Difference between revisions of "Attributes"
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| '''Superior''' | | '''Superior''' | ||
| style="width: 538px" | Increases the armor of an item. | | style="width: 538px" | Increases the armor of an item. | ||
| style="width: 153px" | [[Albino_Scale_Helmet|Albino Scale Helmet]] (2), [[Albino_Scale_Mail|Albino Scale Mail]] (3), [[Ancient_Armor|Ancient Armor]] (1), [[Ancient_Helmet|Ancient Helmet]] (1-2), [[Ancient_Legs|Ancient Legs]] (1), [[Angelic_Helmet|Angelic Helmet]] (1), [[Angelic_Platemail|Angelic Platemail]] (1), [[Bascinet|Bascinet]] (2), [[Crown_Armor|Crown Armor]] (1-2), [[Crown_Helmet|Crown Helmet]] (2), [[Crown_Legs|Crown Legs]] (1), [[Dragon_Scale_Mail|Dragon Scale Mail]] (1-2), [[Dwarven_Helmet|Dwarven Helmet]] (5), [[Fiery_Helmet|Fiery Helmet]] (4), [[Golden_Armor|Golden Armor]] (1-2), [[Golden_Legs|Golden Legs]] (1), [[Hellforged_Armor|Hellforged Armor]] (1), [[Hellforged_Helmet|Hellforged Helmet]] (2), [[Hellforged_Legs|Hellforged Legs]] (1), [[Hydra_Scale_Legs|Hydra Scale Legs]] (1), [[Knight_Armor|Knight Armor]] (2), [[Knight_Legs|Knight Legs]] (1), [[Lightbringer_Helmet|Lightbringer Helmet]] (2), [[Magic_Plate_Armor|Magic Plate Armor]] (1), [[Patched_Boots|Patched Boots]] (1), [[Pharaoh_Boots|Pharaoh Boots]] (1), [[Platinum_Amulet|Platinum Amulet]] (1), [[Quicksand_Boots|Quicksand Boots]] (1), [[Red_Scale_Armor|Red Scale Armor]] (1), [[Royal_Helmet|Royal Helmet]] (2), [[Royal_Plate_Armor|Royal Plate Armor]] (1), [[Spider_Chain_Mail|Spider Chain Mail]] (1), [[Spider_Silk_Armor|Spider Silk Armor]] (3), [[Steel_Boots|Steel Boots]] (1), [[Sulphira's_Scale_Mail|Sulphira's Scale Mail]] (2), [[Thaian_Soldier_Armor|Thaian Soldier Armor]] (1), [[Thaian_Soldier_Legs|Thaian Soldier Legs]] (1), [[Unholy_Plate_Armor|Unholy Plate Armor]] (2), [[Warrior_Helmet|Warrior Helmet]] (1), [[Watcher_Armor|Watcher Armor]] (1), [[Watcher_Legs|Watcher Legs]] (1), [[Royal_Plate_Armor|Royal Plate Armor]] (1) | | style="width: 153px" | [[Albino_Scale_Helmet|Albino Scale Helmet]] (2), [[Albino_Scale_Mail|Albino Scale Mail]] (3), [[Ancient_Armor|Ancient Armor]] (1), [[Ancient_Helmet|Ancient Helmet]] (1-2), [[Ancient_Legs|Ancient Legs]] (1), [[Angelic_Helmet|Angelic Helmet]] (1), [[Angelic_Platemail|Angelic Platemail]] (1), [[Bascinet|Bascinet]] (2), [[Crown_Armor|Crown Armor]] (1-2), [[Crown_Helmet|Crown Helmet]] (2), [[Crown_Legs|Crown Legs]] (1), [[Dragon_Scale_Mail|Dragon Scale Mail]] (1-2), [[Dwarven_Helmet|Dwarven Helmet]] (5), [[Fiery_Helmet|Fiery Helmet]] (4), [[Golden_Armor|Golden Armor]] (1-2), [[Golden_Legs|Golden Legs]] (1), [[Hellforged_Armor|Hellforged Armor]] (1), [[Hellforged_Helmet|Hellforged Helmet]] (2), [[Hellforged_Legs|Hellforged Legs]] (1), [[Hydra_Scale_Legs|Hydra Scale Legs]] (1), [[Knight_Armor|Knight Armor]] (2), [[Knight_Legs|Knight Legs]] (1), [[Lightbringer_Helmet|Lightbringer Helmet]] (2), [[Magic_Plate_Armor|Magic Plate Armor]] (1), [[Patched_Boots|Patched Boots]] (1), [[Pharaoh_Boots|Pharaoh Boots]] (1), [[Platinum_Amulet|Platinum Amulet]] (1), [[Pumpkin Armor]] (1), [[Quicksand_Boots|Quicksand Boots]] (1), [[Red_Scale_Armor|Red Scale Armor]] (1), [[Royal_Helmet|Royal Helmet]] (2), [[Royal_Plate_Armor|Royal Plate Armor]] (1), [[Spider_Chain_Mail|Spider Chain Mail]] (1), [[Spider_Silk_Armor|Spider Silk Armor]] (3), [[Steel_Boots|Steel Boots]] (1), [[Sulphira's_Scale_Mail|Sulphira's Scale Mail]] (2), [[Thaian_Soldier_Armor|Thaian Soldier Armor]] (1), [[Thaian_Soldier_Legs|Thaian Soldier Legs]] (1), [[Unholy_Plate_Armor|Unholy Plate Armor]] (2), [[Warrior_Helmet|Warrior Helmet]] (1), [[Watcher_Armor|Watcher Armor]] (1), [[Watcher_Legs|Watcher Legs]] (1), [[Royal_Plate_Armor|Royal Plate Armor]] (1) | ||
|- | |- | ||
| '''Stamina''' | | '''Stamina''' | ||
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Increases your total health pool (will only give 100% of the HP to knights, 75% to rangers and only 50% to mages - for example an [[Ancient_Helmet|Ancient Helmet]] with Stamina (40) will give 40 extra HP to knights, 30 to rangers and 20 HP to mages). | Increases your total health pool (will only give 100% of the HP to knights, 75% to rangers and only 50% to mages - for example an [[Ancient_Helmet|Ancient Helmet]] with Stamina (40) will give 40 extra HP to knights, 30 to rangers and 20 HP to mages). | ||
| style="width: 153px" | [[Albino_Scale_Helmet|Albino Scale Helmet]] (50), [[Albino_Scale_Mail|Albino Scale Mail]] (60), [[Ancient_Armor|Ancient Armor]] (50), [[Ancient_Boots|Ancient Boots]] (25), [[Ancient_Helmet|Ancient Helmet]] (40), [[Ancient_Legs|Ancient Legs]] (50), [[Angelic_Platemail|Angelic Platemail]] (100), [[Arming_Sword|Arming Sword]] (25), [[Bascinet|Bascinet]] (35), [[Chaos_Shield|Chaos Shield]] (100), [[Demonic_Axe|Demonic Axe]] (30), [[Crown_Legs|Crown Legs]] (30), [[Crown_Shield|Crown Shield]] (25), [[Crusader Helmet]] (25), [[Dragon_Scale_Mail|Dragon Scale Mail]] (45), [[Dwarven_Helmet|Dwarven Helmet]] (30), [[Executioner's_Sword|Executioner's Sword]] (35), [[Frozen_Shield|Frozen Shield]] (45), [[Giant_Sword|Giant Sword]] (25), [[Golden_Legs|Golden Legs]] (50), [[Gold_Ring|Gold Ring]] (30), [[Hellforged_Armor|Hellforged Armor]] (100), [[Hellforged_Helmet|Hellforged Helmet]] (50), [[Hellforged_Legs|Hellforged Legs]] (75), [[Hellforged_Shield|Hellforged Shield]] (50), [[Full_Helmet_of_the_Fallen_King_(enchanted)|Helmet of the Fallen King (emerald)]] (75), [[Hydra_Scale_Legs|Hydra Scale Legs]] (45), [[Knight_Armor|Knight Armor]] (20), [[Knight_Legs|Knight Legs]] (30), [[Magic_Plate_Armor|Magic Plate Armor]] (75), [[Mastermind_Shield|Mastermind Shield]] (60), [[Pharaoh Boots]] (35), [[Royal_Helmet|Royal Helmet]] (35), [[Royal_Plate_Armor|Royal Plate Armor]] (45), [[Shield_of_the_Ancients|Shield of the Ancients]] (80), [[Shield_of_the_Heroes|Shield of the Heroes]] (50), [[Spider_Silk_Armor|Spider Silk Armor]] (40), [[Steel_Boots|Steel Boots]] (25), [[Thaian_Soldier_Legs|Thaian Soldier Legs]] (35), [[Thaian_Soldier_Shield|Thaian Soldier Shield]] (15), [[Tower_Shield|Tower Shield]] (30), [[Vampire_Shield|Vampire Shield]] (30), [[Warrior_Helmet|Warrior Helmet]] (20), [[Watcher_Armor|Watcher Armor]] (80), [[Watcher_Legs|Watcher Legs]] (50) | | style="width: 153px" | [[Albino_Scale_Helmet|Albino Scale Helmet]] (50), [[Albino_Scale_Mail|Albino Scale Mail]] (60), [[Ancient_Armor|Ancient Armor]] (50), [[Ancient_Boots|Ancient Boots]] (25), [[Ancient_Helmet|Ancient Helmet]] (40), [[Ancient_Legs|Ancient Legs]] (50), [[Angelic_Platemail|Angelic Platemail]] (100), [[Arming_Sword|Arming Sword]] (25), [[Bascinet|Bascinet]] (35), [[Chaos_Shield|Chaos Shield]] (100), [[Demonic_Axe|Demonic Axe]] (30), [[Crown_Legs|Crown Legs]] (30), [[Crown_Shield|Crown Shield]] (25), [[Crusader Helmet]] (25), [[Dragon_Scale_Mail|Dragon Scale Mail]] (45), [[Dwarven_Helmet|Dwarven Helmet]] (30), [[Executioner's_Sword|Executioner's Sword]] (35), [[Frozen_Shield|Frozen Shield]] (45), [[Giant_Sword|Giant Sword]] (25), [[Golden Amulet]] (30), [[Golden_Legs|Golden Legs]] (50), [[Gold_Ring|Gold Ring]] (30), [[Hellforged_Armor|Hellforged Armor]] (100), [[Hellforged_Helmet|Hellforged Helmet]] (50), [[Hellforged_Legs|Hellforged Legs]] (75), [[Hellforged_Shield|Hellforged Shield]] (50), [[Full_Helmet_of_the_Fallen_King_(enchanted)|Helmet of the Fallen King (emerald)]] (75), [[Hydra_Scale_Legs|Hydra Scale Legs]] (45), [[Knight_Armor|Knight Armor]] (20), [[Knight_Legs|Knight Legs]] (30), [[Magic_Plate_Armor|Magic Plate Armor]] (75), [[Mastermind_Shield|Mastermind Shield]] (60), [[Pharaoh Boots]] (35), [[Royal_Helmet|Royal Helmet]] (35), [[Royal_Plate_Armor|Royal Plate Armor]] (45), [[Shield_of_the_Ancients|Shield of the Ancients]] (80), [[Shield_of_the_Heroes|Shield of the Heroes]] (50), [[Spider_Silk_Armor|Spider Silk Armor]] (40), [[Steel_Boots|Steel Boots]] (25), [[Thaian_Soldier_Legs|Thaian Soldier Legs]] (35), [[Thaian_Soldier_Shield|Thaian Soldier Shield]] (15), [[Tower_Shield|Tower Shield]] (30), [[Vampire_Shield|Vampire Shield]] (30), [[Warrior_Helmet|Warrior Helmet]] (20), [[Watcher_Armor|Watcher Armor]] (80), [[Watcher_Legs|Watcher Legs]] (50) | ||
|- | |- | ||
| '''Intellect''' | | '''Intellect''' | ||
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| '''Fortitude''' | | '''Fortitude''' | ||
| style="width: 538px" | Increases your health regeneration by X amount per X regen ticks. | | style="width: 538px" | Increases your health regeneration by X amount per X regen ticks. | ||
| style="width: 153px" | [[Angelic_Platemail|Angelic Platemail]] (1 HP per 3 ticks), [[Crown_Armor|Crown Armor]] (1 HP per 8 ticks), [[Crown_Helmet|Crown Helmet]] (X=?), [[Crown_Legs|Crown Legs]] (X=?), [[Crusader_Helmet|Crusader Helmet]] (1 HP per 8 ticks), [[Dwarven_Helmet|Dwarven Helmet]] (X=?), [[Golden_Armor|Golden Armor]] (X=?), [[Knight_Armor|Knight Armor]] (X=?), [[Knight_Legs|Knight Legs]] (1 HP per 16 ticks), [[Thaian_Soldier_Armor|Thaian Soldier Armor]] (1 HP per 12 ticks), [[Thaian_Soldier_Legs|Thaian Soldier Legs]] (X=?), [[Warrior_Helmet|Warrior Helmet]] (1 HP per 8 ticks) | | style="width: 153px" | [[Angelic_Platemail|Angelic Platemail]] (1 HP per 3 ticks), [[Crown_Armor|Crown Armor]] (1 HP per 8 ticks), [[Crown_Helmet|Crown Helmet]] (X=?), [[Crown_Legs|Crown Legs]] (X=?), [[Crusader_Helmet|Crusader Helmet]] (1 HP per 8 ticks), [[Dwarven_Helmet|Dwarven Helmet]] (X=?), [[Golden_Armor|Golden Armor]] (X=?), [[Knight_Armor|Knight Armor]] (X=?), [[Knight_Legs|Knight Legs]] (1 HP per 16 ticks), [[Pumpkin Armor]] (? HP per ? ticks), [[Thaian_Soldier_Armor|Thaian Soldier Armor]] (1 HP per 12 ticks), [[Thaian_Soldier_Legs|Thaian Soldier Legs]] (X=?), [[Warrior_Helmet|Warrior Helmet]] (1 HP per 8 ticks) | ||
|- | |- | ||
| '''Flawless''' | | '''Flawless''' | ||
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| '''Lean''' | | '''Lean''' | ||
| style="width: 538px" | Decreases the weight of an item. | | style="width: 538px" | Decreases the weight of an item. | ||
| style="width: 153px" | [[Angelic_Helmet|Angelic Helmet]] (-100), [[Boots_of_Haste|Boots of Haste]] (-6), [[Demonic_Axe|Demonic Axe]] (-30), [[Crown_Armor|Crown Armor]] (-20), [[Crown Helmet]] (-10), [[Golden_Armor|Golden Armor]] (-30), [[Heavy_Halberd|Heavy Halberd]] (-30), [[Knight Axe]] (-10), [[Soul Dagger]] (-10), [[Spider_Silk_Backpack|Spider Silk Backpack]] (-10), [[Tortoise_Boots|Tortoise Boots]] (-8.5), [[Vanquisher|Vanquisher]] (-30), [[Wooden_Maul|Wooden Maul]] (-100) | | style="width: 153px" | [[Angelic_Helmet|Angelic Helmet]] (-100), [[Boots_of_Haste|Boots of Haste]] (-6), [[Demonic_Axe|Demonic Axe]] (-30), [[Crown_Armor|Crown Armor]] (-20), [[Crown Helmet]] (-10), [[Golden_Armor|Golden Armor]] (-30), [[Heavy_Halberd|Heavy Halberd]] (-30), [[Knight Axe]] (-10), [[Plaguespreader Rod]] (-20), [[Soul Dagger]] (-10), [[Spider_Silk_Backpack|Spider Silk Backpack]] (-10), [[Tortoise_Boots|Tortoise Boots]] (-8.5), [[Vanquisher|Vanquisher]] (-30), [[Wooden_Maul|Wooden Maul]] (-100) | ||
|- | |- | ||
| '''Resistance (type)''' | | '''Resistance (type)''' | ||
| style="width: 538px" | Provides resistance against a certain type of damage.<br/> ('''Note:''' "''Elements''" = Fire, Poison, Energy and Ice) | | style="width: 538px" | Provides resistance against a certain type of damage.<br/> ('''Note:''' "''Elements''" = Fire, Poison, Energy and Ice) | ||
| style="width: 153px" | | | style="width: 153px" | | ||
'''Fire: '''[[Albino_Scale_Helmet|Albino Scale Helmet]] (3%), [[Demon_Armor|Demon Armor]] (3%), [[Demon_Helmet|Demon Helmet]] (3%), [[Demon_Legs|Demon Legs]] (4%), [[Demon_Shield|Demon Shield]] (3%), [[Dragon_Scale_Mail|Dragon Scale Mail]] (2%), [[Dragon_Shield|Dragon Shield]] (1%), [[Fiery_Armor|Fiery Armor]] (2-3%), [[Hellforged_Armor|Hellforged Armor]] (5%), [[Hellforged_Helmet|Hellforged Helmet]] (2%), [[Hellforged_Legs|Hellforged Legs]] (3%), [[Red_Scale_Armor|Red Scale Armor]] (3%), [[Fiery_Helmet|Fiery Helmet]] (1%),[[Sulphira's_Scale_Mail|Sulphira's Scale Mail]] (3%), [[Sunfire_Robe|Sunfire Robe]] (3%) | '''Fire: '''[[Albino_Scale_Helmet|Albino Scale Helmet]] (3%), [[Demon_Armor|Demon Armor]] (3%), [[Demon_Helmet|Demon Helmet]] (3%), [[Demon_Legs|Demon Legs]] (4%), [[Demon_Shield|Demon Shield]] (3%), [[Dragon_Scale_Mail|Dragon Scale Mail]] (2%), [[Dragon_Shield|Dragon Shield]] (1%), [[Fiery_Armor|Fiery Armor]] (2-3%), [[Hellforged_Armor|Hellforged Armor]] (5%), [[Hellforged_Helmet|Hellforged Helmet]] (2%), [[Hellforged_Legs|Hellforged Legs]] (3%), [[Isingoma Skirt]] (2%), [[Red_Scale_Armor|Red Scale Armor]] (3%), [[Fiery_Helmet|Fiery Helmet]] (1%),[[Sulphira's_Scale_Mail|Sulphira's Scale Mail]] (3%), [[Sunfire_Robe|Sunfire Robe]] (3%) | ||
'''Poison: '''[[Demonbone_Legs|Demonbone Legs]] (2%), [[Hydra_Scale_Legs|Hydra Scale Legs]] (2%), [[Scorpid_Hood|Scorpid Hood]] (2%), [[Spider_Chain_Legs|Spider Chain Legs]] (3%), [[Spider_Chain_Mail|Spider Chain Mail]] (4%), [[Worm Maw Amulet]] (4%) | '''Poison: '''[[Demonbone_Legs|Demonbone Legs]] (2%), [[Hydra_Scale_Legs|Hydra Scale Legs]] (2%), [[Scorpid_Hood|Scorpid Hood]] (2%), [[Spider_Chain_Legs|Spider Chain Legs]] (3%), [[Spider_Chain_Mail|Spider Chain Mail]] (4%), [[Worm Maw Amulet]] (4%) | ||
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| '''Reflect''' | | '''Reflect''' | ||
| Chance to reflect exactly 40% of a physical attack back at the attacker (you take 60% of the dmg). | | Chance to reflect exactly 40% of a physical attack back at the attacker (you take 60% of the dmg). | ||
| [[Crown Shield]] (2%), [[Dragon_Shield|Dragon Shield]] (1%), [[Frozen_Shield|Frozen Shield]] (3%), [[Mastermind_Shield|Mastermind Shield]] (3%), [[Shakirian_Shield|Shakirian Shield]] (2%), [[Shield_of_the_Ancients|Shield of the Ancients]] (2%) | | [[Beholder Shield]] (2%), [[Crown Shield]] (2%), [[Dragon_Shield|Dragon Shield]] (1%), [[Frozen_Shield|Frozen Shield]] (3%), [[Mastermind_Shield|Mastermind Shield]] (3%), [[Shakirian_Shield|Shakirian Shield]] (2%), [[Shield_of_the_Ancients|Shield of the Ancients]] (2%) | ||
|- | |- | ||
| '''Guardian''' | | '''Guardian''' |
Revision as of 20:40, 1 March 2020
Attributes are unique properties of an item, generated when an item is dropped by a monster or when painite crystals are used on the item (if successful).
For example, a Fire Sword dropped by a Dragon Lord has a chance to already have or to be upgraded with extra attributes such as:
• Extra attack (35+2),
• Parry ability (a chance to parry a physical attack towards you),
• Extra sword fighting skills,
• "Flame Strike" (a chance to deal additional fire damage on hit).
Items are not limited to only one attribute. If you are lucky you may loot a fire sword with all the mentioned attributes,
but keep in mind that not all items can have any attribute (each item has a predetermined set of attributes) .
Painite Crystals
Painite crystals can be used to enchant your items, this can be done by simply using the crystal on the item.
They can only be used on items that are considered rare, very rare or extremely rare.
These magical stones are destroyed on every use, successful or not, unless the item can not have attributes.
The best way to test if an item can be enchanted with attributes is to use the cheap Painite Crystal Shards on the item:
if the shard is destroyed, it means the item can be enchanted; if the shard isn't destroyed, it means that this item cannot be enchanted.
Normally, each stone will only give you 1 attribute when successful, but some attributes on some items are linked,
which means you will get both attributes from 1 successful try (e.g. Intelligence + Intellect on the Necromantic Bloodrobe) .
Painite crystals can be bought from weapon salesmen in almost every major city or looted from Fleshbiters during raids.
Image | Name | Price |
---|---|---|
![]() |
Painite Crystal Shard | 3,000 gp |
RTENOTITLE | Small Painite Crystal | 10,000 gp |
RTENOTITLE | Large Painite Crystal | 150,000 gp |
The chance of successfully enchanting an item with attributes differs with the different crystals and with different rarity items.
The rarer the item, the lower the chance of successfully enchanting it.
For example, a mid-high tier item like the Necromantic Bloodrobe usually takes around 4kk to fully enchant
(most items in this range have a 10-15% chance to be successfully enchanted using a large crystal),
while a higher tier item such as the Thunder Hammer may take as much as 15kk.
It seems that the size of the crystal has no impact on the quality or stats of the attribute, only on the chance of success.
One large painite crystal (150k) is as cost-efficient as 75 painite crystal shards (225k) or 19 small painite crystals (190k).
Attributes
There are currently more than 48 different attributes available in-game; some of them, such as the "Intelligence" attribute, which boosts your magic level, can be used only by certain vocations (mages),
while the "Stamina" attribute for example will only give 100% of the indicated extra health points to knights, 75% to rangers and only 50% of the indicated extra health point amount to mages
(for example an Ancient Helmet with Stamina (40) will give 40 extra HP to knights, 30 to rangers and 20 HP to mages).
Only items that are considered rare, very rare or extremely rare CAN be enchanted with attributes, the lowest-tier items enchantable with crystals are items such as the Crown Helmet or Guardian Shield.
Items such as Halberds, Plate Armors or Double Axes can not be enchanted.
It seems likely that more common items have a much lower chance of being looted with an attribute:
a Fire Sword would be difficult to loot with an attribute, while a Chaos Shield would be much more likely to be looted with attributes.
Each item can only have a certain set of attributes added to it, although not all items can have attributes.
For example, the Ceremonial Mask will always end up with the "Presence of Mind" and "Intelligence" attributes and will never have any distance or melee skill boost attributes.
Every item of the same type (e.g. Demon Shield) in-game will end up with every possible attribute that item CAN have when fully enchanted, although not necessarily in the same order
(every Demon Shield will end up with the Resistance (Fire), Guardian, Block and Fortified attributes and will not be able to have any more).
Items can have 1 to 6 attributes, for example the Angelic Plate Armor only has 3 attributes while the Executioner's Sword has 6.
Skill boost attributes will display a number in brackets to show the skill increase (e.g. Precise (2) = +2 distance fighting).
Attributes based on chance and damage reduction will display a percentage in brackets to show the amount of damage reduction (e.g. Resistance (Fire, 5%) = reduces fire damage taken by 5%)
or the chance for a special effect to be triggered (e.g. Gouge (10%) = 10% chance for the attribute's effect to be triggered on hit).
Not all attributes are specific to one type of item, for example the "Precise" attribute can appear on both distance weapons and some body equipment pieces.
Certain other attributes are restricted to a weapon type, while some are even unique to one weapon, shield or body equipment piece.
The following is a list of all currently known attributes and their effects: