Name:
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Effect:
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Available on:
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Superior
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Increases the armor of an item.
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Albino Scale Helmet (2), Albino Scale Mail (3), Ancient Armor (1), Ancient Boots (1), Ancient Helmet (1-2), Ancient Legs (1), Angelic Boots (2), Angelic Helmet (1), Angelic Platemail (1), Bascinet (1-2), Crown Armor (1-2), Crown Helmet (2), Crown Legs (1), Demon Armor (1), Demon Helmet (1), Dragon Scale Mail (1-2), Dwarven Helmet (5), Fiery Helmet (4), Golden Armor (1-2), Golden Boots (1), Golden Legs (1), Hellforged Armor (1), Hellforged Helmet (2), Hellforged Legs (1-2), Horned Helmet (1), Hydra Scale Legs (1), Iron Helmet (1), Isingoma Boots (1), Knight Armor (2), Knight Legs (1), Lightbringer Helmet (2), Magic Plate Armor (1), Patched Boots (1), Pharaoh Boots (1), Platinum Amulet (1), Pumpkin Armor (1), Quicksand Boots (1), Red Scale Armor (1), Royal Helmet (2), Royal Plate Armor (1), Spider Chain Mail (1), Spider Silk Armor (3), Steel Boots (1), Sulphira's Scale Mail (2), Thaian Soldier Armor (1), Thaian Soldier Legs (1), Unholy Plate Armor (2), Warrior Helmet (1), Watcher Armor (1), Watcher Legs (1), Royal Plate Armor (1)
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Vitality
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Increases your total health pool (will only give 100% of the HP to knights, 75% to rangers and only 50% to mages - for example an Ancient Helmet with Vitality (40) will give 40 extra HP to knights, 30 to rangers and 20 HP to mages).
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Albino Scale Helmet (50), Albino Scale Mail (60), Amazon Armor (50), Amazon Shield (40), Ancient Armor (50), Ancient Boots (25), Ancient Helmet (40), Ancient Legs (50), Angelic Platemail (100), Arming Sword (25), Bascinet (35), Bunny Slippers (30), Chaos Shield (100), Demonic Axe (30), Castle Shield (25), Crown Legs (30), Crown Shield (25), Crusader Helmet (25), Dragon Scale Mail (45), Dwarven Helmet (30), Executioner's Sword (35), Fiery Armor (25), Frozen Shield (45), Giant Sword (25), Golden Amulet (30), Golden Boots (40), Golden Legs (50), Gold Ring (30), Hellforged Armor (100), Hellforged Helmet (50), Hellforged Legs (75), Hellforged Shield (50), Helmet of the Fallen King (emerald) (75), Horned Helmet (75), Hydra Scale Legs (45), Iron Helmet (10), Knight Armor (20), Knight Legs (30), Magic Plate Armor (75), Mastermind Shield (60), Pharaoh Boots (35), Royal Helmet (35), Royal Plate Armor (45), Scarf (10), Shield of the Ancients (80), Shield of the Heroes (50), Spider Silk Armor (40), Star Mace (35), Steel Boots (25), Thaian Soldier Armor (25), Thaian Soldier Legs (35), Thaian Soldier Shield (15), Tower Shield (30), Twin Axe (30), Vampire Shield (30), Warrior Helmet (20), Watcher Armor (80), Watcher Legs (50)
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Intellect
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Increases your total mana pool (will only give 100% of the Mana to mages, 75% to rangers and only 50% to knights - for example Demon Legs with Intellect (60) will give 60 extra Mana to mages, 45 to rangers and 30 Mana to knights).
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Ancient Tiara (30), Beholder Helmet (15), Blue Robe (10), Bunny Slippers (30), Corrupted Staff (30), Demon Helmet (25), Demon Legs (60), Green Robe (50), Hat of the Mad (15), Magician Hat (30), Magician's Staff (50), Mask of Dodruk (30), Mastermind Shield (25), Mystic Turban (15), Necromantic Bloodrobe (30), Pharaoh Armor (25), Pharaoh Helmet (15), Plaguespreader Robe (10), Red Robe (10), Ring of the Sky (15), Watcher Armor (30), Watcher Boots (50), Watcher Legs (30), Wizard Hat (50), Yellow Robe (10)
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Intelligence
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Increases your magic level. (mages only)
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Ancient Tiara (3), Beholder Helmet (1), Blue Robe (1), Ceremonial Mask (3), Crystal Wand (2), Demonbone Legs (1), Demon Armor (1), Demon Legs (1), Green Robe (2), Hat of the Mad (1), Isingoma Robe (1), Magic Cloak (1), Magician Hat (2), Magician's Staff (1), Mask of Dodruk (2), Mystic Turban (1), Necromantic Bloodrobe (2), Pharaoh Armor (1), Pharaoh Helmet (1), Pharaoh Robe (1), Plaguespreader Robe (1), Red Robe (1), Ring of the Sky (1), Star Scepter (3), Sunfire Robe (2), Templar Helmet (2), Watcher Boots (1), Wizard Hat (3), Yellow Robe (1)
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Precise
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Increases your distance fighting skill.
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Albino Scale Helmet (1), Albino Scale Mail (2), Amazon Armor (3), Amazon Helmet (2), Ancient Crossbow (2), Angelic Helmet (2), Angelic Plate Armor (2), Assassin Hood (1-2), Assassin Legs (1), Assassin Tunic (1-2), Bascinet (1), Blazing Crossbow (1), Bow of the Primordial Fire (2), Crusader Helmet (1), Crystallized Crossbow (1), Demon Armor (1), Enhanced Crossbow (1), Envenomed Crossbow (1), Fiery Bow (2), Flaming Bow (1), Golden Quiver (2), Hunting Bow (1), Hydra Scale Legs (1), Ignited Bow (1), Light Armor (1), Poisoned Bow (1), Pumpkin Armor (1), Spider Chain Helmet (2), Spider Chain Legs (2), Spider Chain Mail (2), Triangle Star Bow (2), Watcher Armor (2)
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Vast Grip
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Increases your melee fighting skills.
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Arming Sword (1), Blood Mace (3), Crystal Mace (1), Dragon Hammer (1), Dragon Lance (1), Dragon Slayer (1), Executioner's Sword (3), Fire Hammer (1), Fire Sword (1), Giant Sword (1), Golden Mace (3), Golden Staff (1), Great Axe (3), Helmet of the Fallen King (emerald) (1), Magic Sword (2), Meteorite Sword (3), Mystic Hammer (3), Red Scale Armor (2), Rotwormace (1), Shakirian Blade (1), Skull Staff (1), Star Mace (1), Soulblade (2), Soul Dagger (1), Soul Reaper (2), Stonecutter Axe (2), Sword of the Primordial Fire (3), Thunder Hammer (3), Vanquisher (3), Venomous Mace (2), Void Staff (1), Watcher Legs (1)
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Fortitude
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Increases your health regeneration by X amount per X regen ticks.
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Angelic Platemail (1 HP per 3 ticks), Crown Armor (1 HP per 8 ticks), Crown Helmet (X=?), Crown Legs (X=?), Crusader Helmet (1 HP per 8 ticks), Dwarven Helmet (X=?), Golden Armor (1 HP per 8 ticks), Iron Helmet (? HP per ? ticks), Knight Armor (X=?), Knight Legs (1 HP per 16 ticks), Pumpkin Armor (? HP per ? ticks), Scarf (? HP per ? ticks), Thaian Soldier Armor (1 HP per 12 ticks), Thaian Soldier Legs (X=?), Warrior Helmet (1 HP per 8 ticks)
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Flawless
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Increases the attack modifier of a weapon.
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Ancient Crossbow (3), Ancient Sword (1-2), Arcane Staff (2), Blazing Crossbow (2), Blood Mace (2), Bow of the Primordial Fire (2), Crystallized Crossbow (2), Crystal Mace (5), Dragon Fang (1), Dragon Hammer (1), Elven Bow (1), Enhanced Crossbow (2), Fiery Bow (2), Fire Axe (1), Fire Sword (1-2), Flaming Bow (1), Golden Mace (2), Golden Staff (2), Great Axe (2), Guardian Halberd (2), Heavy Halberd (1-2), Hunting Bow (1), Ignited Bow (1), Knight Axe (1), Magic Sword (1), Mercenary Sword (2-3), Meteorite Sword (1), Mystic Hammer (2), Poisoned Bow (?), Ravager's Axe (3), Rotwormace (1), Shakirian Bow (1), Star Mace (3), Soul Dagger (1), Soul Reaper (2), Stonecutter Axe (1), Sword of the Primordial Fire (1), The Stinger (2), Thunder Hammer (1), Triangle Star Bow (2), Unholy Halberd (2), Venomous Mace (1), Void Staff (3), War Axe (2)
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Presence of Mind
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Increases your base mana regeneration. (by X amount per 16 mana regen ticks - 32 seconds for promoted mages, 48 seconds for promoted rangers etc.) Not affected by other effects like RoH.
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Ancient Tiara(X=1), Blue Robe (X=1), Ceremonial Mask (X=2), Demonbone Armor (X=?), Demonbone Legs (X=1), Green Robe (X=?), Hat of the Mad (X=1), Isingoma Robe (X=1), Magic Cloak (X=1), Magician Hat (X=1), Magician's Staff (X=1), Mask of Dodruk (X=1), Necromantic Bloodrobe (X=1), Permafrost Robe (X=1), Pharaoh Armor (X=1), Pharaoh Robe (X=?), Plaguespreader Robe (X=1), Plaguespreader Rod (X=1), Red Robe (X=1), Sunfire Robe (X=1), Tempest Shield (X=1), Templar Helmet (X=1), Yellow Robe (X=1), Watcher Boots (X=1), White Dress (X=2), Wizard Hat (X=1)
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Streamlined
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Increases or decreases your movement speed.
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Amazon Armor (28), Angelic Boots (5), Amazon Helmet (15), Angelic Helmet (10), Angelic Plate Armor (10), Assassin Hood (5), Assassin Legs (5), Assassin Tunic (5), Boots of Haste (5), Demonbone Boots (10), Golden Boots (10), Helmet of the Fallen King (emerald) (15), Light Armor (5), Lightbringer Helmet (10), Patched Boots (10), Pharaoh Armor (10), Pumpkin Armor (5), Quicksand Boots (5), Scarf (3), Scorpid Hood (8), Spider Chain Helmet (10), Spider Chain Legs (10), Spider Chain Mail (10), Spider Silk Armor (5), Steel Boots (-20), Tortoise Boots (5), Watcher Armor (5), Watcher Boots (5), Watcher Legs (5), White Dress (10)
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Lean
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Decreases the weight of an item.
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Amazon Helmet (-20), Angelic Helmet (-60), Boots of Haste (-5), Bunny Slippers (-5), Demonbone Boots (-10), Demonic Axe (-30), Crown Armor (-20), Crown Helmet (-10), Golden Armor (-30), Heavy Halberd (-30), Iron Helmet (-10.5), Knight Axe (-10), Mercenary Sword (-20), Plaguespreader Rod (-20), Soul Dagger (-10), Spider Silk Backpack (-10), Adventure Backpack (-10), Ancient Backpack (-10), Snowfall Backpack (-10), Tortoise Boots (-8.5), Unholy Halberd (-50), Unholy Plate Armor (-50), Vanquisher (-30), Wooden Maul (-100)
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Resistance (type)
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Provides resistance against a certain type of damage. (Note: "Elements" = Fire, Poison, Energy and Ice)
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Fire: Albino Scale Helmet (3%), Bow of the Primordial Fire (3%), Demon Armor (3%), Demon Helmet (3%), Demon Legs (4%), Demon Shield (3%), Dragon Scale Mail (2%), Dragon Shield (1%), Fiery Armor (2-3%), Hellforged Armor (5%), Hellforged Helmet (2%), Hellforged Legs (3%), Horned Helmet (3%), Isingoma Boots (1%), Isingoma Robe (2%), Isingoma Skirt (2%), Red Scale Armor (3%), Fiery Helmet (1%),Sulphira's Scale Mail (3%), Sunfire Robe (3%)
Poison: Beholder Helmet (2%), Demonbone Boots (1%), Demonbone Legs (2%), Hydra Scale Legs (2%), Nether Shield (2%), Scorpid Hood (2%), Spider Chain Helmet (3%), Spider Chain Legs (3%), Spider Chain Mail (4%), Worm Maw Amulet (4%)
Energy: Demon Helmet (3%), Golden Armor (2%), Isingoma Boots (1%), Isingoma Robe (2%), Isingoma Skirt (2%), Pharaoh Armor (2%), Pharaoh Boots (1%), Pharaoh Helmet (1%), Tempest Shield (4%)
Ice: Bunny Slippers (2%), Crystal Wand (2%), Mask of Dodruk (3%)
Physical: Ancient Armor (1%), Ancient Helmet (1%), Ancient Legs (1%), Chaos Shield (2%), Golden Boots (1%), Hellforged Armor (1%), Hellforged Helmet (1%), Helmet of the Fallen King (emerald) (1%), Horned Helmet (3%), Patched Boots (1%), Royal Helmet (1%), Royal Plate Armor (1%)
Death: Angelic Plate Armor (3%), Angelic Platemail (3%), Hellforged Armor (3%), Hellforged Legs (2%), Pharaoh Armor (2%), Pharaoh Boots (1%), Pharaoh Robe (4%), Unholy Plate Armor (3%), Watcher Armor (4%), Watcher Boots (2%), Watcher Legs (3%)
Elements: Ancient Tiara (2%), Ceremonial Mask (2%), Golden Boots (2%), Golden Legs (1%), Hat of the Mad (1%), Magic Cloak (2%), Magician Hat (2%), Mastermind Shield (1%), Magic Plate Armor (2%), Wizard Hat (3%)
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Amplify Magic Shield
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Reduces mana drain from creature attacks, also reduces mana-damage taken while using Magic Shield.
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Angelic Boots (5%), Demonbone Legs (10%), Demon Legs (10%), Mystic Turban (1%), Templar Helmet (8%), Watcher Boots (3%), White Dress (3%)
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Mana Absorb
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10% chance to absorb 5% of an elemental attack and convert it into mana (you will not take 5% of the dmg of the attack: e.g. 20 damage from a fire field will turn into 19 and you will get +1 mana).
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Blue Robe, Green Robe, Magic Cloak, Necromantic Bloodrobe, Permafrost Robe, Pharaoh Robe, Red Robe, Sunfire Robe, Yellow Robe
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Reflect
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Chance to reflect exactly 40% of a physical attack back at the attacker (you take 60% of the dmg).
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Amazon Shield (4%), Beholder Shield (2%), Crown Shield (2%), Dragon Shield (1%), Frozen Shield (3%), Mastermind Shield (3%), Nether Shield (2%), Shakirian Shield (2%), Shield of the Ancients (2%)
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Guardian
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Increases your shielding skill.
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Amazon Shield (5), Beholder Shield (1), Bone Shield (1), Castle Shield (2), Chaos Shield (8-9), Crown Shield (4), Crystallized Shield (3), Demon Shield (4-5), Dragon Shield (2-3), Frozen Shield (4-5), Guardian Shield (3), Hellforged Shield (5-6), Mastermind Shield (6-7), Nether Shield (2), Shakirian Shield (1), Shield of the Ancients (7-8), Shield of the Heroes (5-6), Tempest Shield (6-7), Thaian Soldier Shield (3), Tower Shield (1-4), Vampire Shield (4-5)
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Block
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Chance to block a physical attack towards you completely.
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Bone Shield (1%), Castle Shield (2%), Chaos Shield (5%), Demon Shield (3%), Guardian Shield (1%), Hellforged Shield (3%), Medusa Shield (2%), Shield of the Ancients (4%), Shield of the Heroes (3%), Thaian Soldier Shield (2%), Tower Shield (2%), Vampire Shield (2%)
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Fortified
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Increases the defense of a shield.
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Amazon Shield (2), Bone Shield (1), Castle Shield (1), Chaos Shield (1), Crown Shield (1), Demon Shield (1), Dragon Shield (1), Frozen Shield (1), Guardian Shield (1), Hellforged Shield (1), Mastermind Shield (1), Nether Shield (?), Shakirian Shield (1), Shield of the Ancients (1), Shield of the Heroes (1), Tempest Shield (1), Thaian Soldier Shield (1), Tower Shield (1), Vampire Shield (1)
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Fast Hand
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Chance to attack twice in one turn with a distance weapon.
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Ancient Crossbow (3%), Blazing Crossbow (2%), Bow of the Primordial Fire (5%), Enhanced Crossbow (2%), Envenomed Crossbow (2%), Crystallized Crossbow (1%), Fiery Bow (5%), Flaming Bow (4%), Hunting Bow (4%), Ignited Bow (4%), Poisoned Bow (4%), Shakirian Bow (4%), Triangle Star Bow (5%)
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Swift Striker
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Chance to attack twice in one turn with a melee weapon (extra hits do not count towards skill).
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Light Sword (5%)
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Berserk
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Chance to gain a +10% boost to your total melee skill and +18~% to your base movement speed for 12 seconds.
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Arcane Staff (3%), Demonic Axe (5%), Dragon Lance (4%), Executioner's Sword (2%), Fire Axe (2%), Great Axe (5%), Guardian Halberd (3%), Heavy Halberd (2%), Knight Axe (2%), Ravager's Axe (4%), Soul Reaper (4%), Stonecutter Axe (3%), Unholy Halberd (3%), Vanquisher (3%), War Axe (3%)
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Sharpshooter
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Chance to gain a +10% boost to your total distance skill for 6 seconds.
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Ancient Crossbow (4%), Bow of the Primordial Fire (5%), Crystallized Crossbow (3%), Elven Bow (3%), Enhanced Crossbow (3%), Fiery Bow (4%), Flaming Bow (3%), Hunting Bow (3%), Ignited Bow (3%), Poisoned Bow (3%), Shakirian Bow (3%), Triangle Star Bow (4%)
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Haste
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Increases the attack speed of a weapon (e.g. 2% = you attack at 1,96 sec intervals instead of 2 sec).
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Arcane Staff (3%), Arming Sword (4%), Crystal Mace (2%), Demonic Axe (4%), Dragon Fang (2%), Fire Hammer (3%), Golden Mace (2%), Golden Staff (3%), Guardian Halberd (3%), Light Sword (2%), Rotwormace (2%), Silver Mace (2%), Skull Staff (2%), Star Mace (2%), Swinging Demolisher (2%), Thunder Hammer (2%), Void Staff (3%), Wooden Maul (3%)
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Gouge
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Chance to apply a bleeding condition (starting from 25).
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Arming Sword (20%), Bright Sword (15%), Dragon Fang (15%), Dragon Slayer (15%), Executioner's Sword (20%), Giant Sword (15%), Light Sword (15%), Magic Sword (15%), Mercenary Sword (15%), Meteorite Sword (20%), Shakirian Blade (15%), Stonecutter Axe (10%), Sword of the Primordial Fire (20%), War Axe (10%)
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Critical Hit
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Chance to deal 50% more damage on hit (can't hit less than 75% of your regular max dmg).
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Demonic Axe (4%), Dragon Lance (3%), Fire Axe (1%), Great Axe (5%), Heavy Halberd (1%), Hellforged Axe (2%), Knight Axe (1%), Ravager's Axe (4%), Stonecutter Axe (3%), Twin Axe (3%), Vanquisher (2%), War Axe (3%)
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Parry
[Knights only]
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Chance to parry a physical attack towards you.
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Ancient Sword (2%), Arming Sword (2%), Bright Sword (2%), Dragon Fang (3%), Dragon Slayer (2%), Executioner's Sword (3%), Fire Sword (1%), Giant Sword (2%), Light Sword (1%), Magic Sword (3%), Mercenary Sword (2%), Meteorite Sword (5%), Shakirian Blade (2%), Sword of the Primordial Fire (5%)
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Slowing Shot
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Chance to slow down a monster for a period of time on hit.
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Ancient Crossbow (5%), Blazing Crossbow (4%), Bow of the Primordial Fire (5%), Crystallized Crossbow (6%), Elven Bow (2%), Enhanced Crossbow (4%), Fiery Bow (3%), Flaming Bow (2%), Hunting Bow (2%), Ignited Bow (2%), Poisoned Bow (2%), Shakirian Bow (4%), Triangle Star Bow (3%)
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Perseverance
[Knights only]
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Chance to increase your maximum health by 15% for 60 seconds, and your shielding skill (if one-handed weapon) OR club skill (if two-handed weapon) by 10% for 12 seconds.
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Arcane Staff (5%), Blood Mace (2%), Crystal Mace (2%), Dragon Hammer (1%), Fire Hammer (3%), Golden Mace (3%), Golden Staff (3%), Mystic Hammer (4%), Rotwormace (1%), Silver Mace (2%), Skull Staff (1%), Star Mace (2%), Swinging Demolisher (2%), The Stinger (1%), Thunder Hammer (4%), Venomous Mace (3%), Void Staff (2%), Wooden Maul (1%)
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God's Wrath
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Chance to trigger a club fighting skill increase of 15% for 30 seconds.
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Mystic Hammer
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Cursed
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Chance to deal an additional 2-55~ curse damage on a blood hit.
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Skull Staff (15~%), Soul Dagger, Void Staff
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Electrified
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Chance to deal an additional 20?-45? energy damage on hit.
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Shakirian Blade
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Flame Strike
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Chance to deal an additional 20?-45? fire damage on hit.
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Dragon Fang, Fire Axe, Fire Hammer, Fire Sword
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Frost Strike
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Chance to deal an additional 20?-45? ice damage on hit.
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Crystal Mace
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Vampirism
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Chance to deal an additional 20?-45? life-drain damage on a blood-hit and heal yourself for the same amount.
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Bright Sword (15~%), Magic Sword
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Plague
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Chance to poison a monster on hit. (starting from 15 damage)
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Plaguespreader Rod
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Dragon's Breath
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Casts a Fire Wave on use. (5 minute cooldown)
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Albino Scale Helmet, Albino Scale Mail
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Lightning Rod
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4% chance to completely nullify (block) an energy attack towards you.
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Tempest Shield
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Phoenix
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4% chance to deal an additional 20-45 fire damage to a monster attacking you.
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Crushing Blow
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Chance to ignore target's defense and armor on attack (can't hit less than 35% of your regular max dmg).
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Arcane Staff (5%), Blood Mace (2%), Crystal Mace (2%), Dragon Hammer (1%), Fire Hammer (3%), Golden Mace (3%), Golden Staff (3%), Mystic Hammer (4%), Rotwormace (1%), Silver Mace (2%), Skull Staff (1%), Star Mace (2%), Swinging Demolisher (2%), Thunder Hammer (4%), Venomous Mace (3%), Void Staff (2%), Wooden Maul (2%)
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Blood Worm
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Chance to plant a blood worm in the target, deals damage after 3 turns.
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Blood Mace
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Executor
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Increases your damage by 10% against monsters with less than 10% of max health.
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Executioner's Sword, Ravager's Axe
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Energy Swing
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Energy damage attack on use. (8 minute cooldown)
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Thunder Hammer
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Tomb Raider
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Deal 20% more damage towards monsters you can find in tombs.
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Dragon Slayer
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Deal 10% more damage towards dragon type monsters.
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Dragon Hammer, Dragon Lance, Dragon Slayer
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Demon Slayer
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Deal 10% more damage towards demon type monsters.
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Demonic Axe
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