite Hammer Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
RTENOTITLE Meteorite Sword Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
RTENOTITLE Meteorite Crossbow Lightning Strike - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
RTENOTITLE Bow of Judgement Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
RTENOTITLE Triangle Star Bow Fast Hand - 5% chance to hit twice in one turn.
Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
RTENOTITLE Shadowfall Crossbow Death Strike - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
RTENOTITLE Sacred Arbalest Holy Strike - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
RTENOTITLE The Annihilator Fast Hand - 10% chance to hit twice in one turn.
Piercing - This weapon's attacks ignore the target's armor.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE The Calamity Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE The Apocalypse Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE The Armageddon Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE Ward of Oblivion Demonic Wrath - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.

This weapon can only be used by knights who have completed the Demonic Faction.



Active Effects or Abilities


The following Attributes provide similar effects to active properties:


These items have such properties naturally:

Image: Name: Effect:
RTENOTITLE Bow of the Primordial Fire 'Primordial Fire Missile' - [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Heavy Magic Missile damage)

Only players who have completed the Archini Faction can use this property!
RTENOTITLE Staff of the Primordial Fire Mage's Active Effect: 'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Sudden Death Rune damage)
-
Druid's Active Effect: 'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage

Only players who have completed the Archini Faction can use these properties!
RTENOTITLE Sword of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

RTENOTITLE Axe of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

RTENOTITLE Mace of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

RTENOTITLE The Doomcaller Hellfire - [3 minute cooldown]
One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500).
Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).

This weapon can only be used by players who have completed the Demonic Faction.