Difference between revisions of "Properties"

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= Properties =
Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the <small>SHIFT</small> button at the same time. These come in the form of [[Strength]], [[Dexterity]], [[Intelligence]] (these are listed on item lists e.g. [[Armors]]), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.<br>Properties are similar to [[Attributes]], but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every [[Demonbone Armor]] naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.
__TOC__
<br><br><br>


Equipment items and weapons sometimes have hidden 'active' or 'passive' effects which can come in the form of damage reduction, skill bonuses, light, speed, special attacks and more.<br>We call these effects properties, some of them are shown in the description of the item while some are ''hidden'' and can only be discovered through testing or spoilers.<br>They are similar to [[Attributes]], but differ in the way that properties are inherently part of the item (''e.g. every [[Demonbone Armor]] naturally has a 2% poison resistance property''), while attributes need to be added onto an item or have a chance to be on an item when looted.
==<div style="text-align:center"> Speed </div>==


== '''Damage Reduction Properties''' ==
Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).<br>
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).<br><br>


Damage reduction properties (or at least their numeric values) are ''always'' hidden on items and can only be discovered through testing.
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items which increase a player's movement speed as a property.


=== '''Physical Resistance''' ===
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing physical damage:'''
! Image:
! Name:
! Speed increase:
|-
| style="text-align: center" | [[File:Sylvan Leafband.png|32px]]
| [[Sylvan Leafband]]
| +2 Speed
|-
| style="text-align: center" | [[File:Pegasus Helmet.png|32px]]
| [[Pegasus Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Helmet.png|32px]]
| [[Falcon Helmet]]
| +3 Speed
|-
| style="text-align: center" | [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| +3 Speed
|-
| style="text-align: center" | [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Ring.png|32px]]
| [[Falcon Ring]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Necklace.png|32px]]
| [[Falcon Necklace]]
| +5 Speed
|-
| style="text-align: center" | [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| +4 Speed
|-
| style="text-align: center" | [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| +40 Speed
|-
| style="text-align: center" | [[File:Falcon Boots.png|32px]]
| [[Falcon Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Pharaoh Ring.png]]
| [[Pharaoh Ring]]
| +50 Speed ''on sand''
|-
| style="text-align: center" | [[File:Snow Boots.png]]
| [[Snow Boots]]
| +100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Tortoise boots.png]]
| [[Tortoise Boots]]
| +120 Speed ''on flooded floor tiles''
|-
| style="text-align: center" | [[File:Torn quicksand boots.png]]
| [[Torn Quicksand Boots]]
| +220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Sweet puffer meal.png]]
| [[Sweet Puffer Meal]]
| +10 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png]]
| [[Exquisite Sweet Puffer Meal]]
| +30 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png]]
| [[Exquisite Sweet Puffer Feast]]
| +50 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Time Ring1.png]]
| [[Time Ring]]
| +30 Speed (''for 10 minutes'')
|-
| style="text-align: center" | [[File:Bag of Goodies.png|RTENOTITLE]]
| [[Bag of Goodies]]
| +10 Speed (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Enchanted witch broom.png|RTENOTITLE]]
| [[Enchanted Witches Broom]]
| +40 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| +3 Speed (''for 150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Ring.png|RTENOTITLE]]
| [[Emberwake Ring]]
| +10 Speed (''150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Emberwake Tunic.png|RTENOTITLE]]
| [[Emberwake Tunic]]
| +3 Speed
|-
| style="text-align: center" | [[File:Roc feather.png|RTENOTITLE]]
| [[Roc Feather]]
| +4 Speed
|-
| style="text-align: center" | [[File:Great Quiver.png|RTENOTITLE]]
| [[Great Quiver]]
| +4 Speed
|-
| style="text-align: center" | [[File:Ent Legs.png|RTENOTITLE]]
| [[Ent Legs]]
| +5 Speed
|-
| style="text-align: center" | [[File:Helmet of Torment.png|RTENOTITLE]]
| [[Helmet of Torment]]
| +5 Speed
|-
| style="text-align: center" | [[File:Blessed Amulet.gif|RTENOTITLE]]
| [[Blessed Amulet]]
| +6 Speed
|-
| style="text-align: center" | [[File:Adventurer Boots.png|RTENOTITLE]]
| [[Adventurer Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Magician Boots.png|RTENOTITLE]]
| [[Magician Boots]]
| +10 Speed
|-
| style="text-align: center" | [[File:Panther Helmet.png|RTENOTITLE]]
| [[Panther Helmet]]
| +10 Speed
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| [[Angelic Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png|RTENOTITLE]]
| [[Umbral Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Nocturne Plate Armor.gif|RTENOTITLE]]
| [[Nocturne Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Legs of Torment.png|RTENOTITLE]]
| [[Legs of Torment]]
| +10 Speed
|-
| style="text-align: center" | [[File:Armor of torment.png|RTENOTITLE]]
| [[Armor of Torment]]
| +15 Speed
|-
| style="text-align: center" | [[File:Skeleton Boots.png|RTENOTITLE]]
| [[Skeleton Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Golden Boots.png|RTENOTITLE]]
| [[Golden Boots]]
| +20 Speed
|-
| style="text-align: center" | [[File:Ent Boots.png|RTENOTITLE]]
| [[Ent Boots]]
| +25 Speed
|-
| style="text-align: center" | [[File:Grimboots.png|RTENOTITLE]]
| [[Grim Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Revenant Boots.png|RTENOTITLE]]
| [[Revenant Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Magic Plate Boots.png|RTENOTITLE]]
| [[Magic Plate Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:Webcrawler Boots.png|RTENOTITLE]]
| [[Webcrawler Boots]]
| +30 Speed
|-
| style="text-align: center" | [[File:White dress new.png|RTENOTITLE]]
| [[White Dress]]
| +30 Speed
|-
| style="text-align: center" | [[File:Boots of Torment.png|RTENOTITLE]]
| [[Boots of Torment]]
| +30 Speed
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| [[Norae's Ritual Dress]]
| +35 Speed
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of haste.png|RTENOTITLE]]
| [[Boots of Haste]]
| +40 Speed
|-
| style="text-align: center" | [[File:Boots of suffering.png|RTENOTITLE]]
| [[Boots of Suffering]]
| +40 Speed
|-
| style="text-align: center" | [[File:Deepshadow Boots.png|RTENOTITLE]]
| [[Deepshadow Boots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Santa's Boots.png|RTENOTITLE]]
| [[Santa's Boots]]
| +40 Speed<br>+100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Quicksand boots.png|RTENOTITLE]]
| [[Quicksand Boots]]
| +40 Speed<br>+220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Virulent Clawboots.png|RTENOTITLE]]
| [[Virulent Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Mephitic Clawboots.png|RTENOTITLE]]
| [[Mephitic Clawboots]]
| +40 Speed
|-
| style="text-align: center" | [[File:Angelic boots.png|RTENOTITLE]]
| [[Angelic Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Umbral Boots.png|RTENOTITLE]]
| [[Umbral Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Nocturne Boots.gif|RTENOTITLE]]
| [[Nocturne Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| [[Watcher Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Patched boots.png|RTENOTITLE]]
| [[Patched Boots]]
| +50 Speed
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Physical) Attribute]]
| style="text-align: center" | [[File:Boots of Agony.png|RTENOTITLE]]
| [[Boots of Agony]]
| +50 Speed
|}
|}
<br><br><br>
==<div style="text-align:center"> Damage Resistance </div>==
Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:<br>
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg<br>
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.
===<div style="text-align:center"> All Damage Resistance </div>===
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Physical Res %:'''
! '''All Damage Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Barbel Feast.png]]
| [[Barbel Feast]]
| [[Barbel Feast]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 10 seconds after consumption
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 25% for 10 seconds after consumption
|-
| style="text-align: center"| [[File:Might Ring.png]]
| [[Might Ring]]
| style="text-align: left"| 20% for 20 charges or hits
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| style="text-align: left" | 1% for 150 minutes (rechargeable)
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% for 1 minute (druid active ability with 4 min cooldown)
|-
| style="text-align: center"| [[File:The Dawnbringer.gif]]
| [[The Dawnbringer]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Lightbane.gif]]
| [[The Lightbane]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Twilight.gif]]
| [[The Twilight]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Apocalypse.gif]]
| [[The Apocalypse]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Armageddon.gif]]
| [[The Armageddon]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:The Calamity.gif]]
| [[The Calamity]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6%
|}
 
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Elven amulet.png]]
| [[Elven Amulet]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 5% for 50 charges or hits against all damage '''except''' curse, lifedrain and manadrain
|}
<br><br>
===<div style="text-align:center"> Physical Resistance </div>===
----
{| class="wikitable sortable"
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
! '''Other ways of reducing physical damage:'''
| [[Might Ring]]
|-
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Physical) Attribute]]
|}
{| class="wikitable sortable"
|-
! '''Image:'''
! '''Name:'''
! '''Physical Res %:'''
|-
|-
| style="text-align: center"| [[File:Stone skin amulet.png]]
| style="text-align: center"| [[File:Stone skin amulet.png]]
| [[Stone Skin Amulet]]
| [[Stone Skin Amulet]]
| style="text-align: left"| 80% (''5 charges/hits'')
| style="text-align: left"| 80% for 5 charges or hits
|-
| style="text-align: center"| [[File:Deepshadow Amulet.png]]
| [[Deepshadow Amulet]]
| style="text-align: left"| 40% for 3 charges or hits, recharges after 5 minutes
|-
|-
| style="text-align: center"| [[File:Protection amulet.png]]
| style="text-align: center"| [[File:Protection amulet.png]]
| [[Protection Amulet]]
| [[Protection Amulet]]
| style="text-align: left" | 6% (''200 charges/hits'')
| style="text-align: left" | 6% for 200 charges or hits
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center" | [[File:Emberwake Ring.png|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| [[Emberwake Ring]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6% (infinite; ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Sapphire amulet new.png]]
| style="text-align: center"| [[File:Sapphire amulet new.png]]
| [[Sapphire Amulet]]
| [[Sapphire Amulet]]
| style="text-align: left"| 5%  
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Warlord Helmet.png]]
| style="text-align: center"| [[File:Warlord Helmet.png]]
| [[Warlord Helmet]]
| [[Warlord Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 1% 
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%  
| style="text-align: left"| 1%  
|-
|-
Line 68: Line 385:
| [[Hellforged Legs]]
| [[Hellforged Legs]]
| style="text-align: left"| 1%  
| style="text-align: left"| 1%  
|-
| style="text-align: center"| [[File:Agavan Boots.png]]
| [[Agavan Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Agavan Legs.png]]
| [[Agavan Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Helmet.png]]
| [[Mephitic Helmet]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Flaming Aegis]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Infernoscale Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| [[Shield of the Ancients]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Infernoscale Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Boots of suffering.png]]
| [[Boots of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Helmet of Suffering.png]]
| [[Helmet of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Legs of Suffering.png]]
| [[Legs of Suffering]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Dwarven armor.png]]
| [[Dwarven Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Agavan Armor.png]]
| [[Agavan Armor]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Hellforged helmet.png]]
| style="text-align: center"| [[File:Hellforged helmet.png]]
Line 73: Line 458:
| style="text-align: left"| 2%  
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"| [[File:Hellforged armor.png]]
| style="text-align: center"| [[File:4785.png]]
| [[Dwarven Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Imagemissing.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Hellforged Armor.png]]
| [[Hellforged Armor]]
| [[Hellforged Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png|RTENOTITLE]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Nocturne Legs.gif|RTENOTITLE]]
| [[Nocturne Legs]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
Line 81: Line 482:
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Shield of the ancients.png]]
| style="text-align: center"| [[File:Armor of Suffering.png]]
| [[Shield of the Ancients]]
| [[Armor of Suffering]]
| style="text-align: left"| 2%  
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 3%
|}
|}
 
<br><br>
=== '''Fire Resistance''' ===
===<div style="text-align:center"> Fire Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing fire damage:'''
! '''Other ways of reducing fire damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Fire) Attribute]]  
| style="text-align: center"| [[Attributes#Resistance|Resistance (Fire) Attribute]]  
Line 104: Line 511:
! '''Fire Res %:'''
! '''Fire Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Dragon necklace.png]]
| [[Barbel Feast]]
| [[Dragon Necklace]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center" | [[File:Emberwake Ring.png|RTENOTITLE]]
| [[Emberwake Ring]]
| style="text-align: left" | 3% for 150 minutes, rechargeable
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Pyroweave Mask.png|32px]]
| [[Pyroweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Infernoscale Helmet.png|32px]]
| [[Exquisite Barbel Feast]]
| [[Infernoscale Helmet]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Elven Amulet]]
| [[Celestial Veil]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Might Ring]]
| [[Magic Plate Legs]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Dragon necklace.png]]
| style="text-align: center"| [[File:Emberwake Tunic.png]]
| [[Dragon Necklace]]
| [[Emberwake Tunic]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Trinity Mask.png|32px]]
| [[Ring of Purity]]
| [[Trinity Mask]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Infernoscale Armor.png|32px]]
| [[Staff of the Primordial Fire]]
| [[Infernoscale Armor]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%  
|-
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
| style="text-align: center"| [[File:Infernoscale Legs.png|32px]]
| [[Infernoscale Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Flaming Aegis.gif]]
| [[Flaming Aegis]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
| style="text-align: center"|  [[File:Vanadinite Helmet.gif]]
Line 150: Line 581:
| style="text-align: center"| [[File:Sunfire robe.gif]]
| style="text-align: center"| [[File:Sunfire robe.gif]]
| [[Sunfire Robe]]
| [[Sunfire Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Imagemissing.png]]
| [[Infernal Scaleplate]]
| style="text-align: left"| 3% 
|-
| style="text-align: center"| [[File:Ward of Oblivion.gif]]
| [[Ward of Oblivion]]
| style="text-align: left"| 3%  
| style="text-align: left"| 3%  
|-
| style="text-align: center"| [[File:Dreadweave Robe.png]]
| [[Dreadweave Robe]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Sigil of Isingoma.png]]
| style="text-align: center"| [[File:Sigil of Isingoma.png]]
| [[Isingoma Sigil]]
| [[Isingoma Sigil]]
| style="text-align: left"| 4%  
| style="text-align: left"| 4%  
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== '''Energy Resistance''' ===
===<div style="text-align:center"> Energy Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing energy damage:'''
! '''Other ways of reducing energy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Energy) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Energy) Attribute]]
Line 183: Line 624:
! '''Energy Res %:'''
! '''Energy Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Strange talisman.png]]
| [[Barbel Feast]]
| [[Strange Talisman]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 200 charges or hits
|-
| style="text-align: center"| [[File:Isingoma skirt.png]]
| [[Isingoma Skirt]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Fluxweave Mask.png|32px]]
| [[Fluxweave Mask]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Tempest Boots.png|32px]]
| [[Tempest Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Zephyr Wand]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Exquisite Barbel Feast]]
| [[Celestial Veil]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Falcon Ring.png|32px]]
| [[Elven Amulet]]
| [[Falcon Ring]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Might Ring]]
| [[Golden Boots]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Strange talisman.png]]
| style="text-align: center"| [[File:Falcon Helmet.png|32px]]
| [[Strange Talisman]]
| [[Falcon Helmet]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Falcon Boots.png|32px]]
| [[Ring of Purity]]
| [[Falcon Boots]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Falcon Bow.png|32px]]
| [[Staff of the Primordial Fire]]
| [[Falcon Bow]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Isingoma skirt.png]]
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Isingoma Skirt]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Falcon Armor.png|32px]]
| [[Falcon Armor]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Legs.png|32px]]
| [[Falcon Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Wand.png|32px]]
| [[Falcon Wand]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Falcon Shield.png|32px]]
| [[Falcon Shield]]
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
|-
| style="text-align: center"| [[File:Isingoma robe.png]]
| style="text-align: center"| [[File:Isingoma robe.png]]
| [[Isingoma Robe]]
| [[Isingoma Robe]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Falcon Necklace.png|32px]]
| [[Blessed Amulet]]
| [[Falcon Necklace]]
| style="text-align: left"| 6% (''infinite'', ''all dmg'')
| style="text-align: left"| 4%  
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== '''Poison Resistance''' ===
===<div style="text-align:center"> Poison Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing poison damage:'''
! '''Other ways of reducing poison damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Poison) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Poison) Attribute]]
Line 250: Line 729:
! '''Poison Res %:'''
! '''Poison Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Silver amulet.png]]
| [[Barbel Feast]]
| [[Silver Amulet]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 10% for 200 charges or hits
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Ent Mask.png]]
| [[Exquisite Barbel Feast]]
| [[Ent Mask]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Elven Amulet]]
| [[Celestial Veil]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| style="text-align: center"|  [[File:Ent Armor.png]]
| [[Might Ring]]
| [[Ent Armor]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"|  [[File:Silver amulet.png]]
| style="text-align: center"|  [[File:Ent Legs.png]]
| [[Silver Amulet]]
| [[Ent Legs]]
| style="text-align: left"| 10% (''200 charges/hits'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Ent Boots.png]]
| [[Ring of Purity]]
| [[Ent Boots]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
|-
|-
| style="text-align: center"|  [[File:Plaguespreader robe.png]]
| style="text-align: center"|  [[File:Plaguespreader robe.png]]
| [[Plaguespreader Robe]]
| [[Plaguespreader Robe]]
| style="text-align: left"| 1%   
| style="text-align: left"| 1%   
|-
| style="text-align: center"| [[File:Virulent Clawboots.png]]
| [[Virulent Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Mephitic Clawboots.png]]
| [[Mephitic Clawboots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Golden Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Magic Plate Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Fungi Shield.png|32px]]
| [[Fungi Shield]]
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
|-
Line 305: Line 800:
| [[Observer Helmet]]
| [[Observer Helmet]]
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
| style="text-align: center" | [[File:Soulstealer Armor.png|RTENOTITLE]]
| [[Soulstealer Armor]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"| [[File:Virulent Legs.png]]
| [[Virulent Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Mephitic Legs.png]]
| [[Mephitic Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Terra Mask.png]]
| [[Terra Mask]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Virulent Helmet.png]]
| style="text-align: center"|  [[File:Virulent Helmet.png]]
Line 310: Line 821:
| style="text-align: left"| 3%   
| style="text-align: left"| 3%   
|-
|-
| style="text-align: center"|  [[File:Blessed Amulet.gif]]
| style="text-align: center"|  [[File:Mephitic Helmet.png]]
| [[Blessed Amulet]]
| [[Mephitic Helmet]]
| style="text-align: left"| 6% (''infinite'', ''all dmg'')
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Webcrawler Shield.png]]
| [[Webcrawler Shield]]
| style="text-align: left"| 3% 
|-
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Terra Robe.png]]
| [[Terra Robe]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Virulent Armor.png]]
| [[Virulent Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"|  [[File:Mephitic Armor.png]]
| [[Mephitic Armor]]
| style="text-align: left"| 4% 
|-
| style="text-align: center"| [[File:Corrupted Staff.png]]
| [[Corrupted Staff]]
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| [[Amulet of the Elements]]
| style="text-align: left"| (''infinite'')<br>5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
| style="text-align: left"| 5% when first crafted<br>10% after Undead Dragon and Shadow Drake tasks<br>20% after Daevok
|}
|}
 
<br><br>
=== '''Ice Resistance''' ===
===<div style="text-align:center"> Ice Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing ice damage:'''
! '''Other ways of reducing ice damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Ice) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Ice) Attribute]]
Line 337: Line 874:
! '''Ice Res %:'''
! '''Ice Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Permafrost robe.png]]
| [[Barbel Feast]]
| [[Permafrost Robe]]  
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Celestial Veil]]
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Zephyr Wand.png|32px]]
| [[Exquisite Barbel Feast]]
| [[Zephyr Wand]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Blazefrost Scepter.png|32px]]
| [[Elven Amulet]]
| [[Blazefrost Scepter]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Hydroweave Mask.png|32px]]
| [[Might Ring]]
| [[Hydroweave Mask]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Golden Boots.png]]
| [[Ring of Purity]]
| [[Golden Boots]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Magic Plate Legs.png]]
| [[Staff of the Primordial Fire]]
| [[Magic Plate Legs]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 1%  
|-
|-
| style="text-align: center"| [[File:Permafrost robe.png]]
| style="text-align: center"| [[File:Icebound Helmet.png]]
| [[Permafrost Robe]]  
| [[Icebound Helmet]]  
| style="text-align: left"| 1%
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| style="text-align: center"|  [[File:Shield of unseen forces.png]]
| [[Shield of Unseen Forces]]
| [[Shield of Unseen Forces]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Frostbind Legs.png|32px]]
| [[Frostbind Legs]]
| style="text-align: left"| 2% 
|-
| style="text-align: center"|  [[File:Trinity Mask.png|32px]]
| [[Trinity Mask]]
| style="text-align: left"| 2%   
| style="text-align: left"| 2%   
|-
|-
Line 372: Line 921:
| [[Icebound Legs]]  
| [[Icebound Legs]]  
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Icebound Helmet.png]]
| [[Icebound Helmet]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Icebound Armor.png]]
| style="text-align: center"| [[File:Icebound Armor.png]]
Line 381: Line 926:
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Snow-ravager-amulet.png]]
| [[Blessed Amulet]]
| [[Snow Ravager Amulet]]
| style="text-align: left"| 6% (''infinite'', ''all dmg'')
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Tidal Amulet.png|32px]]
| [[Tidal Amulet]]
| style="text-align: left"| 15%
|-
| style="text-align: center"| [[File:Amulet of the Elements.gif]]
| [[Amulet of the Elements]]
| style="text-align: left"| 20% after completing [[Enhancing the Amulet Quest]]
|}
|}
 
<br><br>
=== '''Death Resistance''' ===
===<div style="text-align:center"> Death Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing death damage:'''
! '''Other ways of reducing death damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Death) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Death) Attribute]]
Line 400: Line 955:
! '''Death Res %:'''
! '''Death Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Deepshadow Boots.png]]
| [[Barbel Feast]]
| [[Deepshadow Boots]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Exquisite Barbel Feast]]
| [[Umbral Robe]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Elven amulet.png]]
| style="text-align: center"| [[File:Pegasus Helmet.png|32px]]
| [[Elven Amulet]]
| [[Pegasus Helmet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Might Ring1.png]]
| style="text-align: center"| [[File:Voodoo Wand.png|32px]]
| [[Might Ring]]
| [[Voodoo Wand]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Deepshadow Legs.png]]
| [[Ring of Purity]]
| [[Deepshadow Legs]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center" | [[File:Soulstealer Armor.png|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| [[Soulstealer Armor]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Blessed Amulet]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| style="text-align: center" | [[File:Umbral Boots.png|RTENOTITLE]]
| [[Umbral Robe]]
| [[Umbral Boots]]
| style="text-align: left"| 1%
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Umbral Plate Armor]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
Line 439: Line 994:
| [[Deepshadow Mask]]
| [[Deepshadow Mask]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png|RTENOTITLE]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Deepshadow Robe.png]]
| [[Deepshadow Robe]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Umbral Platemail.png]]
| style="text-align: center"| [[File:Umbral Platemail.png]]
| [[Umbral Platemail]]
| [[Umbral Platemail]]
| style="text-align: left"| 4%
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Nocturne Helmet]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Lich Grimoire.png]]
| [[Lich Grimoire]]
| style="text-align: left"| 5%
|-
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Nocturne Platemail]]
| style="text-align: left"| 6%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 6%
|}
|}
 
<br><br>
=== '''Holy Resistance''' ===
===<div style="text-align:center"> Holy Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing holy damage:'''
! '''Other ways of reducing holy damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Holy) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Holy) Attribute]]
Line 459: Line 1,056:
! '''Holy Res %:'''
! '''Holy Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Barbel Feast]]
| [[Celestial Veil]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
|-
| style="text-align: center"|  [[File:Elven amulet.png]]
| [[Elven Amulet]]
| style="text-align: left"| 5% (''50 charges/hits including other elements'')
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| [[Might Ring]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| [[Blessed Amulet]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Angelic boots.png]]
| style="text-align: center"| [[File:Angelic boots.png]]
| [[Angelic Boots]]
| [[Angelic Boots]]
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| style="text-align: left"| 1%
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Angelic helmet.png]]
| style="text-align: center"| [[File:Angelic helmet.png]]
| [[Angelic Helmet]]
| [[Angelic Helmet]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Legs.png|32px]]
| [[Faeryglow Legs]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Faeryglow Boots.png|32px]]
| [[Faeryglow Boots]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
|-
Line 501: Line 1,086:
| style="text-align: center"| [[File:Angeliclegs.png]]
| style="text-align: center"| [[File:Angeliclegs.png]]
| [[Angelic Legs]]
| [[Angelic Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Mirror Shield.png]]
| [[Mirror Shield]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
Line 507: Line 1,096:
| style="text-align: left"| 4%
| style="text-align: left"| 4%
|}
|}
 
<br><br>
=== '''Curse Resistance''' ===
===<div style="text-align:center"> Curse Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing curse damage:'''
! '''Other ways of reducing curse damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Curse) Attribute]]
| style="text-align: center"| [[Attributes#Resistance|Resistance (Curse) Attribute]]
|-
|-
| style="text-align: center"| [[File:Divine Flame.gif]] [[Divine Flame]] <br><small>When used on a player it increases their curse resistance by 15% (or 25% after completing the [[White Light Faction]]) for 20 seconds with a 60 second cooldown (''40 second downtime'').
| style="text-align: center"| [[File:Divine Flame.gif]] [[Divine Flame]] <br><small>When used on a player it increases their curse resistance by 15% (or 25% after completing the [[White Light Faction]]) for 30 seconds with a 60 second cooldown (''30 second downtime'').
|}
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 522: Line 1,113:
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Holy Res %:'''
! '''Curse Res %:'''
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| [[Barbel Feast]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
|-
| style="text-align: center"|  [[File:Might Ring1.png]]
| [[Might Ring]]
| style="text-align: left"| 20% (''20 charges/hits including other elements'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Umbral Robe.png]]
| style="text-align: center"| [[File:Umbral Robe.png]]
| [[Umbral Robe]]
| [[Umbral Robe]]
| style="text-align: left"| 1%
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Nocturne Robe.gif]]
| [[Nocturne Robe]]
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| style="text-align: center"| [[File:Umbral Plate Armor.png]]
| [[Umbral Plate Armor]]
| [[Umbral Plate Armor]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
| style="text-align: center" | [[File:Umbral Boots.png|RTENOTITLE]]
| [[Umbral Boots]]
| style="text-align: left"| 2%
|-
| style="text-align: center"| [[File:Nocturne Boots.gif]]
| [[Nocturne Boots]]
| style="text-align: left"| 3%
|-
| style="text-align: center" | [[File:Umbral Legs.png|RTENOTITLE]]
| [[Umbral Legs]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Umbral Helmet.png]]
| [[Umbral Helmet]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Tome of Shadows.png]]
| [[Tome of Shadows]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Nocturne Plate Armor.gif]]
| [[Nocturne Plate Armor]]
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"| [[File:Umbral Platemail.png]]
| style="text-align: center"| [[File:Umbral Platemail.png]]
Line 556: Line 1,155:
| style="text-align: left"| 4%
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Nocturne Helmet.gif]]
| [[Blessed Amulet]]
| [[Nocturne Helmet]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Legs.gif]]
| [[Nocturne Legs]]
| style="text-align: left"| 4%
|-
| style="text-align: center"| [[File:Nocturne Platemail.gif]]
| [[Nocturne Platemail]]
| style="text-align: left"| 6%
|-
| style="text-align: center"| [[File:Artifact of Penance.png]]
| [[Artifact of Penance]]
| style="text-align: left"| 9%
|}
|}
 
<br><br>
=== '''Life drain Resistance''' ===
===<div style="text-align:center"> Lifedrain Resistance </div>===
----
----
{| class="wikitable sortable"
|-
! '''Other ways of reducing lifedrain damage:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
| style="text-align: center"| [[Attributes#Resistance|Resistance (Lifedrain) Attribute]]
|}
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 569: Line 1,188:
! '''Life-drain Res %:'''
! '''Life-drain Res %:'''
|-
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| style="text-align: center"| [[File:Garlic Necklace.png]]
| [[Barbel Feast]]
| [[Garlic Necklace]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 20% for 200 charges or hits
|-
| style="text-align: center" | [[File:Skeleton Legs.png|RTENOTITLE]]
| [[Skeleton Legs]]
| style="text-align: left"| 1%
|-
| style="text-align: center" | [[File:Revenant Legs.png|RTENOTITLE]]
| [[Revenant Legs]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| style="text-align: center" | [[File:Skeleton Boots.png|RTENOTITLE]]
| [[Exquisite Barbel Feast]]
| [[Skeleton Boots]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Garlick necklace.png]]
| style="text-align: center" | [[File:Revenant Boots.png|RTENOTITLE]]
| [[Garlic Necklace]]
| [[Revenant Boots]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 1%
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center" | [[File:Skeleton Mask.png|RTENOTITLE]]
| [[Ring of Purity]]
| [[Skeleton Mask]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center" | [[File:Revenant Mask.png|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| [[Revenant Mask]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"|  [[File:Angelic boots.png]]
| style="text-align: center"|  [[File:Angelic boots.png]]
Line 596: Line 1,223:
| [[Pharaoh Boots]]
| [[Pharaoh Boots]]
| style="text-align: left"| 2%
| style="text-align: left"| 2%
|-
| style="text-align: center"|  [[File:Skeleton Armor.png]]
| [[Skeleton Armor]]
| style="text-align: left"| 3%
|-
| style="text-align: center"|  [[File:Revenant Armor.png]]
| [[Revenant Armor]]
| style="text-align: left"| 3%
|-
|-
| style="text-align: center"|  [[File:Pharaoh Helmet.png]]
| style="text-align: center"|  [[File:Pharaoh Helmet.png]]
Line 604: Line 1,239:
| [[Angelic Helmet]]
| [[Angelic Helmet]]
| style="text-align: left"| 4%
| style="text-align: left"| 4%
|-
| style="text-align: center"|  [[File:Pumpkin armor.png]]
| [[Pumpkin Armor]]
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"|  [[File:Emerald Mask.png]]
| style="text-align: center"|  [[File:Emerald Mask.png]]
Line 609: Line 1,248:
| style="text-align: left"| 5%
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center" | [[File:Norae's ritual dress.png|RTENOTITLE]]
| [[Blessed Amulet]]
| [[Norae's Ritual Dress]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 5%  
|-
|-
| style="text-align: center"|  [[File:Angelic platemail.png]]
| style="text-align: center"|  [[File:Angelic platemail.png]]
Line 617: Line 1,256:
| style="text-align: left"| 6%
| style="text-align: left"| 6%
|-
|-
| style="text-align: center"|  [[File:Umbral Platemail.png]]
| style="text-align: center"|  [[File:Necromantic Bloodkilt.png]]
| [[Umbral Platemail]]
| [[Necromantic Bloodkilt]]
| style="text-align: left"| 6%
| style="text-align: left"| 6%
|-
|-
Line 629: Line 1,268:
| style="text-align: left"| 10%  
| style="text-align: left"| 10%  
|}
|}
 
<br><br>
=== '''Mana drain Resistance''' ===
===<div style="text-align:center"> Manadrain Resistance </div>===
----
----
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! '''Other ways of reducing mana drain:'''
! '''Other ways of reducing manadrain:'''
|-
| style="text-align: center"| [[Properties#All_Damage_Resistance|Items with all damage resistance property.]]
|-
|-
| style="text-align: center"| [[Attributes#Amplify Magic Shield|Amplify Magic Shield Attribute]]
| style="text-align: center"| [[Attributes#Amplify Magic Shield|Amplify Magic Shield Attribute]]
Line 642: Line 1,283:
! '''Image:'''
! '''Image:'''
! '''Name:'''
! '''Name:'''
! '''Mana drain Res %:'''
! '''Manadrain Res %:'''
|-
| style="text-align: center"| [[File:Barbel Feast.png]]
| [[Barbel Feast]]
| style="text-align: left"| 10% (''10 seconds'' when consumed; ''all dmg'')
|-
| style="text-align: center"| [[File:Exquisite Barbel Feast.png]]
| [[Exquisite Barbel Feast]]
| style="text-align: left"| 25% (''10 seconds'' when consumed; ''all dmg'')
|-
|-
| style="text-align: center"| [[File:Bronze amulet.png]]
| style="text-align: center"| [[File:Bronze amulet.png]]
| [[Bronze Amulet]]
| [[Bronze Amulet]]
| style="text-align: left"| 20% (''200 charges/hits'')
| style="text-align: left"| 20% for 200 charges or hits
|-
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| style="text-align: center"| [[File:Arcane Shoes.png]]
| [[Ring of Purity]]
| [[Arcane Shoes]]
| style="text-align: left" | 1% (''150 minutes, rechargeable'')
| style="text-align: left"| 1%
|-
| style="text-align: center"| [[File:Faeryglow Shoes.png|32px]]
| [[Faeryglow Shoes]]
| style="text-align: left"| 1%
|-
|-
| style="text-align: center"| [[File:Staff of the Primordial Fire.gif]]
| style="text-align: center"| [[File:Arcane Kilt.png]]
| [[Staff of the Primordial Fire]]
| [[Arcane Kilt]]
| style="text-align: left"| 10% (''1 minute'' (<b>Druids'</b> active ability); ''all dmg'')
| style="text-align: left"| 2%
|-
|-
| style="text-align: center"| [[File:Arcane Cowl.png]]
| style="text-align: center"| [[File:Arcane Cowl.png]]
| [[Arcane Cowl]]
| [[Arcane Cowl]]
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Fungi Shield.png|32px]]
| [[Fungi Shield]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
|-
Line 671: Line 1,312:
| [[Grim Boots]]
| [[Grim Boots]]
| style="text-align: left"| 3%
| style="text-align: left"| 3%
|-
| style="text-align: center"| [[File:Arcane Robe.png]]
| [[Arcane Robe]]
| style="text-align: left"| 4%
|-
|-
| style="text-align: center"| [[File:Grim Legs.png]]
| style="text-align: center"| [[File:Grim Legs.png]]
Line 676: Line 1,321:
| style="text-align: left"| 5%
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Blessed Amulet.gif]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Blessed Amulet]]
| [[Celestial Veil]]
| style="text-align: left"| 6% (''infinite''; ''all dmg'')
| style="text-align: left"| 5%
|-
|-
| style="text-align: center"| [[File:Pharaoh Robe.png]]
| style="text-align: center"| [[File:Pharaoh Robe.png]]
Line 688: Line 1,333:
| style="text-align: left"| 10%
| style="text-align: left"| 10%
|}
|}
----
<br><br><br>


== Skill Increase Properties ==
==<div style="text-align:center"> Magic Level </div>==
 
Skill increase properties (or at least their numeric values) are ''usually'' hidden on items.<br>These increase your [[Magic Level]], [[Distance Fighting]] and [[Melee Skills]].
 
=== Magic Level ===
----
----
Mages can also increase their [[Magic Level]] by wearing equipment with the [[Attributes#Intelligence|Intelligence]] [[Attributes|Attribute]] ('''does not work for knights or archers''').<br>The [[Pharaoh Robe]] and [[Umbral Robe]] also do not work for knights or archers, while the [[Angelic Legs]] provide them with different skill increases, but the wands and staves listed below do work for all vocations.
Only 2 items can be used to increase your [[Magic Level]], the 2 wands below are actually 0 Def shields and work for all vocations.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 711: Line 1,352:
| [[Ritual Wand]]
| [[Ritual Wand]]
| +1 ML
| +1 ML
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| [[Magician's Staff]]
| +1 ML
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| +1 ML
|-
| style="text-align: center" | [[File:Observer Helmet.png|RTENOTITLE]]
| [[Observer Helmet]]
| +1 ML (mages only)
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| [[Pharaoh Robe]]
| +2 ML (mages only)
|-
| style="text-align: center" | [[File:Umbral Robe.png|RTENOTITLE]]
| [[Umbral Robe]]
| +2 ML (mages only)
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +2 ML (mages only)
|}
|}
<br><br>
==<div style="text-align:center"> Health Increase </div>==


=== Distance Fighting ===
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total HP.
----
Players can also increase their [[Distance Fighting]] by wearing equipment with the [[Attributes#Precise|Precise]] [[Attributes|Attribute]].


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 745: Line 1,362:
! Image:
! Image:
! Name:
! Name:
! Distance increase:
! HP increase:
|-
|-
| style="text-align: center" | [[File:Sweet Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Legs.png]]
| [[Sweet Maris Feast]]
| [[Magician Legs]]
| +3 Distance Fighting (''for 2 hours'')
| +5 HP
|-
|-
| style="text-align: center" | [[File:Bow of Judgement.png|RTENOTITLE]]
| style="text-align: center" | [[File:Magician Hood.png]]
| [[Bow of Judgement]]
| [[Magician Hood]]
| +1 Distance Fighting
| +5 HP
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Bow of the Primordial Fire]]
| [[Falcon Wand]]
| +1 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Watcher Armor.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodkilt.png]]
| [[Watcher Armor]]
| [[Necromantic Bloodkilt]]
| +1 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif]]
| [[Umbral Plate Armor]]
| [[Necromantic Bloodrobe]]
| +2 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Angelic Plate Armor]]
| [[Pharaoh Robe]]
| +3 Distance Fighting
| +10 HP
|-
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Mask.png]]
| [[Angelic Legs]]
| [[Revenant Mask]]
| +3 Distance Fighting
| +10 HP
|}
 
=== Sword Fighting ===
----
Players can also increase their [[Melee Skills|Sword Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
! Image:
! Name:
! Sword increase:
|-
|-
| style="text-align: center" | [[File:Cheesy Maris Feast.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Armor.png]]
| [[Cheesy Maris Feast]]
| [[Revenant Armor]]
| +3 Sword Fighting (''for 2 hours'')
| +15 HP
|-
|-
| style="text-align: center" | [[File:Sword Ring1.png|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Legs.png]]
| [[Sword Ring]]
| [[Revenant Legs]]
| +4 Sword Fighting (''for 30 minutes'')
| +10 HP
|-
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Revenant Boots.png]]
| [[Watcher Legs]]
| [[Revenant Boots]]
| +1 to Melee Skills
| +10 HP
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| [[Meteorite Sword]]
| +1 Sword Fighting
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| [[Umbral Platemail]]
| +2 to Melee Skills
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +3 to Melee Skills
|}
 
=== Axe Fighting ===
----
Players can also increase their [[Melee Skills|Axe Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Magician's Staff.gif]]
! Name:
! Axe increase:
|-
| style="text-align: center" | [[File:Spicy Maris Feast.png|RTENOTITLE]]
| [[Spicy Maris Feast]]
| +3 Axe Fighting (''for 2 hours'')
|-
| style="text-align: center" | [[File:Axe Ring1.png|RTENOTITLE]]
| [[Axe Ring]]
| +4 Axe Fighting (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| [[Watcher Legs]]
| +1 to Melee Skills
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| [[Meteorite Axe]]
| +1 Axe Fighting
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| [[Umbral Platemail]]
| +2 to Melee Skills
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +3 to Melee Skills
|}
 
=== Club Fighting ===
----
Players can also increase their [[Melee Skills|Club Fighting]] by wearing equipment with the [[Attributes#Vast_Grip|Vast Grip]] [[Attributes|Attribute]].
 
{| class="wikitable sortable"
|-
! Image:
! Name:
! Club increase:
|-
| style="text-align: center" | [[File:Bitter Maris Feast.png|RTENOTITLE]]
| [[Bitter Maris Feast]]
| +3 Club Fighting (''for 2 hours'')
|-
| style="text-align: center" | [[File:Club Ring1.png|RTENOTITLE]]
| [[Club Ring]]
| +4 Club Fighting (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Watcher Legs.gif|RTENOTITLE]]
| [[Watcher Legs]]
| +1 to Melee Skills
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| [[Meteorite Hammer]]
| +1 Club Fighting
|-
| style="text-align: center" | [[File:Umbral Platemail.png|RTENOTITLE]]
| [[Umbral Platemail]]
| +2 to Melee Skills
|-
| style="text-align: center" | [[File:Angeliclegs.png|RTENOTITLE]]
| [[Angelic Legs]]
| +3 to Melee Skills
|}
----
 
== Health Increase Properties ==
 
Players can increase their health pool size by wearing equipment with the [[Attributes#Vitality|Vitality]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total HP.
 
{| class="wikitable sortable"
|-
! Image:
! Name:
! HP increase:
|-
| style="text-align: center" | [[File:Magician's Staff.gif|RTENOTITLE]]
| [[Magician's Staff]]
| [[Magician's Staff]]
| +50 HP
| +50 HP
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif]]
| [[Staff of the Primordial Fire]]
| [[Staff of the Primordial Fire]]
| +50 HP
| +50 HP
|-
|-
| style="text-align: center" | [[File:Necromantic Bloodrobe.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Blazefrost Scepter.png|32px]]
| [[Necromantic Bloodrobe]]
| [[Blazefrost Scepter]]
| +10 HP
| +55 HP
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| [[Pharaoh Robe]]
| +10 HP
|}
|}
----
<br><br>
 
==<div style="text-align:center"> Mana Increase </div>==
== Mana Increase Properties ==


Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your total MP.
Players can increase their mana pool size by wearing equipment with the [[Attributes#Intellect|Intellect]] [[Attributes|Attribute]].<br>This list will show items with properties which increase your total Mana.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 918: Line 1,425:
! Image:
! Image:
! Name:
! Name:
! MP increase:
! Mana<br>increase:
|-
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Grimboots.png]]
| [[Grim Boots]]
| +30 mana
|-
| style="text-align: center" | [[File:Watcher Boots.gif]]
| [[Watcher Boots]]
| [[Watcher Boots]]
| +30 MP
| +30 mana
|-
|-
| style="text-align: center" | [[File:Pharaoh Robe.png|RTENOTITLE]]
| style="text-align: center" | [[File:Pharaoh Robe.png]]
| [[Pharaoh Robe]]
| [[Pharaoh Robe]]
| +30 MP
| +30 mana
|}
----
 
== Speed ==
 
Speed in this case refers to a player's movement speed which is ordinarily gained with levels (''visible within your skills window'').<br> '''Note:''' Speed increase from levels decreases as you get higher level (''e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly only 1 speed point every 2-3 levels'').<br><br>
 
Players can increase their speed by wearing equipment with the [[Attributes#Streamlined|Streamlined]] [[Attributes|Attribute]].<br>This list will show items with hidden properties which increase your player speed.
 
{| class="wikitable sortable"
|-
|-
! Image:
| style="text-align: center" | [[File:Grim Legs.png]]
! Name:
| [[Grim Legs]]
! Speed increase:
| +50 mana
|-
|-
| style="text-align: center" | [[File:Pharaoh Ring.png|RTENOTITLE]]
| style="text-align: center" | [[File:Boots of Agony.png]]
| [[Pharaoh Ring]]
| [[Boots of Agony]]
| +50 Speed ''on sand''
| +50 mana
|-
|-
| style="text-align: center" | [[File:Snow Boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Helmet of Agony.png]]
| [[Snow Boots]]
| [[Helmet of Agony]]
| +100 Speed ''on snow''
| +75 mana
|-
|-
| style="text-align: center" | [[File:Tortoise boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Faeryglow Shoes.png|32px]]
| [[Tortoise Boots]]
| [[Faeryglow Shoes]]
| +120 Speed ''on flooded floor tiles''
| +100 mana
|-
|-
| style="text-align: center" | [[File:Torn quicksand boots.png|RTENOTITLE]]
| style="text-align: center" | [[File:Falcon Wand.png|32px]]
| [[Torn Quicksand Boots]]
| [[Falcon Wand]]
| +220 Speed ''on quicksand''
| +300 mana
|-
|-
| style="text-align: center" | [[File:Sweet puffer meal.png|RTENOTITLE]]
| style="text-align: center"| [[File:Celestial Veil.png|32px]]
| [[Sweet Puffer Meal]]
| [[Celestial Veil]]
| +10 Speed (''for 20 minutes'')
| +500 mana
|-
| style="text-align: center" | [[File:Exquisite sweet puffer meal.png|RTENOTITLE]]
| [[Exquisite Sweet Puffer Meal]]
| +30 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Exquisite sweet puffer feast.png|RTENOTITLE]]
| [[Exquisite Sweet Puffer Feast]]
| +50 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Time Ring1.png|RTENOTITLE]]
| [[Time Ring]]
| +30 Speed (''for 10 minutes'')
|-
| style="text-align: center" | [[File:Bag of Goodies.png|RTENOTITLE]]
| [[Bag of Goodies]]
| +10 Speed (''for 30 minutes'')
|-
| style="text-align: center" | [[File:Enchanted witch broom.png|RTENOTITLE]]
| [[Enchanted Witches Broom]]
| +40 Speed (''for 20 minutes'')
|-
| style="text-align: center" | [[File:Ring of purity.png|RTENOTITLE]]
| [[Ring of Purity]]
| +3 Speed (''for 150 minutes, rechargeable'')
|-
| style="text-align: center" | [[File:Roc feather.png|RTENOTITLE]]
| [[Roc Feather]]
| +4 Speed
|-
| style="text-align: center" | [[File:Blessed Amulet.gif|RTENOTITLE]]
| [[Blessed Amulet]]
| +6 Speed
|-
| style="text-align: center" | [[File:Angelic Plate Armor.png|RTENOTITLE]]
| [[Angelic Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:Umbral Plate Armor.png|RTENOTITLE]]
| [[Umbral Plate Armor]]
| +10 Speed
|-
| style="text-align: center" | [[File:White dress new.png|RTENOTITLE]]
| [[White Dress]]
| +30 Speed
|-
| style="text-align: center" | [[File:Boots of haste.png|RTENOTITLE]]
| [[Boots of Haste]]
| +40 Speed
|-
| style="text-align: center" | [[File:Santa's Boots.png|RTENOTITLE]]
| [[Santa's Boots]]
| +40 Speed<br>+100 Speed ''on snow''
|-
| style="text-align: center" | [[File:Quicksand boots.png|RTENOTITLE]]
| [[Quicksand Boots]]
| +40 Speed<br>+220 Speed ''on quicksand''
|-
| style="text-align: center" | [[File:Angelic boots.png|RTENOTITLE]]
| [[Angelic Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Watcher Boots.gif|RTENOTITLE]]
| [[Watcher Boots]]
| +45 Speed
|-
| style="text-align: center" | [[File:Patched boots.png|RTENOTITLE]]
| [[Patched Boots]]
| +50 Speed
|}
|}
----
<br><br><br>
 
==<div style="text-align:center"> Other Properties </div>==
== Damaging Properties ==


These lists will display items which provide special '''damaging effects''' which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.<br><br>''This list won't include [[Distance Weapons]]' hit-chance % bonuses since almost all good bows and crossbows provide them, so they're almost like just another stat modifier.''
These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.


=== Passive Damage Properties ===
===<div style="text-align:center"> Other Passive Properties </div>===
----
----


The following [[Attributes]] provide similar effects to passive damage ''properties'':
The following [[Attributes]] provide similar effects to passive damage properties:
*[[Attributes#Reflect|Reflect]] - some ''physical'' dmg reflected back (some shields)
*[[Attributes#Reflect|Reflect]] - some physical dmg reflected back (some shields)
*[[Attributes#Gouge|Gouge]] - chance to deal additional ''physical dmg over time'' (some melee weapons)
*[[Attributes#Gouge|Gouge]] - chance to deal additional physical dmg over time (some melee weapons)
*[[Attributes#Vampirism|Vampirism]] - chance to deal additional ''life-drain damage and heal yourself'' (some swords)
*[[Attributes#Vampirism|Vampirism]] - chance to deal additional life-drain damage and heal yourself (some swords)
*[[Attributes#Blood Worm|Blood Worm]] - chance to deal additional ''physical and life-drain damage over time'' ([[Blood Mace]])
*[[Attributes#Blood Worm|Blood Worm]] - chance to deal additional physical and life-drain damage over time ([[Blood Mace]])
*[[Attributes#Plague|Plague]] - chance to deal additional ''poison damage over time'' (some melee weapons)
*[[Attributes#Plague|Plague]] - chance to deal additional poison damage over time (some melee weapons)
*[[Attributes#Cursed|Cursed]] - chance to deal additional ''death'' damage on hit (some melee weapons)
*[[Attributes#Cursed|Cursed]] - chance to deal additional death damage on hit (some melee weapons)
*[[Attributes#Frost Strike|Frost Strike]] - chance to deal additional ''ice'' damage on hit (some melee weapons)
*[[Attributes#Frost Strike|Frost Strike]] - chance to deal additional ice damage on hit (some melee weapons)
*[[Attributes#Flame Strike|Flame Strike]] - chance to deal additional ''fire'' damage on hit (some melee weapons)
*[[Attributes#Flame Strike|Flame Strike]] - chance to deal additional fire damage on hit (some melee weapons)
*[[Attributes#Electrified|Electrified]] - chance to deal additional ''energy'' damage on hit (some melee weapons)
*[[Attributes#Electrified|Electrified]] - chance to deal additional energy damage on hit (some melee weapons)
<br>
<br>
These items have such properties naturally:
These items have such properties naturally:
Line 1,059: Line 1,491:
| style="text-align: center" | [[File:Poisoned Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Poisoned Bow.png|RTENOTITLE]]
| [[Poisoned Bow]]
| [[Poisoned Bow]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:Envenomed_Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Envenomed_Crossbow.png|RTENOTITLE]]
| [[Envenomed Crossbow]]
| [[Envenomed Crossbow]]
| '''Poison''' - inflicts a poisoning effect on your target when using [[Bolt]]s, starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:The Sky Piercer.png|RTENOTITLE]]
| style="text-align: center" | [[File:The Sky Piercer.png|RTENOTITLE]]
Line 1,069: Line 1,501:
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
|-
| style="text-align: center" | [[File:The Frostwind.png|RTENOTITLE]]
| style="text-align: center" | [[File:Venom Greataxe.png|RTENOTITLE]]
| [[The Frostwind]]
| [[Venom Greataxe]]
| '''Frost''' - deals additional ''ice'' damage on hit?
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greathammer.png|RTENOTITLE]]
| [[Venom Greathammer]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Greatsword.png|RTENOTITLE]]
| [[Venom Greatsword]]
| '''Poison''' - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 ''poison'' damage
|-
| style="text-align: center" | [[File:Venom Crossbow.png|RTENOTITLE]]
| [[Venom Crossbow]]
| '''Poison''' - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 ''poison'' damage
|-
| style="text-align: center" | [[File:Frostwind.png|RTENOTITLE]]
| [[Frostwind]]
| '''Frost''' - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
|-
|-
| style="text-align: center" | [[File:Shakirian Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Shakirian Bow.gif|RTENOTITLE]]
| [[Shakirian Bow]]
| [[Shakirian Bow]]
| '''Electrify''' - inflicts an electrifying effect on your target when using [[Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
| '''Electrify''' - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 ''energy'' damage
|-
|-
| style="text-align: center" | [[File:Chaos shield.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Chaos shield.gif|RTENOTITLE]]
| [[Chaos Shield]]
| [[Chaos Shield]]
| '''Curse''' - 10% chance to trigger when a creature '''blood-hits''' you with a physical attack, deals 5-60 '''curse''' damage to the creature (does not work on players)
| '''Curse''' - 10% chance to trigger when a creature '''blood-hits''' you with a physical attack, deals 5-60 '''curse''' damage to the creature (does not work on players)
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| [[Meteorite Axe]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
|-
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| [[Meteorite Hammer]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
|-
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| [[Meteorite Sword]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
|-
|-
| style="text-align: center" | [[File:Thunder Hammer.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Thunder Hammer.gif|RTENOTITLE]]
| [[Thunder Hammer]]
| [[Thunder Hammer]]
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee_Skills#Damage_Formula:|melee skill dmg formula]])
| '''Energy Strike''' - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]])
|-
|-
| style="text-align: center" | [[File:Ignitedbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Ignitedbow.gif|RTENOTITLE]]
| [[Ignited Bow]]
| [[Ignited Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 8 damage and counting down, for a total of 36 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Flaming Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Flaming Bow.gif|RTENOTITLE]]
| [[Flaming Bow]]
| [[Flaming Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Blazing-Crossbow zpsc86a5833.gif|RTENOTITLE]]
Line 1,111: Line 1,547:
| style="text-align: center" | [[File:Fiery Bow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Fiery Bow.gif|RTENOTITLE]]
| [[Fiery Bow]]
| [[Fiery Bow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 15 damage and counting down, for a total of 120 ''fire'' damage
| '''Burn''' - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 ''fire'' damage
|-
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Crystallized Crossbow.gif|RTENOTITLE]]
| [[Bow of the Primordial Fire]]
| [[Crystallized Crossbow]]
| '''Burn''' - inflicts a burning effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, dealing 10 damage for 2 turns, for a total of 20 ''fire'' damage<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
| style="text-align: center" | [[File:Crystallized Bow.png|RTENOTITLE]]
| [[Crystallized Bow]]
| '''Freeze''' - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ''ice'' damage
|-
| style="text-align: center" | [[File:Vampiric Bow.gif|RTENOTITLE]]
| [[Vampiric Bow]]
| '''Lifedrain Shot''' - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.<br>-<br>'''Vampiric Shot''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Axe.gif|RTENOTITLE]]
| [[Vampiric Axe]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Mace.gif|RTENOTITLE]]
| [[Vampiric Mace]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Vampiric Sword.gif|RTENOTITLE]]
| [[Vampiric Sword]]
| '''Lifedrain Strike''' - Deals an additional 25-35 lifedrain damage on every hit.<br>-<br>'''Vampiric Strike''' - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.<br><br>''Only players above level 100 can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Ancient Crossbow.png|RTENOTITLE]]
| [[Ancient Crossbow]]
| '''Death''' - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
|-
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| [[Sword of the Primordial Fire]]
| [[Sword of the Primordial Fire]]
| '''Flame Strike''' - 10~% chance to deal an additional 10-110? fire damage on hit<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| [[Axe of the Primordial Fire]]
| [[Axe of the Primordial Fire]]
| '''Flame Strike''' - 10~% chance to deal an additional 10-110? fire damage on hit<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
|-
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| [[Mace of the Primordial Fire]]
| [[Mace of the Primordial Fire]]
| '''Flame Strike''' - 10~% chance to deal an additional 10-110? fire damage on hit<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
| '''Primordial Flame Strike''' - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| [[Bow of the Primordial Fire]]
| '''Fast Hand''' - 2% chance to hit twice in one turn.<br>'''Sharpshooter''' - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.<br>'''Primordial Burn''' - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)<br><br>''Only players who have completed the [[Archini Faction]] can use this weapon without damaging themselves!''
|-
| style="text-align: center" | [[File:29701.png|RTENOTITLE]]
| [[Meteorite Axe]]
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Crystallized Crossbow.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Meteorite Hammer.png|RTENOTITLE]]
| [[Crystallized Crossbow]]
| [[Meteorite Hammer]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Bolt]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Crystallized Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:6887.png|RTENOTITLE]]
| [[Crystallized Bow]]
| [[Meteorite Sword]]
| '''Freeze''' - inflicts a freezing effect on your target when using [[Arrow]]s or [[Hunting Arrow]]s, starting at 10 damage and counting down, for a total of 55 ''ice'' damage
| '''Lightning Strike''' - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with [[Melee Skill#Damage_Formula:|melee skill dmg formula]]; different than regular energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Ancient Crossbow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Meteorite Crossbow.png|RTENOTITLE]]
| [[Ancient Crossbow]]
| [[Meteorite Crossbow]]
| '''Death''' - inflicts an effect on your target when using [[Bolt]]s or [[Hunting Bolt]]s, dealing 10 damage for 2 turns, for a total of 20 ''death'' damage
| '''Lightning Strike''' - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
|-
|-
| style="text-align: center" | [[File:Bow of Judgement.png|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of Judgement.png|RTENOTITLE]]
| [[Bow of Judgement]]
| [[Bow of Judgement]]
| '''Holy Strike''' -  deals additional holy damage on a successful hit between your MinDmg/15 and your MaxDmg/15 (rounding up); (*''see [[Distance Fighting]] for formulas''; *''works with [[Hunting Arrow]]s'')
| '''Holy Strike''' -  Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
|-
| style="text-align: center" | [[File:Triangle Star Bow.png|RTENOTITLE]]
| style="text-align: center" | [[File:Triangle Star Bow.png|RTENOTITLE]]
| [[Triangle Star Bow]]
| [[Triangle Star Bow]]
| '''Double Strike''' - 3-5?% chance to hit twice in one turn.<br>-<br>'''Holy Strike''' - deals additional holy damage on a successful hit between your MinDmg/15 and your MaxDmg/15 (rounding up); (*''see [[Distance Fighting]] for formulas''; *''works with [[Hunting Arrow]]s'')
| '''Fast Hand''' - 5% chance to hit twice in one turn.<br>'''Holy Strike''' - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see [[Distance Skill]] for formulas)
|-
| style="text-align: center" | [[File:Shadowfall Crossbow.png|RTENOTITLE]]
| [[Shadowfall Crossbow]]
| '''Death Strike''' - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
|-
|-
| style="text-align: center" | [[File:Sacred Arbalest.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Sacred Arbalest.gif|RTENOTITLE]]
| [[Sacred Arbalest]]
| [[Sacred Arbalest]]
| '''Holy Strike''' - deals additional holy damage on a successful hit between your MinDmg/15 and your MaxDmg/15 (rounding up); (*''see [[Distance Fighting]] for formulas''; *''works with [[Hunting Bolt]]s'')
| '''Holy Strike''' - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*''see [[Distance Skill]] for formulas'')
|-
| style="text-align: center" | [[File:The Annihilator.gif|RTENOTITLE]]
| [[The Annihilator]]
| '''Fast Hand''' - 10% chance to hit twice in one turn.<br>'''Piercing''' - This weapon's attacks ignore the target's armor.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Calamity.gif|RTENOTITLE]]
| [[The Calamity]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Apocalypse.gif|RTENOTITLE]]
| [[The Apocalypse]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:The Armageddon.gif|RTENOTITLE]]
| [[The Armageddon]]
| '''Swift Striker''' - 12% chance to hit twice in one turn.<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|-
| style="text-align: center" | [[File:Ward of Oblivion.gif|RTENOTITLE]]
| [[Ward of Oblivion]]
| '''Demonic Wrath''' - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.<br><br>''This weapon can only be used by knights who have completed the [[Demonic Faction]].''
|}
|}
 
<br><br>
=== Active Effects/Abilities ===
===<div style="text-align:center"> Active Effects or Abilities </div>===
----
----


The following [[Attributes]] provide similar effects to active damage ''properties'':
The following [[Attributes]] provide similar effects to active properties:
*[[Attributes#Dragon's Breath|Dragon's Breath]] - casts a [[Fire Wave]] in front of the caster, 5 minute cooldown (''right-click item'')
*[[Attributes#Dragon's Breath|Dragon's Breath]] - casts a [[Fire Wave]] in front of the caster, 5 minute cooldown (''right-click item'')
*[[Attributes#Thunder Swing|Thunder Swing]] - [[Explosion]]-shaped energy damage attack, 8 minute cooldown (''right-click weapon and left-click target'')
*[[Attributes#Thunder Swing|Thunder Swing]] - [[Explosion]]-shaped energy damage attack, 8 minute cooldown (''right-click weapon and left-click target'')
Line 1,170: Line 1,662:
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Bow of the Primordial Fire.png|RTENOTITLE]]
| [[Bow of the Primordial Fire]]
| [[Bow of the Primordial Fire]]
| '''Fire Strike''' -  deals ''fire'' damage to a targeted creature when the bow is '''right-clicked''', '''4 minute cooldown''' (<u>damage scales with your [[Heavy Magic Missile]] damage</u>)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| 'Primordial Fire Missile' -  [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Heavy Magic Missile]] damage)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| style="text-align: center" | [[File:Staff of the Primordial Fire.gif|RTENOTITLE]]
| [[Staff of the Primordial Fire]]
| [[Staff of the Primordial Fire]]
| ''SORCERER's Active Effect'':  '''Fire Shot''' - '''right-click''' the staff and '''left-click''' a target on screen to inflict single-target ''fire'' damage, '''4 minute cooldown''' (<u>damage scales with your [[Sudden Death Rune]] damage</u>)<br>-<br>''DRUID's Active Effect'':  '''Resistance''' - '''right-click''' the staff and '''left-click''' yourself or another player on screen to provide them with '''60 seconds of 10% resistance to all damage''', '''4 minute cooldown''' <br><br>''Only players who have completed the [[Archini Faction]] can use these properties!''
| '''Mage's Active Effect''':  'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your [[Sudden Death Rune]] damage)<br>-<br>'''Druid's Active Effect''':  'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage <br><br>''Only players who have completed the [[Archini Faction]] can use these properties!''
|-
|-
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Sword of the Primordial Fire.png|RTENOTITLE]]
| [[Sword of the Primordial Fire]]
| [[Sword of the Primordial Fire]]
| '''Fire Swing''' - deals 300?-500? fire damage to 5 creatures in front of the player in a crescent pattern when '''right-clicked''', '''4 minute cooldown''' (unclear how the damage scales)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:AXES of the Primordial Fire.png|RTENOTITLE]]
| [[Axe of the Primordial Fire]]
| [[Axe of the Primordial Fire]]
| '''Fire Swing''' - deals 300?-500? fire damage to 5 creatures in front of the player in a crescent pattern when '''right-clicked''', '''4 minute cooldown''' (unclear how the damage scales)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
|-
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| style="text-align: center" | [[File:Mace of the Primordial Fire.png|RTENOTITLE]]
| [[Mace of the Primordial Fire]]
| [[Mace of the Primordial Fire]]
| '''Fire Swing''' - deals 300?-500? fire damage to 5 creatures in front of the player in a crescent pattern when '''right-clicked''', '''4 minute cooldown''' (unclear how the damage scales)<br><br>''Only players who have completed the [[Archini Faction]] can use this property!''
| '''Primordial Fire Swing''' - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).<br> [ min = (level * 2 + maglevel * 3) * 0.3 ]<br>
[ max = (level * 2 + maglevel * 3) * 0.65 ]<br><br>''Only knights who have completed the [[Archini Faction]] can use this property!''
|-
| style="text-align: center" | [[File:The Doomcaller.gif|RTENOTITLE]]
| [[The Doomcaller]]
| '''Hellfire''' - [3 minute cooldown] <br>'''One-handed version:''' Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500). <br>'''Two-handed version:''' Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).<br><br>''This weapon can only be used by players who have completed the [[Demonic Faction]].''
|}
|}

Latest revision as of 21:34, 18 April 2024

Equipment items and weapons often have inherent properties visible when "looking" at them and holding down the SHIFT button at the same time. These come in the form of Strength, Dexterity, Intelligence (these are listed on item lists e.g. Armors), movement speed and damage resistance increases; as well as light, mana and health pool increases and even special attacks and passive abilities.
Properties are similar to Attributes, but differ in the way that properties are naturally part of every individual item of a certain kind (e.g. every Demonbone Armor naturally has 2% poison resistance, 5 dexterity and 5 intelligence as properties), while attributes need to be added onto an item or have a chance to be on an item when looted.




Speed

Speed in this case refers to a player's movement speed which is ordinarily gained with levels (visible within your skills window).
Speed increase from levels decreases as you get higher level (e.g. a lvl 40 might get 2-3 speed points per level, while at 300+ you get roughly 1 speed point every 2-3 levels).

Players can increase their speed by wearing equipment with the Streamlined Attribute.
This list will show items which increase a player's movement speed as a property.

Image: Name: Speed increase:
Sylvan Leafband.png Sylvan Leafband +2 Speed
Pegasus Helmet.png Pegasus Helmet +3 Speed
Falcon Helmet.png Falcon Helmet +3 Speed
Faeryglow Legs.png Faeryglow Legs +3 Speed
Falcon Armor.png Falcon Armor +5 Speed
Falcon Ring.png Falcon Ring +5 Speed
Falcon Necklace.png Falcon Necklace +5 Speed
Falcon Legs.png Falcon Legs +4 Speed
Faeryglow Boots.png Faeryglow Boots +40 Speed
Faeryglow Shoes.png Faeryglow Shoes +40 Speed
Falcon Boots.png Falcon Boots +45 Speed
Tempest Boots.png Tempest Boots +45 Speed
Pharaoh Ring.png Pharaoh Ring +50 Speed on sand
Snow Boots.png Snow Boots +100 Speed on snow
Tortoise boots.png Tortoise Boots +120 Speed on flooded floor tiles
Torn quicksand boots.png Torn Quicksand Boots +220 Speed on quicksand
Sweet puffer meal.png Sweet Puffer Meal +10 Speed (for 20 minutes)
Exquisite sweet puffer meal.png Exquisite Sweet Puffer Meal +30 Speed (for 20 minutes)
Exquisite sweet puffer feast.png Exquisite Sweet Puffer Feast +50 Speed (for 20 minutes)
Time Ring1.png Time Ring +30 Speed (for 10 minutes)
RTENOTITLE Bag of Goodies +10 Speed (for 30 minutes)
RTENOTITLE Enchanted Witches Broom +40 Speed (for 20 minutes)
RTENOTITLE Ring of Purity +3 Speed (for 150 minutes, rechargeable)
RTENOTITLE Emberwake Ring +10 Speed (150 minutes, rechargeable)
RTENOTITLE Emberwake Tunic +3 Speed
RTENOTITLE Roc Feather +4 Speed
RTENOTITLE Great Quiver +4 Speed
RTENOTITLE Ent Legs +5 Speed
RTENOTITLE Helmet of Torment +5 Speed
RTENOTITLE Blessed Amulet +6 Speed
RTENOTITLE Adventurer Boots +10 Speed
RTENOTITLE Magician Boots +10 Speed
RTENOTITLE Panther Helmet +10 Speed
RTENOTITLE Angelic Plate Armor +10 Speed
RTENOTITLE Umbral Plate Armor +10 Speed
RTENOTITLE Nocturne Plate Armor +10 Speed
RTENOTITLE Legs of Torment +10 Speed
RTENOTITLE Armor of Torment +15 Speed
RTENOTITLE Skeleton Boots +20 Speed
RTENOTITLE Golden Boots +20 Speed
RTENOTITLE Ent Boots +25 Speed
RTENOTITLE Grim Boots +30 Speed
RTENOTITLE Revenant Boots +30 Speed
RTENOTITLE Magic Plate Boots +30 Speed
RTENOTITLE Webcrawler Boots +30 Speed
RTENOTITLE White Dress +30 Speed
RTENOTITLE Boots of Torment +30 Speed
RTENOTITLE Norae's Ritual Dress +35 Speed
Agavan Boots.png Agavan Boots +40 Speed
RTENOTITLE Boots of Haste +40 Speed
RTENOTITLE Boots of Suffering +40 Speed
RTENOTITLE Deepshadow Boots +40 Speed
RTENOTITLE Santa's Boots +40 Speed
+100 Speed on snow
RTENOTITLE Quicksand Boots +40 Speed
+220 Speed on quicksand
RTENOTITLE Virulent Clawboots +40 Speed
RTENOTITLE Mephitic Clawboots +40 Speed
RTENOTITLE Angelic Boots +45 Speed
RTENOTITLE Umbral Boots +45 Speed
RTENOTITLE Nocturne Boots +45 Speed
RTENOTITLE Watcher Boots +45 Speed
RTENOTITLE Patched Boots +50 Speed
RTENOTITLE Boots of Agony +50 Speed




Damage Resistance

Resistances are multiplied, so for example, 6% from one item and 4% from other item is not 10%, but:
1.00 (100% dmg) * 0.94 (100% - 6%) * 0.96 (100% - 4%) = 0.9024 = 90.24% dmg
So these two pieces give 9.76% (100% - 90.24%) resistances, not 10%.

All Damage Resistance


Image: Name: All Damage Res %:
Barbel Feast.png Barbel Feast 10% for 10 seconds after consumption
Exquisite Barbel Feast.png Exquisite Barbel Feast 25% for 10 seconds after consumption
Might Ring.png Might Ring 20% for 20 charges or hits
RTENOTITLE Ring of Purity 1% for 150 minutes (rechargeable)
Staff of the Primordial Fire.gif Staff of the Primordial Fire 10% for 1 minute (druid active ability with 4 min cooldown)
The Dawnbringer.gif The Dawnbringer 1%
The Lightbane.gif The Lightbane 1%
The Twilight.gif The Twilight 1%
The Apocalypse.gif The Apocalypse 1%
The Armageddon.gif The Armageddon 1%
The Calamity.gif The Calamity 1%
Blessed Amulet.gif Blessed Amulet 6%
Elven amulet.png Elven Amulet 5% for 50 charges or hits against all damage except curse, lifedrain and manadrain



Physical Resistance


Other ways of reducing physical damage:
Items with all damage resistance property.
Resistance (Physical) Attribute
Image: Name: Physical Res %:
Stone skin amulet.png Stone Skin Amulet 80% for 5 charges or hits
Deepshadow Amulet.png Deepshadow Amulet 40% for 3 charges or hits, recharges after 5 minutes
Protection amulet.png Protection Amulet 6% for 200 charges or hits
RTENOTITLE Emberwake Ring 3% for 150 minutes, rechargeable
Sapphire amulet new.png Sapphire Amulet 4%
Warlord Helmet.png Warlord Helmet 1%
Infernoscale Helmet.png Infernoscale Helmet 1%
Golden Boots.png Golden Boots 1%
Hellforged legs.png Hellforged Legs 1%
Agavan Boots.png Agavan Boots 1%
Agavan Legs.png Agavan Legs 1%
Mephitic Helmet.png Mephitic Helmet 1%
Mephitic Armor.png Mephitic Armor 1%
Mephitic Legs.png Mephitic Legs 1%
Mephitic Clawboots.png Mephitic Clawboots 1%
Flaming Aegis.gif Flaming Aegis 1%
Ward of Oblivion.gif Ward of Oblivion 1%
Infernoscale Legs.png Infernoscale Legs 1%
Shield of the ancients.png Shield of the Ancients 2%
Infernoscale Armor.png Infernoscale Armor 2%
Falcon Shield.png Falcon Shield 2%
Boots of suffering.png Boots of Suffering 2%
Helmet of Suffering.png Helmet of Suffering 2%
Legs of Suffering.png Legs of Suffering 2%
Dwarven armor.png Dwarven Armor 2%
Agavan Armor.png Agavan Armor 2%
Hellforged helmet.png Hellforged Helmet 2%
4785.png Dwarven Legs 3%
Imagemissing.png Infernal Scaleplate 3%
Hellforged Armor.png Hellforged Armor 3%
RTENOTITLE Umbral Legs 3%
RTENOTITLE Nocturne Legs 3%
Angeliclegs.png Angelic Legs 3%
Armor of Suffering.png Armor of Suffering 3%
Artifact of Penance.png Artifact of Penance 3%



Fire Resistance


Other ways of reducing fire damage:
Items with all damage resistance property.
Resistance (Fire) Attribute
Resistance (Elements) Attribute
Aneva ignis par.png Elemental Shield: Fire (druid spell)
Image: Name: Fire Res %:
Dragon necklace.png Dragon Necklace 10% for 200 charges or hits
RTENOTITLE Emberwake Ring 3% for 150 minutes, rechargeable
Golden Boots.png Golden Boots 1%
Pyroweave Mask.png Pyroweave Mask 1%
Blazefrost Scepter.png Blazefrost Scepter 1%
Infernoscale Helmet.png Infernoscale Helmet 1%
Celestial Veil.png Celestial Veil 1%
Magic Plate Legs.png Magic Plate Legs 1%
Emberwake Tunic.png Emberwake Tunic 2%
Trinity Mask.png Trinity Mask 2%
Infernoscale Armor.png Infernoscale Armor 2%
Shield of unseen forces.png Shield of Unseen Forces 2%
Infernoscale Legs.png Infernoscale Legs 2%
Flaming Aegis.gif Flaming Aegis 2%
Vanadinite Helmet.gif Vanadinite Helmet 2%
Vanadinite Legs.gif Vanadinite Legs 2%
Vanadinite Armor.gif Vanadinite Armor 3%
Sunfire robe.gif Sunfire Robe 3%
Imagemissing.png Infernal Scaleplate 3%
Ward of Oblivion.gif Ward of Oblivion 3%
Dreadweave Robe.png Dreadweave Robe 4%
Sigil of Isingoma.png Isingoma Sigil 4%
Amulet of the Elements.gif Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Energy Resistance


Other ways of reducing energy damage:
Items with all damage resistance property.
Resistance (Energy) Attribute
Resistance (Elements) Attribute
Aneva virtus par.png Elemental Shield: Energy (druid spell)
Image: Name: Energy Res %:
Strange talisman.png Strange Talisman 10% for 200 charges or hits
Isingoma skirt.png Isingoma Skirt 1%
Fluxweave Mask.png Fluxweave Mask 1%
Tempest Boots.png Tempest Boots 1%
Zephyr Wand.png Zephyr Wand 1%
Celestial Veil.png Celestial Veil 1%
Falcon Ring.png Falcon Ring 1%
Golden Boots.png Golden Boots 1%
Falcon Helmet.png Falcon Helmet 1%
Falcon Boots.png Falcon Boots 1%
Falcon Bow.png Falcon Bow 1%
Magic Plate Legs.png Magic Plate Legs 1%
Shield of unseen forces.png Shield of Unseen Forces 2%
Trinity Mask.png Trinity Mask 2%
Falcon Armor.png Falcon Armor 2%
Falcon Legs.png Falcon Legs 2%
Falcon Wand.png Falcon Wand 2%
Falcon Shield.png Falcon Shield 2%
Isingoma robe.png Isingoma Robe 2%
Falcon Necklace.png Falcon Necklace 4%
Amulet of the Elements.gif Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Poison Resistance


Other ways of reducing poison damage:
Items with all damage resistance property.
Resistance (Poison) Attribute
Resistance (Elements) Attribute
Aneva vex par.png Elemental Shield: Poison (druid spell)
Image: Name: Poison Res %:
Silver amulet.png Silver Amulet 10% for 200 charges or hits
Ent Mask.png Ent Mask 1%
Celestial Veil.png Celestial Veil 1%
Ent Armor.png Ent Armor 1%
Ent Legs.png Ent Legs 1%
Ent Boots.png Ent Boots 1%
Plaguespreader robe.png Plaguespreader Robe 1%
Virulent Clawboots.png Virulent Clawboots 1%
Mephitic Clawboots.png Mephitic Clawboots 1%
Golden Boots.png Golden Boots 1%
Magic Plate Legs.png Magic Plate Legs 1%
Shield of unseen forces.png Shield of Unseen Forces 2%
Fungi Shield.png Fungi Shield 2%
Demonbone armor.png Demonbone Armor 2%
Demonbone boots.png Demonbone Boots 2%
Demonbone helmet.png Demonbone Helmet 2%
Demonbone legs.png Demonbone Legs 2%
Observer Helmet.png Observer Helmet 2%
RTENOTITLE Soulstealer Armor 2%
Virulent Legs.png Virulent Legs 2%
Mephitic Legs.png Mephitic Legs 2%
Terra Mask.png Terra Mask 2%
Virulent Helmet.png Virulent Helmet 3%
Mephitic Helmet.png Mephitic Helmet 3%
Webcrawler Shield.png Webcrawler Shield 3%
RTENOTITLE Norae's Ritual Dress 3%
Terra Robe.png Terra Robe 3%
Virulent Armor.png Virulent Armor 4%
Mephitic Armor.png Mephitic Armor 4%
Corrupted Staff.png Corrupted Staff 5%
Amulet of the Elements.gif Amulet of the Elements 5% when first crafted
10% after Undead Dragon and Shadow Drake tasks
20% after Daevok



Ice Resistance


Other ways of reducing ice damage:
Items with all damage resistance property.
Resistance (Ice) Attribute
Resistance (Elements) Attribute
Aneva glaci par.png Elemental Shield: Ice (druid spell)
Image: Name: Ice Res %:
Permafrost robe.png Permafrost Robe 1%
Celestial Veil.png Celestial Veil 1%
Zephyr Wand.png Zephyr Wand 1%
Blazefrost Scepter.png Blazefrost Scepter 1%
Hydroweave Mask.png Hydroweave Mask 1%
Golden Boots.png Golden Boots 1%
Magic Plate Legs.png Magic Plate Legs 1%
Icebound Helmet.png Icebound Helmet 1%
Shield of unseen forces.png Shield of Unseen Forces 2%
Frostbind Legs.png Frostbind Legs 2%
Trinity Mask.png Trinity Mask 2%
Icebound Legs.png Icebound Legs 2%
Icebound Armor.png Icebound Armor 3%
Snow-ravager-amulet.png Snow Ravager Amulet 5%
Tidal Amulet.png Tidal Amulet 15%
Amulet of the Elements.gif Amulet of the Elements 20% after completing Enhancing the Amulet Quest



Death Resistance


Other ways of reducing death damage:
Items with all damage resistance property.
Resistance (Death) Attribute
Image: Name: Death Res %:
Deepshadow Boots.png Deepshadow Boots 1%
Umbral Robe.png Umbral Robe 1%
Pegasus Helmet.png Pegasus Helmet 2%
Voodoo Wand.png Voodoo Wand 2%
Deepshadow Legs.png Deepshadow Legs 2%
RTENOTITLE Soulstealer Armor 2%
Umbral Plate Armor.png Umbral Plate Armor 2%
RTENOTITLE Umbral Boots 2%
Nocturne Robe.gif Nocturne Robe 2%
Deepshadow Mask.png Deepshadow Mask 3%
RTENOTITLE Umbral Legs 3%
Umbral Helmet.png Umbral Helmet 3%
Nocturne Boots.gif Nocturne Boots 3%
Nocturne Plate Armor.gif Nocturne Plate Armor 3%
Deepshadow Robe.png Deepshadow Robe 4%
Umbral Platemail.png Umbral Platemail 4%
Nocturne Helmet.gif Nocturne Helmet 4%
Nocturne Legs.gif Nocturne Legs 4%
Lich Grimoire.png Lich Grimoire 5%
Nocturne Platemail.gif Nocturne Platemail 6%
Artifact of Penance.png Artifact of Penance 6%



Holy Resistance


Other ways of reducing holy damage:
Items with all damage resistance property.
Resistance (Holy) Attribute
Image: Name: Holy Res %:
Celestial Veil.png Celestial Veil 1%
Angelic boots.png Angelic Boots 1%
Faeryglow Shoes.png Faeryglow Shoes 1%
Angelic helmet.png Angelic Helmet 2%
Faeryglow Legs.png Faeryglow Legs 2%
Faeryglow Boots.png Faeryglow Boots 2%
Angelic Plate Armor.png Angelic Plate Armor 2%
Angeliclegs.png Angelic Legs 3%
Mirror Shield.png Mirror Shield 3%
Angelic platemail.png Angelic Platemail 4%



Curse Resistance


Other ways of reducing curse damage:
Items with all damage resistance property.
Resistance (Curse) Attribute
Divine Flame.gif Divine Flame
When used on a player it increases their curse resistance by 15% (or 25% after completing the White Light Faction) for 30 seconds with a 60 second cooldown (30 second downtime).
Image: Name: Curse Res %:
Umbral Robe.png Umbral Robe 1%
Nocturne Robe.gif Nocturne Robe 2%
Umbral Plate Armor.png Umbral Plate Armor 2%
RTENOTITLE Umbral Boots 2%
Nocturne Boots.gif Nocturne Boots 3%
RTENOTITLE Umbral Legs 3%
Umbral Helmet.png Umbral Helmet 3%
Tome of Shadows.png Tome of Shadows 3%
Nocturne Plate Armor.gif Nocturne Plate Armor 3%
Umbral Platemail.png Umbral Platemail 4%
Nocturne Helmet.gif Nocturne Helmet 4%
Nocturne Legs.gif Nocturne Legs 4%
Nocturne Platemail.gif Nocturne Platemail 6%
Artifact of Penance.png Artifact of Penance 9%



Lifedrain Resistance


Other ways of reducing lifedrain damage:
Items with all damage resistance property.
Resistance (Lifedrain) Attribute
Image: Name: Life-drain Res %:
Garlic Necklace.png Garlic Necklace 20% for 200 charges or hits
RTENOTITLE Skeleton Legs 1%
RTENOTITLE Revenant Legs 1%
RTENOTITLE Skeleton Boots 1%
RTENOTITLE Revenant Boots 1%
RTENOTITLE Skeleton Mask 2%
RTENOTITLE Revenant Mask 2%
Angelic boots.png Angelic Boots 2%
Pharaoh Boots.png Pharaoh Boots 2%
Skeleton Armor.png Skeleton Armor 3%
Revenant Armor.png Revenant Armor 3%
Pharaoh Helmet.png Pharaoh Helmet 3%
Angelic helmet.png Angelic Helmet 4%
Pumpkin armor.png Pumpkin Armor 5%
Emerald Mask.png Emerald Mask 5%
RTENOTITLE Norae's Ritual Dress 5%
Angelic platemail.png Angelic Platemail 6%
Necromantic Bloodkilt.png Necromantic Bloodkilt 6%
Pharaoh Armor.png Pharaoh Armor 8%
Necromantic Bloodrobe.gif Necromantic Bloodrobe 10%



Manadrain Resistance


Other ways of reducing manadrain:
Items with all damage resistance property.
Amplify Magic Shield Attribute
Image: Name: Manadrain Res %:
Bronze amulet.png Bronze Amulet 20% for 200 charges or hits
Arcane Shoes.png Arcane Shoes 1%
Faeryglow Shoes.png Faeryglow Shoes 1%
Arcane Kilt.png Arcane Kilt 2%
Arcane Cowl.png Arcane Cowl 3%
Fungi Shield.png Fungi Shield 3%
Grimboots.png Grim Boots 3%
Arcane Robe.png Arcane Robe 4%
Grim Legs.png Grim Legs 5%
Celestial Veil.png Celestial Veil 5%
Pharaoh Robe.png Pharaoh Robe 6%
Magic cloak new.png Magic Cloak 10%




Magic Level


Only 2 items can be used to increase your Magic Level, the 2 wands below are actually 0 Def shields and work for all vocations.

Image: Name: ML increase:
RTENOTITLE Magic Wand +1 ML
RTENOTITLE Ritual Wand +1 ML



Health Increase

Players can increase their health pool size by wearing equipment with the Vitality Attribute.
This list will show items with properties which increase your total HP.

Image: Name: HP increase:
Magician Legs.png Magician Legs +5 HP
Magician Hood.png Magician Hood +5 HP
Falcon Wand.png Falcon Wand +10 HP
Necromantic Bloodkilt.png Necromantic Bloodkilt +10 HP
Necromantic Bloodrobe.gif Necromantic Bloodrobe +10 HP
Pharaoh Robe.png Pharaoh Robe +10 HP
Revenant Mask.png Revenant Mask +10 HP
Revenant Armor.png Revenant Armor +15 HP
Revenant Legs.png Revenant Legs +10 HP
Revenant Boots.png Revenant Boots +10 HP
Magician's Staff.gif Magician's Staff +50 HP
Staff of the Primordial Fire.gif Staff of the Primordial Fire +50 HP
Blazefrost Scepter.png Blazefrost Scepter +55 HP



Mana Increase

Players can increase their mana pool size by wearing equipment with the Intellect Attribute.
This list will show items with properties which increase your total Mana.

Image: Name: Mana
increase:
Grimboots.png Grim Boots +30 mana
Watcher Boots.gif Watcher Boots +30 mana
Pharaoh Robe.png Pharaoh Robe +30 mana
Grim Legs.png Grim Legs +50 mana
Boots of Agony.png Boots of Agony +50 mana
Helmet of Agony.png Helmet of Agony +75 mana
Faeryglow Shoes.png Faeryglow Shoes +100 mana
Falcon Wand.png Falcon Wand +300 mana
Celestial Veil.png Celestial Veil +500 mana




Other Properties

These lists will display items which provide special damaging effects which inflict damage to creatures either passively while they're being used or actively by executing a special ability the item offers.

Other Passive Properties


The following Attributes provide similar effects to passive damage properties:

  • Reflect - some physical dmg reflected back (some shields)
  • Gouge - chance to deal additional physical dmg over time (some melee weapons)
  • Vampirism - chance to deal additional life-drain damage and heal yourself (some swords)
  • Blood Worm - chance to deal additional physical and life-drain damage over time (Blood Mace)
  • Plague - chance to deal additional poison damage over time (some melee weapons)
  • Cursed - chance to deal additional death damage on hit (some melee weapons)
  • Frost Strike - chance to deal additional ice damage on hit (some melee weapons)
  • Flame Strike - chance to deal additional fire damage on hit (some melee weapons)
  • Electrified - chance to deal additional energy damage on hit (some melee weapons)


These items have such properties naturally:

Image: Name: Effect:
RTENOTITLE Poisoned Bow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Envenomed Crossbow Poison - inflicts a poisoning effect on your target starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE The Sky Piercer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Greataxe Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Greathammer Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Greatsword Poison - inflicts a poisoning effect on your target upon hit (any hit), starting at 15 damage and counting down, for a total of 120 poison damage
RTENOTITLE Venom Crossbow Poison - inflicts a poisoning effect on your target starting at 25 damage and counting down, for a total of 325 poison damage
RTENOTITLE Frostwind Frost - 15% chance on hit to deal additional ice damage between 0-25% of your max damage according to the melee formula
RTENOTITLE Shakirian Bow Electrify - inflicts an electrifying effect on your target dealing 10 damage for 2 turns, for a total of 20 energy damage
RTENOTITLE Chaos Shield Curse - 10% chance to trigger when a creature blood-hits you with a physical attack, deals 5-60 curse damage to the creature (does not work on players)
RTENOTITLE Thunder Hammer Energy Strike - 20% chance to deal additional energy damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula)
RTENOTITLE Ignited Bow Burn - inflicts a burning effect on your target starting at 8 damage and counting down, for a total of 36 fire damage
RTENOTITLE Flaming Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
RTENOTITLE Blazing Crossbow Burn - inflicts a burning effect on your target when using Bolts, starting at 15 damage and counting down, for a total of 120 fire damage
RTENOTITLE Fiery Bow Burn - inflicts a burning effect on your target starting at 15 damage and counting down, for a total of 120 fire damage
RTENOTITLE Crystallized Crossbow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
RTENOTITLE Crystallized Bow Freeze - inflicts a freezing effect on your target starting at 10 damage and counting down, for a total of 55 ice damage
RTENOTITLE Vampiric Bow Lifedrain Shot - Deals additional lifedrain damage between 1% and 7% of your max damage with the distance formula on a successful hit.
-
Vampiric Shot - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the shooter for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Vampiric Axe Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Vampiric Mace Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Vampiric Sword Lifedrain Strike - Deals an additional 25-35 lifedrain damage on every hit.
-
Vampiric Strike - Once the weapon reaches its 4th stage (after the first 3 hits starting from its 1st stage) each following hit has a 15% chance to heal the wielder for 55-85 health points and revert the weapon to its original state.

Only players above level 100 can use this weapon without damaging themselves!
RTENOTITLE Ancient Crossbow Death - inflicts an effect on your target dealing 10 damage for 2 turns, for a total of 20 death damage
RTENOTITLE Sword of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Axe of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Mace of the Primordial Fire Primordial Flame Strike - 15% chance on hit to deal additional primordial fire damage between 0-25% of your max damage according to the melee formula (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Bow of the Primordial Fire Fast Hand - 2% chance to hit twice in one turn.
Sharpshooter - 2% chance to increase distance fighting by 10% for 6 seconds upon hit.
Primordial Burn - Deals additional primordial fire damage between 1% and 7% of your max damage with the distance formula on a successful hit (different from regular fire, hits most creatures)

Only players who have completed the Archini Faction can use this weapon without damaging themselves!
RTENOTITLE Meteorite Axe Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
RTENOTITLE Meteorite Hammer Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
RTENOTITLE Meteorite Sword Lightning Strike - 20% chance to deal additional lightning damage on hit between 1 and 25% of your max hit (calculated with melee skill dmg formula; different than regular energy damage, hits most creatures)
RTENOTITLE Meteorite Crossbow Lightning Strike - Deals additional lightning damage between 1% and 10% of your max damage with the distance formula on a successful hit (different from energy damage, hits most creatures)
RTENOTITLE Bow of Judgement Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
RTENOTITLE Triangle Star Bow Fast Hand - 5% chance to hit twice in one turn.
Holy Strike - Deals additional holy damage between 1% and 7% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
RTENOTITLE Shadowfall Crossbow Death Strike - Deals additional death damage between 1% and 17% of your max damage with the distance formula on a successful hit.
RTENOTITLE Sacred Arbalest Holy Strike - Deals additional holy damage between 1% and 13% of your max damage with the distance formula on a successful hit.; (*see Distance Skill for formulas)
RTENOTITLE The Annihilator Fast Hand - 10% chance to hit twice in one turn.
Piercing - This weapon's attacks ignore the target's armor.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE The Calamity Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE The Apocalypse Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE The Armageddon Swift Striker - 12% chance to hit twice in one turn.

This weapon can only be used by players who have completed the Demonic Faction.
RTENOTITLE Ward of Oblivion Demonic Wrath - ?% chance to increase your blocking skill by 10% for 10 seconds and deal physical damage to attackers.

This weapon can only be used by knights who have completed the Demonic Faction.



Active Effects or Abilities


The following Attributes provide similar effects to active properties:


These items have such properties naturally:

Image: Name: Effect:
RTENOTITLE Bow of the Primordial Fire 'Primordial Fire Missile' - [Active ability; 4 minute cooldown] Right-click the bow and left-click a target on screen to deal single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Heavy Magic Missile damage)

Only players who have completed the Archini Faction can use this property!
RTENOTITLE Staff of the Primordial Fire Mage's Active Effect: 'Fire Shot' - [Active ability only usable by mages; 4 minute cooldown] Right-click the staff and left-click a target on screen to inflict single-target primordial fire damage (different from regular fire, hits most creatures; damage scales with your Sudden Death Rune damage)
-
Druid's Active Effect: 'Resistance' - [Active ability only usable by druids; 4 minute cooldown] Right-click the staff and left-click yourself or another player on screen to provide them with 60 seconds of 10% resistance to all damage

Only players who have completed the Archini Faction can use these properties!
RTENOTITLE Sword of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

RTENOTITLE Axe of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

RTENOTITLE Mace of the Primordial Fire Primordial Fire Swing - [Active ability only usable by knights; 4 minute cooldown] Right-click the weapon to deal primordial fire damage scaling with your level and magic level to 5 creatures in front of your character in a crescent (different from regular fire, hits most creatures).
[ min = (level * 2 + maglevel * 3) * 0.3 ]

[ max = (level * 2 + maglevel * 3) * 0.65 ]

Only knights who have completed the Archini Faction can use this property!

RTENOTITLE The Doomcaller Hellfire - [3 minute cooldown]
One-handed version: Right-click the staff to summon a hellfire which deals single target primordial fire damage during 6 1-second turns and then disappears (roughly 400-500~ damage per hit around levels 400-500).
Two-handed version: Right-click the staff to summon a hellfire which deals 3x3 area of effect primordial fire damage during 6 1-second turns and then disappears (roughly 120-170~ damage per hit around levels 400-500).

This weapon can only be used by players who have completed the Demonic Faction.